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https://github.com/CTCaer/RetroArch.git
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Add cheat config.
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parent
0823d72dee
commit
6f47775239
122
cheats.c
122
cheats.c
@ -21,6 +21,14 @@
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#include "general.h"
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#include "strl.h"
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#ifdef HAVE_CONFIGFILE
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#include "conf/config_file.h"
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#endif
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#include <stdlib.h>
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#include <stddef.h>
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#include <string.h>
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@ -131,6 +139,104 @@ static bool xml_grab_cheats(cheat_manager_t *handle, xmlNodePtr ptr)
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return true;
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}
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static void cheat_manager_set_cheats(cheat_manager_t *handle)
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{
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unsigned index = 0;
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psnes_cheat_reset();
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for (unsigned i = 0; i < handle->size; i++)
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{
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if (handle->cheats[handle->ptr].state)
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psnes_cheat_set(index++, true, handle->cheats[handle->ptr].code);
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}
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}
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static void cheat_manager_load_config(cheat_manager_t *handle, const char *path, const char *sha256)
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{
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#ifdef HAVE_CONFIGFILE
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if (!(*path))
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return;
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config_file_t *conf = config_file_new(path);
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if (!conf)
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conf = config_file_new(NULL);
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if (!conf)
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{
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SSNES_WARN("Failed to open XML cheat config ...\n");
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return;
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}
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char *str;
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if (!config_get_string(conf, sha256, &str))
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{
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config_file_free(conf);
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return;
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}
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const char *num = strtok(str, ";");
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while (num)
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{
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unsigned index = strtoul(num, NULL, 0);
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if (index < handle->size)
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handle->cheats[index].state = true;
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num = strtok(NULL, ";");
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}
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free(str);
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config_file_free(conf);
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cheat_manager_set_cheats(handle);
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#else
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(void)handle;
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(void)path;
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(void)sha256;
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#endif
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}
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static void cheat_manager_save_config(cheat_manager_t *handle, const char *path, const char *sha256)
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{
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#ifdef HAVE_CONFIGFILE
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if (!(*path))
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return;
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config_file_t *conf = config_file_new(path);
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if (!conf)
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{
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SSNES_ERR("Cannot save XML cheat settings!\n");
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return;
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}
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char conf_str[512] = {0};
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char tmp[32] = {0};
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for (unsigned i = 0; i < handle->size; i++)
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{
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if (handle->cheats[i].state)
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{
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snprintf(tmp, sizeof(tmp), "%u;", i);
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strlcat(conf_str, tmp, sizeof(conf_str));
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}
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}
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if (*conf_str)
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conf_str[strlen(conf_str) - 1] = '\0'; // Remove the trailing ';'
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config_set_string(conf, sha256, conf_str);
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if (!config_file_write(conf, path))
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SSNES_ERR("Failed to write XML cheat settings to \"%s\"! Check permissions!\n", path);
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config_file_free(conf);
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#else
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(void)handle;
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(void)path;
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(void)sha256;
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#endif
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}
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cheat_manager_t* cheat_manager_new(const char *path)
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{
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psnes_cheat_reset();
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@ -188,7 +294,7 @@ cheat_manager_t* cheat_manager_new(const char *path)
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if (!sha256)
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continue;
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if (memcmp(sha256, g_extern.sha256, 64) == 0)
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if (strcmp((const char*)sha256, g_extern.sha256) == 0)
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{
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xmlFree(sha256);
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break;
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@ -213,6 +319,8 @@ cheat_manager_t* cheat_manager_new(const char *path)
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goto error;
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}
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cheat_manager_load_config(handle, g_settings.cheat_settings_path, g_extern.sha256);
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xmlFreeDoc(doc);
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xmlFreeParserCtxt(ctx);
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return handle;
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@ -233,6 +341,7 @@ void cheat_manager_free(cheat_manager_t *handle)
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if (handle->cheats)
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{
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cheat_manager_save_config(handle, g_settings.cheat_settings_path, g_extern.sha256);
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for (unsigned i = 0; i < handle->size; i++)
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{
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xmlFree(handle->cheats[i].desc);
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@ -254,18 +363,11 @@ static void cheat_manager_update(cheat_manager_t *handle)
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SSNES_LOG("%s\n", msg);
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}
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void cheat_manager_toggle(cheat_manager_t *handle)
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{
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handle->cheats[handle->ptr].state ^= true;
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unsigned index = 0;
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psnes_cheat_reset();
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for (unsigned i = 0; i < handle->size; i++)
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{
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if (handle->cheats[handle->ptr].state)
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psnes_cheat_set(index++, true, handle->cheats[handle->ptr].code);
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}
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cheat_manager_set_cheats(handle);
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cheat_manager_update(handle);
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}
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@ -138,6 +138,7 @@ struct settings
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char libsnes[MAXPATHLEN];
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char cheat_database[MAXPATHLEN];
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char cheat_settings_path[MAXPATHLEN];
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char screenshot_directory[MAXPATHLEN];
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@ -415,6 +415,7 @@ static void parse_config_file(void)
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CONFIG_GET_INT(autosave_interval, "autosave_interval");
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CONFIG_GET_STRING(cheat_database, "cheat_database_path");
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CONFIG_GET_STRING(cheat_settings_path, "cheat_settings_path");
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if (!g_extern.has_set_save_path && config_get_array(conf, "savefile_directory", tmp_str, sizeof(tmp_str)))
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{
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@ -295,6 +295,11 @@
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# Path to XML cheat database (as used by bSNES).
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# cheat_database_path =
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# Path to XML cheat config, a file which keeps track of which
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# cheat settings are used for individual games.
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# If the file does not exist, it will be created.
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# cheat_settings_path =
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# Cheats.
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# input_cheat_index_plus = y
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# input_cheat_index_minus = t
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