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make the window half of the GLUI window for now
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@ -1408,6 +1408,7 @@ static void wimp_frame(void *data)
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wimp_start(&gui, width, height);
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glViewport(0, 0, width, height);
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device_draw(&device, &gui.ctx, width, height, ZR_ANTI_ALIASING_ON);
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zr_input_motion(&gui, menu_input_mouse_state(MENU_MOUSE_X_AXIS), menu_input_mouse_state(MENU_MOUSE_Y_AXIS));
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/* zahnrad code */
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menu_display_ctl(MENU_DISPLAY_CTL_RESTORE_CLEAR_COLOR, NULL);
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