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Suspend screensaver on SDL/GL as well.
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@ -33,7 +33,7 @@
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//
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#if SDL_MODERN
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static SDL_Window* g_window;
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static SDL_Window *g_window;
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static SDL_GLContext g_ctx;
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#endif
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@ -118,6 +118,7 @@ bool gfx_ctx_init(void)
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#endif
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if (!ret)
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RARCH_ERR("Failed to init SDL video.\n");
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return ret;
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}
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@ -213,6 +214,17 @@ bool gfx_ctx_set_video_mode(
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// Remove that ugly mouse :D
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SDL_ShowCursor(SDL_DISABLE);
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// Suspend screensaver on X11.
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#ifdef HAVE_X11
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RARCH_LOG("Suspending screensaver (X11).\n");
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SDL_SysWMinfo info;
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if (gfx_ctx_get_wm_info(&info))
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gfx_suspend_screensaver(info.info.x11.window);
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else
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RARCH_ERR("Failed to get SDL WM info, cannot suspend screensaver.\n");
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#endif
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return true;
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}
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@ -392,11 +404,13 @@ bool gfx_ctx_get_wm_info(SDL_SysWMinfo *info)
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(void)info;
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return false;
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#elif SDL_MODERN
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SDL_VERSION(&info->version);
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if (g_window)
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return SDL_GetWindowWMInfo(g_window, info);
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else
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return SDL_GetWMInfo(info) == 1;
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#else
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SDL_VERSION(&info->version);
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return SDL_GetWMInfo(info) == 1;
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#endif
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}
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@ -106,8 +106,6 @@ sdl_dinput_t* sdl_dinput_init(void)
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CoInitialize(NULL);
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SDL_SysWMinfo info;
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SDL_VERSION(&info.version);
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if (!gfx_ctx_get_wm_info(&info))
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{
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RARCH_ERR("Failed to get SysWM info.\n");
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