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(OSX) Fix build
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@ -38,11 +38,13 @@ void apple_run_core(NSString* core, const char* file)
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{
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if (!apple_is_running)
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{
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#ifndef OSX
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char basedir[256];
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fill_pathname_basedir(basedir, file, sizeof(basedir));
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if (file && access(basedir, R_OK | W_OK | X_OK))
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apple_display_alert(@"The directory containing the selected file has limited permissions. This may "
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"prevent zipped games from loading, and will cause some cores to not function.", 0);
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#endif
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[apple_platform loadingCore:core withFile:file];
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