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vc_egl_ctx.c: Fix missing fps output
Related to: https://github.com/libretro/RetroArch/issues/2034 It does not segfault but there is no fps output with msg_queue_push(). Just do it like other context driver.
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@ -130,7 +130,7 @@ static void gfx_ctx_vc_update_window_title(void *data)
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video_monitor_get_fps(buf, sizeof(buf),
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buf_fps, sizeof(buf_fps));
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if (settings->fps_show)
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msg_queue_push(buf_fps, 1, 1, false);
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rarch_main_msg_queue_push(buf_fps, 1, 1, false);
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}
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static void gfx_ctx_vc_get_video_size(void *data,
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