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(360) Move font files
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@ -667,19 +667,19 @@ static void xdk360_video_font_draw_text(xdk360_video_font_t * font,
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pVertex[0] = X1;
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pVertex[1] = Y1;
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((volatile unsigned long *)pVertex)[2] = (tu1<<16)|tv1; // Merged using big endian rules
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((volatile unsigned long *)pVertex)[3] = 0;
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pVertex[3] = 0;
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pVertex[4] = X2;
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pVertex[5] = Y2;
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((volatile unsigned long *)pVertex)[6] = (tu2<<16)|tv1; // Merged using big endian rules
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((volatile unsigned long *)pVertex)[7] = 0;
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pVertex[7] = 0;
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pVertex[8] = X3;
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pVertex[9] = Y3;
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((volatile unsigned long *)pVertex)[10] = (tu2<<16)|tv2; // Merged using big endian rules
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((volatile unsigned long *)pVertex)[11] = 0;
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pVertex[11] = 0;
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pVertex[12] = X4;
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pVertex[13] = Y4;
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((volatile unsigned long *)pVertex)[14] = (tu1<<16)|tv2; // Merged using big endian rules
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((volatile unsigned long *)pVertex)[15] = 0;
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pVertex[15] = 0;
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pVertex+=16;
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dwNumChars--;
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@ -689,23 +689,10 @@ static void xdk360_video_font_draw_text(xdk360_video_font_t * font,
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// add some dummy verts for any skipped characters (like newlines, etc.)
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while( dwNumChars )
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{
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pVertex[0] = 0;
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pVertex[1] = 0;
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pVertex[2] = 0;
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pVertex[3] = 0;
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pVertex[4] = 0;
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pVertex[5] = 0;
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pVertex[6] = 0;
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pVertex[7] = 0;
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pVertex[8] = 0;
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pVertex[9] = 0;
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pVertex[10] = 0;
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pVertex[11] = 0;
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pVertex[12] = 0;
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pVertex[13] = 0;
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pVertex[14] = 0;
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pVertex[15] = 0;
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pVertex+=16;
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for(int i = 0; i < 16; i++)
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pVertex[i] = 0;
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pVertex += 16;
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dwNumChars--;
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}
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@ -18,7 +18,7 @@
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#define _XDK360_VIDEO_H
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#include <stdint.h>
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#include "fonts.h"
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#include "../gfx/fonts/xdk360_fonts.h"
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#define DFONT_MAX 4096
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#define PRIM_FVF (D3DFVF_XYZRHW | D3DFVF_TEX1)
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@ -101,7 +101,7 @@ FONTS
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#if defined(__CELLOS_LV2__)
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#include "../../gfx/fonts/ps3_libdbgfont.c"
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#elif defined(_XBOX)
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#include "../../360/fonts.cpp"
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#include "../../gfx/fonts/xdk360_fonts.cpp"
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#elif defined(GEKKO)
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#include "../../gfx/fonts/fonts.c"
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#endif
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@ -16,9 +16,8 @@
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#define NONET
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#include <xtl.h>
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#include "xdk360_video.h"
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#include "fonts.h"
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#include "../general.h"
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#include "xdk360_fonts.h"
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#include "../../general.h"
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video_console_t video_console;
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xdk360_video_font_t m_Font;
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