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(WiiU) salamander fix.
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@ -404,7 +404,11 @@ int main(int argc, char **argv)
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#endif
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#endif
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ProcUIInit(&SaveCallback);
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ProcUIInit(&SaveCallback);
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#ifdef IS_SALAMANDER
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socket_lib_init();
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#else
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network_init();
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network_init();
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#endif
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#if defined(PC_DEVELOPMENT_IP_ADDRESS) && defined(PC_DEVELOPMENT_TCP_PORT)
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#if defined(PC_DEVELOPMENT_IP_ADDRESS) && defined(PC_DEVELOPMENT_TCP_PORT)
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log_init(PC_DEVELOPMENT_IP_ADDRESS, PC_DEVELOPMENT_TCP_PORT);
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log_init(PC_DEVELOPMENT_IP_ADDRESS, PC_DEVELOPMENT_TCP_PORT);
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devoptab_list[STD_OUT] = &dotab_stdout;
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devoptab_list[STD_OUT] = &dotab_stdout;
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