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Add OVERLAY_IMAGE_TRANSFER_DESC_ITERATE and OVERLAY_IMAGE_TRANSFER_DESC_DONE
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d44ebefd49
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@ -364,32 +364,31 @@ static bool input_overlay_load_overlay(input_overlay_t *ol,
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struct overlay *overlay, unsigned idx)
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{
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size_t i;
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bool not_done = overlay->pos < overlay->size;
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for (i = 0; i < overlay->size; i++)
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if (!not_done)
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{
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if (!input_overlay_load_desc(ol, &overlay->descs[i], idx, i,
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overlay->image.width, overlay->image.height,
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overlay->config.normalized,
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overlay->config.alpha_mod, overlay->config.range_mod))
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{
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RARCH_ERR("[Overlay]: Failed to load overlay descs for overlay #%u.\n",
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(unsigned)i);
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goto error;
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}
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overlay->pos = 0;
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ol->loading_status = OVERLAY_IMAGE_TRANSFER_DESC_DONE;
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return true;
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}
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if (overlay->image.pixels)
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overlay->load_images[overlay->load_images_size++] = overlay->image;
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for (i = 0; i < overlay->size; i++)
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if (!input_overlay_load_desc(ol, &overlay->descs[overlay->pos], idx, overlay->pos,
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overlay->image.width, overlay->image.height,
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overlay->config.normalized,
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overlay->config.alpha_mod, overlay->config.range_mod))
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{
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if (!overlay->descs[i].image.pixels)
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continue;
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overlay->descs[i].image_index = overlay->load_images_size;
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overlay->load_images[overlay->load_images_size++] = overlay->descs[i].image;
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RARCH_ERR("[Overlay]: Failed to load overlay descs for overlay #%u.\n",
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(unsigned)overlay->pos);
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goto error;
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}
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if (overlay->descs[overlay->pos].image.pixels)
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{
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overlay->descs[overlay->pos].image_index = overlay->load_images_size;
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overlay->load_images[overlay->load_images_size++] = overlay->descs[overlay->pos].image;
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}
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overlay->pos++;
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return true;
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@ -479,6 +478,16 @@ error:
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return false;
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}
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static bool input_overlay_load_overlay_image_done(struct overlay *overlay)
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{
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if (overlay->image.pixels)
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overlay->load_images[overlay->load_images_size++] = overlay->image;
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overlay->pos = 0;
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return true;
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}
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bool input_overlay_load_overlays_iterate(input_overlay_t *ol)
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{
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bool not_done = true;
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@ -507,13 +516,18 @@ bool input_overlay_load_overlays_iterate(input_overlay_t *ol)
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ol->loading_status = OVERLAY_IMAGE_TRANSFER_DONE;
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break;
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case OVERLAY_IMAGE_TRANSFER_DONE:
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input_overlay_load_overlay_image_done(&ol->overlays[ol->pos]);
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ol->loading_status = OVERLAY_IMAGE_TRANSFER_DESC_ITERATE;
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break;
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case OVERLAY_IMAGE_TRANSFER_DESC_ITERATE:
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if (!input_overlay_load_overlay(ol,
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ol->overlay_path, &ol->overlays[ol->pos], ol->pos))
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{
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RARCH_ERR("[Overlay]: Failed to load overlay #%u.\n", (unsigned)ol->pos);
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goto error;
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}
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break;
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case OVERLAY_IMAGE_TRANSFER_DESC_DONE:
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ol->pos += 1;
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ol->loading_status = OVERLAY_IMAGE_TRANSFER_NONE;
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break;
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@ -86,6 +86,8 @@ enum overlay_image_transfer_status
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OVERLAY_IMAGE_TRANSFER_NONE = 0,
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OVERLAY_IMAGE_TRANSFER_BUSY,
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OVERLAY_IMAGE_TRANSFER_DONE,
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OVERLAY_IMAGE_TRANSFER_DESC_ITERATE,
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OVERLAY_IMAGE_TRANSFER_DESC_DONE,
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OVERLAY_IMAGE_TRANSFER_ERROR,
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};
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@ -121,6 +123,7 @@ struct overlay
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{
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struct overlay_desc *descs;
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size_t size;
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size_t pos;
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struct texture_image image;
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