mirror of
https://github.com/CTCaer/RetroArch.git
synced 2024-12-22 10:49:02 +00:00
commit
818009e75c
@ -809,20 +809,14 @@ static void mui_frame(void *data)
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draw.width = width;
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draw.height = height;
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draw.texture = menu_display_white_texture;
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draw.handle_alpha = 0.75f;
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draw.force_transparency = false;
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draw.color = &white_transp_bg[0];
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draw.vertex = NULL;
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draw.tex_coord = NULL;
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draw.vertex_count = 4;
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draw.prim_type = MENU_DISPLAY_PRIM_TRIANGLESTRIP;
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if (
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(settings->menu.pause_libretro
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|| !rarch_ctl(RARCH_CTL_IS_INITED, NULL)
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|| rarch_ctl(RARCH_CTL_IS_DUMMY_CORE, NULL)
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)
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&& !draw.force_transparency && draw.texture)
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if (!menu_display_ctl(MENU_DISPLAY_CTL_LIBRETRO_RUNNING, NULL)
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&& draw.texture)
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draw.color = &white_bg[0];
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mui_draw_bg(&draw);
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@ -849,20 +843,14 @@ static void mui_frame(void *data)
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draw.width = width;
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draw.height = height;
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draw.texture = mui->textures.bg;
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draw.handle_alpha = 0.75f;
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draw.force_transparency = true;
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draw.color = &white_transp_bg[0];
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draw.vertex = NULL;
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draw.tex_coord = NULL;
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draw.vertex_count = 4;
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draw.prim_type = MENU_DISPLAY_PRIM_TRIANGLESTRIP;
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if (
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(settings->menu.pause_libretro
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|| !rarch_ctl(RARCH_CTL_IS_INITED, NULL)
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|| rarch_ctl(RARCH_CTL_IS_DUMMY_CORE, NULL)
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)
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&& !draw.force_transparency && draw.texture)
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if (!menu_display_ctl(MENU_DISPLAY_CTL_LIBRETRO_RUNNING, NULL)
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&& draw.texture)
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draw.color = &white_bg[0];
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mui_draw_bg(&draw);
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@ -1873,10 +1873,9 @@ static void xmb_draw_bg(
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unsigned width,
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unsigned height,
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float alpha,
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bool force_transparency,
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uintptr_t texture_id,
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float *coord_color,
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float *coord_color2)
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float *coord_black,
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float *coord_white)
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{
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menu_display_ctx_draw_t draw;
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settings_t *settings = config_get_ptr();
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@ -1884,22 +1883,15 @@ static void xmb_draw_bg(
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draw.texture = texture_id;
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draw.width = width;
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draw.height = height;
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draw.color = &coord_color[0];
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draw.handle_alpha = alpha;
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draw.force_transparency = force_transparency;
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draw.color = &coord_black[0];
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draw.vertex = NULL;
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draw.tex_coord = NULL;
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draw.vertex_count = 4;
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draw.prim_type = MENU_DISPLAY_PRIM_TRIANGLESTRIP;
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if (
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(settings->menu.pause_libretro
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|| !rarch_ctl(RARCH_CTL_IS_INITED, NULL)
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|| rarch_ctl(RARCH_CTL_IS_DUMMY_CORE, NULL)
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)
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&& !draw.force_transparency && draw.texture)
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draw.color = &coord_color2[0];
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if (!menu_display_ctl(MENU_DISPLAY_CTL_LIBRETRO_RUNNING, NULL)
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&& draw.texture)
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draw.color = &coord_white[0];
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menu_display_ctl(MENU_DISPLAY_CTL_BLEND_BEGIN, NULL);
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menu_display_ctl(MENU_DISPLAY_CTL_SET_VIEWPORT, NULL);
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@ -1907,7 +1899,7 @@ static void xmb_draw_bg(
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if (settings->menu.xmb_ribbon_enable)
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{
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draw.color = xmb_gradient_ident();
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menu_display_set_alpha(draw.color, coord_color[3]);
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menu_display_set_alpha(draw.color, coord_black[3]);
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menu_display_ctl(MENU_DISPLAY_CTL_DRAW_GRADIENT, &draw);
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menu_display_ctl(MENU_DISPLAY_CTL_DRAW_RIBBON, &draw);
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}
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@ -1964,7 +1956,7 @@ static void xmb_frame(void *data)
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math_matrix_4x4 mymat;
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unsigned i, width, height;
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char msg[PATH_MAX_LENGTH], title_msg[256];
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float item_color[16], coord_color[16], coord_color2[16];
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float item_color[16], coord_black[16], coord_white[16];
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menu_display_ctx_rotate_draw_t rotate_draw;
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bool display_kb = false;
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bool render_background = false;
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@ -1987,25 +1979,24 @@ static void xmb_frame(void *data)
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for (i = 0; i < 16; i++)
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{
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coord_color[i] = 0;
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coord_color2[i] = 1.0f;
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coord_black[i] = 0;
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coord_white[i] = 1.0f;
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item_color[i] = 1.0f;
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}
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menu_display_set_alpha(coord_color,
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menu_display_set_alpha(coord_black,
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((float)settings->menu.xmb_alpha_factor/100 > xmb->alpha) ?
