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https://github.com/CTCaer/RetroArch.git
synced 2025-01-27 06:11:51 +00:00
(RMenu) message queue works now on Xbox 1 too
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parent
80a01479b1
commit
8ac6a7968e
@ -257,13 +257,13 @@ void rarch_settings_msg(unsigned setting, unsigned delay)
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snprintf(str, sizeof(str), "INFO - Resize the screen by moving around the two analog sticks.\nPress [RetroPad X] to reset to default values, and [RetroPad A] to go back.\nTo select the resized screen mode, set Aspect Ratio to: 'Custom'.");
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break;
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case S_MSG_RESTART_RARCH:
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snprintf(str, sizeof(str), "INFO - You need to restart RetroArch for this change to take effect.");
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snprintf(str, sizeof(str), "INFO - You need to restart RetroArch.");
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break;
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case S_MSG_SELECT_LIBRETRO_CORE:
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snprintf(str, sizeof(str), "INFO - Select a Libretro core from the menu by pressing [RetroPad B].");
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snprintf(str, sizeof(str), "INFO - Select a Libretro core from the menu.");
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break;
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case S_MSG_SELECT_SHADER:
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snprintf(str, sizeof(str), "INFO - Select a shader from the menu by pressing [RetroPad A].");
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snprintf(str, sizeof(str), "INFO - Select a shader from the menu.");
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break;
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case S_MSG_SHADER_LOADING_SUCCEEDED:
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snprintf(str, sizeof(str), "INFO - Shader successfully loaded.");
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@ -65,7 +65,6 @@
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#include "rmenu.h"
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#include "rmenu_entries.h"
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#define NUM_ENTRY_PER_PAGE 17
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#define INPUT_SCALE 2
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#define MENU_ITEM_SELECTED(index) (menuitem_colors[index])
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@ -74,7 +73,7 @@
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#include "../../xbox1/frontend/RetroLaunch/Surface.h"
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#include "../../gfx/fonts/xdk1_xfonts.h"
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#define ROM_PANEL_WIDTH 440
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#define ROM_PANEL_WIDTH 510
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#define ROM_PANEL_HEIGHT 20
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int xpos, ypos;
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@ -172,17 +171,17 @@ static void set_setting_label(menu * current_menu, item *items, unsigned current
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case SETTING_HW_TEXTURE_FILTER:
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set_setting_label_color(items,g_settings.video.smooth, currentsetting);
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if(g_settings.video.smooth)
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snprintf(items[currentsetting].setting_text, sizeof(items[currentsetting].setting_text), "Linear interpolation");
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snprintf(items[currentsetting].setting_text, sizeof(items[currentsetting].setting_text), "Bilinear");
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else
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snprintf(items[currentsetting].setting_text, sizeof(items[currentsetting].setting_text), "Point filtering");
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snprintf(items[currentsetting].setting_text, sizeof(items[currentsetting].setting_text), "Point");
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break;
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#ifdef HAVE_FBO
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case SETTING_HW_TEXTURE_FILTER_2:
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set_setting_label_color(items,g_settings.video.second_pass_smooth, currentsetting);
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if(g_settings.video.second_pass_smooth)
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snprintf(items[currentsetting].setting_text, sizeof(items[currentsetting].setting_text), "Linear interpolation");
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snprintf(items[currentsetting].setting_text, sizeof(items[currentsetting].setting_text), "Bilinear");
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else
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snprintf(items[currentsetting].setting_text, sizeof(items[currentsetting].setting_text), "Point filtering");
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snprintf(items[currentsetting].setting_text, sizeof(items[currentsetting].setting_text), "Point");
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break;
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case SETTING_SCALE_ENABLED:
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set_setting_label_write_on_or_off(items, g_console.fbo_enabled, currentsetting);
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@ -220,14 +219,14 @@ static void set_setting_label(menu * current_menu, item *items, unsigned current
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{
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case SOUND_MODE_NORMAL:
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snprintf(items[currentsetting].comment, sizeof(items[currentsetting].comment),
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"INFO - [Sound Output] is set to 'Normal' - normal audio output will be\nused.");
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"INFO - [Sound Output] is set to 'Normal'.");
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snprintf(items[currentsetting].setting_text, sizeof(items[currentsetting].setting_text), "Normal");
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items[currentsetting].text_color = GREEN;
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break;
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#ifdef HAVE_RSOUND
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case SOUND_MODE_RSOUND:
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snprintf(items[currentsetting].comment, sizeof(items[currentsetting].comment),
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"INFO - [Sound Output] is set to 'RSound' - the sound will be streamed over the\n network to the RSound audio server." );
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"INFO - [Sound Output] is set to 'RSound'." );
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snprintf(items[currentsetting].setting_text, sizeof(items[currentsetting].setting_text), "RSound");
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items[currentsetting].text_color = ORANGE;
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break;
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@ -235,7 +234,7 @@ static void set_setting_label(menu * current_menu, item *items, unsigned current
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#ifdef HAVE_HEADSET
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case SOUND_MODE_HEADSET:
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snprintf(items[currentsetting].comment, sizeof(items[currentsetting].comment),
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"INFO - [Sound Output] is set to 'USB/Bluetooth Headset' - sound will\n be output through the headset");
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"INFO - [Sound Output] is set to 'USB/Bluetooth Headset'.");
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snprintf(items[currentsetting].setting_text, sizeof(items[currentsetting].setting_text), "USB/Bluetooth Headset");
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items[currentsetting].text_color = ORANGE;
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break;
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@ -266,7 +265,7 @@ static void set_setting_label(menu * current_menu, item *items, unsigned current
