Rename d3d9_p.cpp to gfx/context/d3d_ctx.c

This commit is contained in:
twinaphex 2014-03-08 05:18:05 +01:00
parent 488e6b6f0b
commit 8254e127ec
3 changed files with 4 additions and 5 deletions

View File

@ -15,12 +15,11 @@
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifdef _XBOX
#include "../../xdk/xdk_d3d.h"
#else
#include "d3d9.hpp"
#include "../context/win32_common.h"
#include "../d3d9/d3d9.hpp"
#include "win32_common.h"
#endif
#include "../gfx_common.h"

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@ -100,7 +100,7 @@ VIDEO CONTEXT
#if defined(__CELLOS_LV2__)
#include "../gfx/context/ps3_ctx.c"
#elif defined(_XBOX)
#include "../gfx/d3d9/d3d9_pc.cpp"
#include "../gfx/context/d3d_ctx.c"
#elif defined(ANDROID)
#include "../gfx/context/androidegl_ctx.c"
#elif defined(__BLACKBERRY_QNX__)

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@ -225,7 +225,7 @@
<ClCompile Include="..\..\frontend\menu\menu_context.c" />
<ClCompile Include="..\..\frontend\info\core_info.c" />
<ClCompile Include="..\..\gfx\d3d9\d3d.cpp" />
<ClCompile Include="..\..\gfx\d3d9\d3d9_pc.cpp" />
<ClCompile Include="..\..\gfx\context\d3d_ctx.c" />
<ClCompile Include="..\..\gfx\d3d9\render_chain.cpp" />
<ClCompile Include="..\..\gfx\fonts\bitmapfont.c" />
<ClCompile Include="..\..\gfx\fonts\d3d_font.c" />