[CONSOLES] get compiling working

[GX] support rgb565, still need to fix a blending issue
This commit is contained in:
Toad King 2012-10-21 18:54:27 -04:00
parent a79ca54bc7
commit 7f81422ae0
4 changed files with 51 additions and 34 deletions

View File

@ -8,7 +8,7 @@ HAVE_LOGGER = 0
HAVE_FILE_LOGGER = 0
PERF_TEST = 0
PC_DEVELOPMENT_IP_ADDRESS = "192.168.1.7"
PC_DEVELOPMENT_IP_ADDRESS = "192.168.1.100"
PC_DEVELOPMENT_UDP_PORT = 3490
# system platform

View File

@ -199,6 +199,14 @@ DRIVERS
============================================================ */
#include "../../driver.c"
/*============================================================
SCALERS
============================================================ */
#include "../../gfx/scaler/filter.c"
#include "../../gfx/scaler/pixconv.c"
#include "../../gfx/scaler/scaler.c"
#include "../../gfx/scaler/scaler_int.c"
/*============================================================
FIFO BUFFER
============================================================ */

View File

@ -26,6 +26,10 @@
logger_send("RetroArch Salamander: " __VA_ARGS__); \
} while(0)
#define RARCH_LOG_OUTPUT(...) do { \
logger_send("RetroArch Salamander [OUTPUT] :: " __VA_ARGS__); \
} while(0)
#define RARCH_ERR(...) do { \
logger_send("RetroArch Salamander [ERROR] :: " __VA_ARGS__); \
} while(0)
@ -48,6 +52,10 @@
logger_send("RetroArch [WARN] :: " __VA_ARGS__); \
} while(0)
#define RARCH_LOG_OUTPUT(...) do { \
logger_send("RetroArch [OUTPUT] :: " __VA_ARGS__); \
} while(0)
#endif
#elif defined(HAVE_FILE_LOGGER)
@ -76,6 +84,13 @@ extern FILE * log_fp;
} while (0)
#endif
#ifndef RARCH_LOG_OUTPUT
#define RARCH_LOG_OUTPUT(...) do { \
fprintf(log_fp, "RetroArch Salamander [OUTPUT] :: " __VA_ARGS__); \
fflush(log_fp); \
} while (0)
#endif
#else
#ifndef RARCH_LOG
@ -99,6 +114,13 @@ extern FILE * log_fp;
} while (0)
#endif
#ifndef RARCH_LOG_OUTPUT
#define RARCH_LOG_OUTPUT(...) do { \
fprintf(log_fp, "RetroArch [OUTPUT] :: " __VA_ARGS__); \
fflush(log_fp); \
} while (0)
#endif
#endif
#endif

