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(PS3) Fixup gfx_ctx_apply_fbo_state_changes + indenting fixes
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@ -73,7 +73,7 @@ static float gfx_ctx_get_aspect_ratio(void)
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case CELL_VIDEO_OUT_ASPECT_4_3:
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return 4.0f/3.0f;
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case CELL_VIDEO_OUT_ASPECT_16_9:
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return 16.0f/9.0f;
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return 16.0f/9.0f;
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}
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return 16.0f/9.0f;
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@ -222,13 +222,13 @@ static bool gfx_ctx_rmenu_init(void)
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glTexImage2D(GL_TEXTURE_2D, 0, RARCH_GL_INTERNAL_FORMAT32,
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menu_texture.width, menu_texture.height, 0,
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RARCH_GL_TEXTURE_TYPE32, RARCH_GL_FORMAT32, menu_texture.pixels);
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RARCH_GL_TEXTURE_TYPE32, RARCH_GL_FORMAT32, menu_texture.pixels);
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glBindTexture(GL_TEXTURE_2D, gl->texture[gl->tex_index]);
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free(menu_texture.pixels);
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#endif
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return true;
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}
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@ -238,10 +238,10 @@ static void gfx_ctx_rmenu_frame(void *data)
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gl_t *gl = (gl_t*)data;
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const GLfloat vertexes_flipped[] = {
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0, 1,
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1, 1,
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0, 0,
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1, 0
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0, 1,
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1, 1,
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0, 0,
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1, 0
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};
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gl_cg_use(RARCH_CG_MENU_SHADER_INDEX);
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@ -268,10 +268,10 @@ static void gfx_ctx_rmenu_frame(void *data)
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gl_t *gl = (gl_t*)data;
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const GLfloat vertexes_flipped[] = {
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0, 1,
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1, 1,
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0, 0,
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1, 0
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0, 1,
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1, 1,
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0, 0,
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1, 0
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};
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gl_glsl_use(RARCH_CG_MENU_SHADER_INDEX);
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@ -307,9 +307,9 @@ static bool gfx_ctx_init(void)
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{
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#if defined(HAVE_PSGL)
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PSGLinitOptions options = {
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.enable = PSGL_INIT_MAX_SPUS | PSGL_INIT_INITIALIZE_SPUS,
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.maxSPUs = 1,
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.initializeSPUs = GL_FALSE,
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.enable = PSGL_INIT_MAX_SPUS | PSGL_INIT_INITIALIZE_SPUS,
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.maxSPUs = 1,
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.initializeSPUs = GL_FALSE,
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};
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#if CELL_SDK_VERSION < 0x340000
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options.enable |= PSGL_INIT_HOST_MEMORY_SIZE;
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@ -322,8 +322,8 @@ static bool gfx_ctx_init(void)
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PSGLdeviceParameters params;
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params.enable = PSGL_DEVICE_PARAMETERS_COLOR_FORMAT |
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PSGL_DEVICE_PARAMETERS_DEPTH_FORMAT |
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PSGL_DEVICE_PARAMETERS_MULTISAMPLING_MODE;
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PSGL_DEVICE_PARAMETERS_DEPTH_FORMAT |
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PSGL_DEVICE_PARAMETERS_MULTISAMPLING_MODE;
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params.colorFormat = GL_ARGB_SCE;
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params.depthFormat = GL_NONE;
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params.multisamplingMode = GL_MULTISAMPLING_NONE_SCE;
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@ -404,8 +404,6 @@ static void gfx_ctx_set_fbo(bool enable)
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gl->render_to_tex = enable;
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}
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#define INPUT_SCALE 2
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static void gfx_ctx_apply_fbo_state_changes(unsigned mode)
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{
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gl_t *gl = driver.video_data;
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@ -415,14 +413,11 @@ static void gfx_ctx_apply_fbo_state_changes(unsigned mode)
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case FBO_DEINIT:
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gl_deinit_fbo(gl);
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break;
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case FBO_INIT:
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gl_init_fbo(gl, RARCH_SCALE_BASE * INPUT_SCALE,
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RARCH_SCALE_BASE * INPUT_SCALE);
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break;
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case FBO_REINIT:
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gl_deinit_fbo(gl);
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gl_init_fbo(gl, RARCH_SCALE_BASE * INPUT_SCALE,
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RARCH_SCALE_BASE * INPUT_SCALE);
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/* fall-through */
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case FBO_INIT:
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gl_init_fbo(gl, gl->tex_w, gl->tex_h);
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break;
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}
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}
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