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Add code that allows for debug D3D
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@ -21,8 +21,8 @@
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#ifndef _XBOX
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#include <windows.h>
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#include <mmreg.h>
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#include <mmsystem.h>
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#include <mmreg.h>
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#endif
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#include <dsound.h>
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@ -174,7 +174,11 @@ bool d3d_initialize_symbols(void)
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return true;
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#if defined(HAVE_D3D9)
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#if defined(DEBUG) || defined(_DEBUG)
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g_d3d_dll = dylib_load("d3d9d.dll");
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#else
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g_d3d_dll = dylib_load("d3d9.dll");
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#endif
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#ifdef HAVE_D3DX
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g_d3dx_dll = dylib_load_d3dx();
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#endif
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@ -187,8 +191,11 @@ bool d3d_initialize_symbols(void)
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#endif
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#elif defined(HAVE_D3D8)
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#if defined(DEBUG) || defined(_DEBUG)
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g_d3d_dll = dylib_load("d3d8d.dll");
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#else
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g_d3d_dll = dylib_load("d3d8.dll");
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#endif
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if (!g_d3d_dll)
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return false;
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#endif
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@ -576,6 +576,12 @@ void d3d_make_d3dpp(void *data,
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}
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}
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#ifdef HAVE_D3D8
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/* PresentationInterval must be zero for windowed mode on DX8. */
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if (d3dpp->Windowed)
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FS_PRESENTINTERVAL(d3dpp) = D3DPRESENT_INTERVAL_DEFAULT;
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#endif
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d3dpp->SwapEffect = D3DSWAPEFFECT_DISCARD;
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d3dpp->BackBufferCount = 2;
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d3dpp->BackBufferFormat = d3d_get_color_format_backbuffer(info->rgb32, windowed_enable);
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@ -670,10 +676,13 @@ static bool d3d_init_base(void *data, const video_info_t *info)
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#endif
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d3d_video_t *d3d = (d3d_video_t*)data;
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d3d_make_d3dpp(d3d, info, &d3dpp);
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memset(&d3dpp, 0, sizeof(d3dpp));
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g_pD3D = (LPDIRECT3D)d3d_create();
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/* this needs g_pD3D created first */
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d3d_make_d3dpp(d3d, info, &d3dpp);
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if (!g_pD3D)
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{
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RARCH_ERR("[D3D]: Failed to create D3D interface.\n");
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@ -209,7 +209,7 @@ static void d3d8_renderchain_free(void *data)
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{
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d3d_video_t *chain = (d3d_video_t*)data;
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if (!chain)
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if (!chain || !chain->renderchain_data)
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return;
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d3d8_renderchain_deinit(chain->renderchain_data);
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@ -28,6 +28,24 @@
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#include <stdio.h>
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#include <stdarg.h>
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#if _MSC_VER < 1800
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#define va_copy(dst, src) ((dst) = (src))
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#endif
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#if _MSC_VER < 1300
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#define _vscprintf c89_vscprintf_retro__
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static int c89_vscprintf_retro__(const char *format, va_list pargs)
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{
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int retval;
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va_list argcopy;
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va_copy(argcopy, pargs);
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retval = vsnprintf(NULL, 0, format, argcopy);
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va_end(argcopy);
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return retval;
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}
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#endif
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/* http://stackoverflow.com/questions/2915672/snprintf-and-visual-studio-2010 */
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int c99_vsnprintf_retro__(char *outBuf, size_t size, const char *format, va_list ap)
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