View File

@ -135,12 +135,6 @@ void gx_set_video_mode(unsigned fbWidth, unsigned lines)
break;
}
if (lines == 0 || fbWidth == 0)
{
VIDEO_GetPreferredMode(&gx_mode);
goto config;
}
if (lines <= max_height / 2)
{
modetype = VI_NON_INTERLACE;
@ -151,6 +145,12 @@ void gx_set_video_mode(unsigned fbWidth, unsigned lines)
modetype = (progressive) ? VI_PROGRESSIVE : VI_INTERLACE;
}
if (lines == 0 || fbWidth == 0)
{
VIDEO_GetPreferredMode(&gx_mode);
goto config;
}
if (lines > max_height)
lines = max_height;
if (fbWidth > max_width)
@ -236,6 +236,7 @@ config:
GX_SetFieldMode(gx_mode.field_rendering, (gx_mode.viHeight == 2 * gx_mode.xfbHeight) ? GX_ENABLE : GX_DISABLE);
GX_SetPixelFmt(GX_PF_RGB8_Z24, GX_ZC_LINEAR);
GX_InvalidateTexAll();
GX_Flush();
g_current_framebuf = 0;
}
@ -280,7 +281,7 @@ static void init_texture(unsigned width, unsigned height)
{
unsigned g_filter = g_settings.video.smooth ? GX_LINEAR : GX_NEAR;
GX_InitTexObj(&g_tex.obj, g_tex.data, width, height, GX_TF_RGB5A3, GX_CLAMP, GX_CLAMP, GX_FALSE);
GX_InitTexObj(&g_tex.obj, g_tex.data, width, height, GX_TF_RGB565, GX_CLAMP, GX_CLAMP, GX_FALSE);
GX_InitTexObjLOD(&g_tex.obj, g_filter, g_filter, 0, 0, 0, GX_TRUE, GX_FALSE, GX_ANISO_1);
GX_InitTexObj(&menu_tex.obj, menu_tex.data, RGUI_WIDTH, RGUI_HEIGHT, GX_TF_RGB5A3, GX_CLAMP, GX_CLAMP, GX_FALSE);
GX_InitTexObjLOD(&menu_tex.obj, g_filter, g_filter, 0, 0, 0, GX_TRUE, GX_FALSE, GX_ANISO_1);
@ -439,7 +440,7 @@ static void gx_start(void)
#ifdef ASM_BLITTER
static __attribute__ ((noinline)) void update_texture_asm(const uint32_t *src, const uint32_t *dst,
unsigned width, unsigned height, unsigned pitch, unsigned ormask)
unsigned width, unsigned height, unsigned pitch)
{
register uint32_t tmp0, tmp1, tmp2, tmp3, line2, line2b, line3, line3b, line4, line4b, line5;
@ -461,31 +462,23 @@ static __attribute__ ((noinline)) void update_texture_asm(const uint32_t *src, c
" mr %[tmp0], %[src] \n"
"1: lwz %[tmp1], 0(%[src]) \n"
" or %[tmp1], %[tmp1], %[ormask] \n"
" stwu %[tmp1], 8(%[dst]) \n"
" lwz %[tmp2], 4(%[src]) \n"
" or %[tmp2], %[tmp2], %[ormask] \n"
" stwu %[tmp2], 8(%[tmp3]) \n"
" lwzx %[tmp1], %[line2], %[src] \n"
" or %[tmp1], %[tmp1], %[ormask] \n"
" stwu %[tmp1], 8(%[dst]) \n"
" lwzx %[tmp2], %[line2b], %[src] \n"
" or %[tmp2], %[tmp2], %[ormask] \n"
" stwu %[tmp2], 8(%[tmp3]) \n"
" lwzx %[tmp1], %[line3], %[src] \n"
" or %[tmp1], %[tmp1], %[ormask] \n"
" stwu %[tmp1], 8(%[dst]) \n"
" lwzx %[tmp2], %[line3b], %[src] \n"
" or %[tmp2], %[tmp2], %[ormask] \n"
" stwu %[tmp2], 8(%[tmp3]) \n"
" lwzx %[tmp1], %[line4], %[src] \n"
" or %[tmp1], %[tmp1], %[ormask] \n"
" stwu %[tmp1], 8(%[dst]) \n"
" lwzx %[tmp2], %[line4b], %[src] \n"
" or %[tmp2], %[tmp2], %[ormask] \n"
" stwu %[tmp2], 8(%[tmp3]) \n"
" addi %[src], %[src], 8 \n"
@ -509,8 +502,7 @@ static __attribute__ ((noinline)) void update_texture_asm(const uint32_t *src, c
: [src] "b" (src),
[width] "b" (width),
[height] "b" (height),
[pitch] "b" (pitch),
[ormask] "b" (ormask)
[pitch] "b" (pitch)
);
}
@ -522,14 +514,14 @@ static __attribute__ ((noinline)) void update_texture_asm(const uint32_t *src, c
uint32_t *tmp_dst = dst; \
for (unsigned x = 0; x < width2; x += 8, tmp_src += 8, tmp_dst += 32) \
{ \
tmp_dst[ 0 + off] = RGB15toRGB5A3(tmp_src[0]); \
tmp_dst[ 1 + off] = RGB15toRGB5A3(tmp_src[1]); \
tmp_dst[ 8 + off] = RGB15toRGB5A3(tmp_src[2]); \
tmp_dst[ 9 + off] = RGB15toRGB5A3(tmp_src[3]); \
tmp_dst[16 + off] = RGB15toRGB5A3(tmp_src[4]); \
tmp_dst[17 + off] = RGB15toRGB5A3(tmp_src[5]); \
tmp_dst[24 + off] = RGB15toRGB5A3(tmp_src[6]); \
tmp_dst[25 + off] = RGB15toRGB5A3(tmp_src[7]); \
tmp_dst[ 0 + off] = tmp_src[0]; \
tmp_dst[ 1 + off] = tmp_src[1]; \
tmp_dst[ 8 + off] = tmp_src[2]; \
tmp_dst[ 9 + off] = tmp_src[3]; \
tmp_dst[16 + off] = tmp_src[4]; \
tmp_dst[17 + off] = tmp_src[5]; \
tmp_dst[24 + off] = tmp_src[6]; \
tmp_dst[25 + off] = tmp_src[7]; \
} \
src2 += tmp_pitch; \
}
@ -543,7 +535,7 @@ static void update_texture(const uint32_t *src,
#ifdef ASM_BLITTER
if (width && height && !(width & 3) && !(height & 3))
{
update_texture_asm(src, g_tex.data, width, height, pitch, 0x80008000U);
update_texture_asm(src, g_tex.data, width, height, pitch);
}
else
#endif
@ -559,13 +551,10 @@ static void update_texture(const uint32_t *src,
uint32_t *dst = g_tex.data;
for (unsigned i = 0; i < height; i += 4, dst += 4 * width2)
{
// Set MSB to get full RGB555.
#define RGB15toRGB5A3(col) ((col) | 0x80008000u)
BLIT_LINE(0)
BLIT_LINE(2)
BLIT_LINE(4)
BLIT_LINE(6)
#undef RGB15toRGB5A3
}
}
}
@ -573,7 +562,7 @@ static void update_texture(const uint32_t *src,
if(gx->menu_render)
{
#ifdef ASM_BLITTER
update_texture_asm(gx->menu_data, menu_tex.data, RGUI_WIDTH, RGUI_HEIGHT, RGUI_WIDTH * 2, 0x00000000U);
update_texture_asm(gx->menu_data, menu_tex.data, RGUI_WIDTH, RGUI_HEIGHT, RGUI_WIDTH * 2);
#else
unsigned tmp_pitch = (RGUI_WIDTH * 2) >> 2;
unsigned width2 = RGUI_WIDTH >> 1;
@ -582,12 +571,10 @@ static void update_texture(const uint32_t *src,
uint32_t *dst = menu_tex.data;
for (unsigned i = 0; i < RGUI_HEIGHT; i += 4, dst += 4 * width2)
{
#define RGB15toRGB5A3(col) (col)
BLIT_LINE(0)
BLIT_LINE(2)
BLIT_LINE(4)
BLIT_LINE(6)
#undef RGB15toRGB5A3
}
#endif
}