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Start creating menu_animation_ctl
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@ -694,10 +694,15 @@ float menu_animation_get_delta_time(void)
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return anim->delta_time;
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}
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bool menu_animation_is_active(void)
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bool menu_animation_ctl(enum menu_animation_ctl_state state, void *data)
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{
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menu_animation_t *anim = menu_animation_get_ptr();
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if (!anim)
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return false;
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return anim->is_active;
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switch (state)
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{
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case MENU_ANIMATION_CTL_IS_ACTIVE:
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return anim->is_active;
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}
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return false;
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}
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@ -26,6 +26,7 @@
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#define IDEAL_DT (1.0 / 60.0 * 1000000.0)
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#endif
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#ifdef __cplusplus
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extern "C" {
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#endif
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@ -33,6 +34,11 @@ extern "C" {
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typedef float (*easingFunc)(float, float, float, float);
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typedef void (*tween_cb) (void);
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enum menu_animation_ctl_state
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{
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MENU_ANIMATION_CTL_IS_ACTIVE = 0
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};
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enum menu_animation_easing_type
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{
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/* Linear */
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@ -113,7 +119,7 @@ void menu_animation_clear_active(void);
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float menu_animation_get_delta_time(void);
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bool menu_animation_is_active(void);
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bool menu_animation_ctl(enum menu_animation_ctl_state state, void *data);
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#ifdef __cplusplus
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}
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@ -294,7 +294,7 @@ bool menu_display_ctl(enum menu_display_ctl_state state, void *data)
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}
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return true;
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case MENU_DISPLAY_CTL_UPDATE_PENDING:
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if (menu_animation_is_active() || (frame_buf && frame_buf->dirty))
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if (menu_animation_ctl(MENU_ANIMATION_CTL_IS_ACTIVE, NULL) || (frame_buf && frame_buf->dirty))
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return true;
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return false;
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case MENU_DISPLAY_CTL_SET_VIEWPORT:
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