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Put Shader Options above CATEGORY for now
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@ -2011,12 +2011,12 @@ static void menu_entries_cbs_init_bind_deferred_push(menu_file_list_cbs_t *cbs,
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if (!strcmp(label, "history_list"))
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cbs->action_deferred_push = deferred_push_history_list;
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else if (!strcmp(label, "Shader Options"))
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cbs->action_deferred_push = deferred_push_shader_options;
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else if (type == MENU_SETTING_CATEGORY)
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cbs->action_deferred_push = deferred_push_category;
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else if (!strcmp(label, "deferred_core_list"))
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cbs->action_deferred_push = deferred_push_core_list_deferred;
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else if (!strcmp(label, "Shader Options"))
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cbs->action_deferred_push = deferred_push_shader_options;
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else if (!strcmp(label, "core_information"))
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cbs->action_deferred_push = deferred_push_core_information;
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else if (!strcmp(label, "performance_counters"))
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