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Fix CXX_BUILD
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@ -1115,7 +1115,7 @@ static int generic_action_ok(const char *path,
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case ACTION_OK_LOAD_SHADER_PASS:
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{
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struct video_shader_pass *shader_pass = menu_shader_manager_get_pass(hack_shader_pass);
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flush_char = msg_hash_to_str((unsigned)flush_id);
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flush_char = msg_hash_to_str((enum msg_hash_enums)flush_id);
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strlcpy(
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shader_pass->source.path,
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action_path,
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