vc_egl_ctx.c: Fix missing fps output

Related to: https://github.com/libretro/RetroArch/issues/2034
It does not segfault but there is no fps output with msg_queue_push(). Just do it like other context driver.
This commit is contained in:
Stefan 2015-11-07 12:30:28 +01:00
parent 656903df9e
commit 742d6a62b5

View File

@ -130,7 +130,7 @@ static void gfx_ctx_vc_update_window_title(void *data)
video_monitor_get_fps(buf, sizeof(buf),
buf_fps, sizeof(buf_fps));
if (settings->fps_show)
msg_queue_push(buf_fps, 1, 1, false);
rarch_main_msg_queue_push(buf_fps, 1, 1, false);
}
static void gfx_ctx_vc_get_video_size(void *data,