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https://github.com/CTCaer/RetroArch.git
synced 2024-12-23 11:18:25 +00:00
Build fix for targets with shaders - get rid of now
obsolete menu_common_backend.h header
This commit is contained in:
parent
e07ae03047
commit
780c3220a0
@ -20,7 +20,8 @@
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#include <string.h>
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#include <limits.h>
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#include <ctype.h>
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#include "menu_common_backend.h"
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#include "../menu_common.h"
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#include "../../../settings_data.h"
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#include "menu_backend.h"
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#include "../menu_action.h"
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#include "../menu_entries.h"
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@ -1,23 +0,0 @@
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/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2014 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef _MENU_COMMON_BACKEND_H
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#define _MENU_COMMON_BACKEND_H
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#include "../menu_common.h"
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#include "../../../settings_data.h"
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#endif
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@ -24,7 +24,6 @@
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#include "../menu_common.h"
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#include "../menu_driver.h"
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#include "menu_display.h"
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#include "../backend/menu_common_backend.h"
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#include "../../../general.h"
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#include "../../../gfx/gfx_common.h"
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#include "../../../gfx/shader/shader_gl_common.h"
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@ -25,7 +25,6 @@
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#include "../menu_driver.h"
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#include "../menu_common.h"
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#include "menu_display.h"
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#include "../backend/menu_common_backend.h"
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#include "../../../general.h"
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#include "../../../gfx/gfx_common.h"
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#include "../../../gfx/gl_common.h"
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@ -22,7 +22,6 @@
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#include <limits.h>
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#include "../menu_driver.h"
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#include "../backend/menu_common_backend.h"
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#include "../menu_common.h"
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#include "../../../general.h"
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#include "../../../gfx/gfx_common.h"
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@ -16,7 +16,6 @@
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#include "menu_entries.h"
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#include "menu_action.h"
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#include "backend/menu_common_backend.h"
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#include "../../settings_data.h"
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#include "../../file_ext.h"
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@ -315,6 +315,39 @@ unsigned menu_shader_manager_get_type(const struct gfx_shader *shader)
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return type;
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}
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static int handle_shader_pass_setting(struct gfx_shader *shader, unsigned action)
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{
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switch (action)
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{
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case MENU_ACTION_START:
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if (shader && shader->passes)
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shader->passes = 0;
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driver.menu->need_refresh = true;
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break;
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case MENU_ACTION_LEFT:
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if (shader && shader->passes)
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shader->passes--;
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driver.menu->need_refresh = true;
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break;
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case MENU_ACTION_RIGHT:
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case MENU_ACTION_OK:
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if (shader && (shader->passes < GFX_MAX_SHADERS))
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shader->passes++;
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driver.menu->need_refresh = true;
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break;
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default:
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break;
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}
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if (driver.menu->need_refresh)
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gfx_shader_resolve_parameters(NULL, driver.menu->shader);
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return 0;
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}
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int menu_shader_manager_setting_toggle(
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unsigned id, const char *label, unsigned action)
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{
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@ -503,38 +536,6 @@ int menu_shader_manager_setting_toggle(
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return 0;
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}
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static int handle_shader_pass_setting(struct gfx_shader *shader, unsigned action)
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{
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switch (action)
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{
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case MENU_ACTION_START:
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if (shader && shader->passes)
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shader->passes = 0;
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driver.menu->need_refresh = true;
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break;
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case MENU_ACTION_LEFT:
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if (shader && shader->passes)
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shader->passes--;
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driver.menu->need_refresh = true;
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break;
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case MENU_ACTION_RIGHT:
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case MENU_ACTION_OK:
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if (shader && (shader->passes < GFX_MAX_SHADERS))
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shader->passes++;
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driver.menu->need_refresh = true;
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break;
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default:
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break;
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}
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if (driver.menu->need_refresh)
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gfx_shader_resolve_parameters(NULL, driver.menu->shader);
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return 0;
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}
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void menu_shader_manager_apply_changes(void)
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{
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