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(D3D) Buildfix
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823e2db596
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@ -439,9 +439,9 @@ void d3d_enable_blend_func(void *data)
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if (!d3d_restore_device(dev))
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if (!d3d_restore_device(dev))
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return;
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return;
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d3d_render_state(dev, D3DRS_SRCBLEND, D3DBLEND_SRCALPHA);
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d3d_set_render_state(dev, D3DRS_SRCBLEND, D3DBLEND_SRCALPHA);
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d3d_render_state(dev, D3DRS_DESTBLEND, D3DBLEND_INVSRCALPHA);
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d3d_set_render_state(dev, D3DRS_DESTBLEND, D3DBLEND_INVSRCALPHA);
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d3d_render_state(dev, D3DRS_ALPHABLENDENABLE, true);
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d3d_set_render_state(dev, D3DRS_ALPHABLENDENABLE, true);
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}
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}
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void d3d_enable_alpha_blend_texture_func(void *data)
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void d3d_enable_alpha_blend_texture_func(void *data)
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@ -486,7 +486,7 @@ void d3d_disable_blend_func(void *data)
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if (!d3d_restore_device(dev))
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if (!d3d_restore_device(dev))
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return;
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return;
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d3d_render_state(dev, D3DRS_ALPHABLENDENABLE, false);
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d3d_set_render_state(dev, D3DRS_ALPHABLENDENABLE, false);
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}
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}
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void d3d_set_vertex_declaration(void *data, void *vertex_data)
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void d3d_set_vertex_declaration(void *data, void *vertex_data)
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