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xmb->alpha : (float)settings->menu.xmb_alpha_factor/100);
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menu_display_set_alpha(coord_color2, xmb->alpha);
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menu_display_set_alpha(coord_white, xmb->alpha);
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xmb_draw_bg(
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xmb,
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width,
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height,
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xmb->alpha,
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false,
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xmb->textures.bg,
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coord_color,
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coord_color2);
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coord_black,
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coord_white);
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/* Title text */
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xmb_draw_text(xmb,
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@ -2029,12 +2020,12 @@ static void xmb_frame(void *data)
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menu_display_ctl(MENU_DISPLAY_CTL_BLEND_BEGIN, NULL);
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if (strcmp(xmb_thumbnails_ident(), "OFF") && xmb->thumbnail)
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xmb_draw_thumbnail(xmb, &coord_color2[0], width, height);
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xmb_draw_thumbnail(xmb, &coord_white[0], width, height);
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/* Clock image */
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menu_display_set_alpha(coord_color2,
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menu_display_set_alpha(coord_white,
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1.00f > xmb->alpha ? xmb->alpha : 1.00f);
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if (settings->menu.timedate_enable && coord_color2[3] != 0)
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if (settings->menu.timedate_enable && coord_white[3] != 0)
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xmb_draw_icon(
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xmb->icon.size,
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&mymat,
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@ -2045,7 +2036,7 @@ static void xmb_frame(void *data)
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1,
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0,
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1,
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&coord_color2[0]);
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&coord_white[0]);
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if (settings->menu.timedate_enable)
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{
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@ -2065,10 +2056,10 @@ static void xmb_frame(void *data)
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}
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/* Arrow image */
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menu_display_set_alpha(coord_color2,
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menu_display_set_alpha(coord_white,
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xmb->textures.arrow.alpha > xmb->alpha
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? xmb->alpha : xmb->textures.arrow.alpha);
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if (coord_color2[3] != 0)
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if (coord_white[3] != 0)
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xmb_draw_icon(
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xmb->icon.size,
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&mymat,
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@ -2082,7 +2073,7 @@ static void xmb_frame(void *data)
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height,
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xmb->textures.arrow.alpha,
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0,
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1, &coord_color2[0]);
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1, &coord_white[0]);
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menu_display_ctl(MENU_DISPLAY_CTL_BLEND_BEGIN, NULL);
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@ -2195,10 +2186,10 @@ static void xmb_frame(void *data)
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}
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/* Cursor image */
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menu_display_set_alpha(coord_color2,
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menu_display_set_alpha(coord_white,
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1.00f > xmb->alpha ? xmb->alpha : 1.00f);
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menu_display_draw_cursor(
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&coord_color2[0],
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&coord_white[0],
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xmb->cursor.size,
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xmb->textures.list[XMB_TEXTURE_POINTER],
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menu_input_mouse_state(MENU_MOUSE_X_AXIS),
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@ -965,20 +965,14 @@ static void zarch_frame(void *data)
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draw.width = zui->width;
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draw.height = zui->height;
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draw.texture = zui->textures.bg;
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draw.handle_alpha = 0.75f;
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draw.force_transparency = false;
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draw.color = &coord_color[0];
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draw.vertex = NULL;
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draw.tex_coord = coord_draw.ptr;
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draw.vertex_count = 4;
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draw.prim_type = MENU_DISPLAY_PRIM_TRIANGLESTRIP;
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if (
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(settings->menu.pause_libretro
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|| !rarch_ctl(RARCH_CTL_IS_INITED, NULL)
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|| rarch_ctl(RARCH_CTL_IS_DUMMY_CORE, NULL)
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)
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&& !draw.force_transparency && draw.texture)
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if (!menu_display_ctl(MENU_DISPLAY_CTL_LIBRETRO_RUNNING, NULL)
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&& draw.texture)
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draw.color = &coord_color2[0];
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menu_display_ctl(MENU_DISPLAY_CTL_BLEND_BEGIN, NULL);
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@ -117,8 +117,6 @@ typedef struct menu_display_ctx_draw
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void *matrix_data;
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uintptr_t texture;
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enum menu_display_prim_type prim_type;
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float handle_alpha;
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bool force_transparency;
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float *color;
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const float *vertex;
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const float *tex_coord;
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