(Menu) Refactor load_menu_game_prepare

This commit is contained in:
twinaphex 2014-07-25 22:16:30 +02:00
parent 24f0dcc550
commit 7ce4f68bcc

View File

@ -112,14 +112,7 @@ void load_menu_game_prepare(void)
msg_queue_push(g_extern.msg_queue, str, 1, 1);
}
#ifdef RARCH_CONSOLE
if (g_extern.system.no_game || *g_extern.fullpath)
#endif
if (driver.menu && g_extern.history)
content_history_push(g_extern.history,
*g_extern.fullpath ? g_extern.fullpath : NULL,
g_settings.libretro,
driver.menu->info.library_name ? driver.menu->info.library_name : "");
menu_content_history_push_current();
}
// redraw menu frame