Ribbon GLSL fragment shader - remove this unused line

This commit is contained in:
twinaphex 2016-04-17 18:25:25 +02:00
parent 09b0a09ca2
commit 7b3b4de3b9

View File

@ -1,6 +1,5 @@
static const char *stock_fragment_xmb =
"uniform float time;\n"
"varying vec3 v;\n"
"void main()\n"
"{\n"
" gl_FragColor = vec4(1.0, 1.0, 1.0, 0.05);\n"