(BlackBerry) Fix a mistake that caused random button presses on unmapped players.

This commit is contained in:
CatalystG 2013-06-19 20:33:21 -04:00
parent 7fd8d6a239
commit 820d0ab3c9

View File

@ -535,6 +535,7 @@ static int16_t qnx_input_state(void *data, const struct retro_keybind **retro_ke
return ((port_device[port]->buttons & retro_keybinds[port][id].joykey) && (port < pads_connected));
}
}
break;
#ifdef HAVE_BB10
case RETRO_DEVICE_ANALOG:
//Need to return [-0x8000, 0x7fff]