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if(g_settings.rewind_enable)
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{
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items[currentsetting].text_color = ORANGE;
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snprintf(items[currentsetting].comment, sizeof(items[currentsetting].comment), "INFO - [Rewind] feature is set to 'ON'. You can rewind the game in real-time.");
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snprintf(items[currentsetting].comment, sizeof(items[currentsetting].comment), "INFO - [Rewind] feature is set to 'ON'.");
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}
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else
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{
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@ -368,7 +367,7 @@ static void set_setting_label(menu * current_menu, item *items, unsigned current
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const char * value = rarch_input_find_platform_key_label(g_settings.input.binds[currently_selected_controller_menu][currentsetting-(FIRST_CONTROL_BIND)].joykey);
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unsigned id = currentsetting - FIRST_CONTROL_BIND;
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snprintf(items[currentsetting].text, sizeof(items[currentsetting].text), rarch_input_get_default_keybind_name(id));
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snprintf(items[currentsetting].comment, sizeof(items[currentsetting].comment), "INFO - [%s] on the PS3 controller is mapped to action:\n[%s].", items[currentsetting].text, value);
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snprintf(items[currentsetting].comment, sizeof(items[currentsetting].comment), "INFO - [%s] is mapped to action:\n[%s].", items[currentsetting].text, value);
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snprintf(items[currentsetting].setting_text, sizeof(items[currentsetting].setting_text), value);
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}
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break;
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@ -1696,7 +1695,7 @@ static void select_setting(item *items, menu *current_menu, uint64_t input)
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DEVICE_CAST device_ptr = (DEVICE_CAST)driver.video_data;
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float x_position = POSITION_X;
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float x_position_center = 0.5f;
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float x_position_center = POSITION_X_CENTER;
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float comment_y_position = COMMENT_Y_POSITION;
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float comment_two_y_position = 0.91f;
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float font_size = HARDCODE_FONT_SIZE;
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@ -1819,7 +1818,7 @@ static void ingame_menu_resize(item *items, menu *current_menu, uint64_t input)
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DEVICE_CAST device_ptr = (DEVICE_CAST)driver.video_data;
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float x_position = POSITION_X;
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float x_position_center = 0.5f;
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float x_position_center = POSITION_X_CENTER;
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float font_size = HARDCODE_FONT_SIZE;
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float y_position = POSITION_Y_BEGIN;
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@ -2489,16 +2488,15 @@ void menu_loop(void)
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SET_TIMER_EXPIRATION(device_ptr, 30);
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}
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#ifndef _XBOX1
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const char * message = msg_queue_pull(g_extern.msg_queue);
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float message_y_position = 0.75f;
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float message_scale = 1.05f;
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float msg_queue_x_position = MSG_QUEUE_X_POSITION;
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float msg_queue_y_position = MSG_QUEUE_Y_POSITION;
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float msg_queue_font_size= MSG_QUEUE_FONT_SIZE;
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if (message && g_console.info_msg_enable)
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{
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render_msg_place_func(g_settings.video.msg_pos_x, message_y_position, message_scale, WHITE, message);
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render_msg_place_func(msg_queue_x_position, msg_queue_y_position, msg_queue_font_size, WHITE, message);
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}
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#endif
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gfx_ctx_swap_buffers();
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#ifdef HAVE_SYSUTILS
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@ -26,11 +26,17 @@
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#define FONT_SIZE (g_console.menu_font_size)
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#define render_msg_place_func(xpos, ypos, scale, color, msg) gl_render_msg_place(DEVICE_PTR, xpos, ypos, scale, color, msg)
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#define NUM_ENTRY_PER_PAGE 17
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#define POSITION_X 0.09f
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#define POSITION_X_CENTER 0.5f
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#define POSITION_Y_START 0.10f
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#define POSITION_Y_BEGIN (POSITION_Y_START + POSITION_Y_INCREMENT)
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#define POSITION_Y_INCREMENT 0.035f
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#define COMMENT_Y_POSITION 0.83f
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#define MSG_QUEUE_X_POSITION g_settings.video.msg_pos_x
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#define MSG_QUEUE_Y_POSITION 0.75f
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#define MSG_QUEUE_FONT_SIZE 1.05f
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#elif defined(_XBOX1)
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#define DEVICE_CAST xdk_d3d_video_t*
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#define input_ptr input_xinput
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@ -40,11 +46,17 @@
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#define FONT_SIZE 21
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#define render_msg_place_func(xpos, ypos, scale, color, msg) xfonts_render_msg_place(DEVICE_PTR, xpos, ypos, scale, msg)
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#define NUM_ENTRY_PER_PAGE 12
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#define POSITION_X m_menuMainRomListPos_x
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#define POSITION_X_CENTER (m_menuMainRomListPos_x + 350)
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#define POSITION_Y_START m_menuMainRomListPos_y
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#define POSITION_Y_BEGIN (POSITION_Y_START + POSITION_Y_INCREMENT)
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#define POSITION_Y_INCREMENT 20
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#define COMMENT_Y_POSITION (ypos - POSITION_Y_INCREMENT)
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#define MSG_QUEUE_X_POSITION POSITION_X
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#define MSG_QUEUE_Y_POSITION (ypos - (POSITION_Y_INCREMENT * 2))
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#define MSG_QUEUE_FONT_SIZE HARDCODE_FONT_SIZE
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#endif
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typedef struct
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@ -67,7 +67,7 @@ item rmenu_items[MAX_NO_OF_CONTROLS_SETTINGS] =
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0.0f,
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0.0f,
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YELLOW,
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"INFO - Increase or decrease the font size in the menu.",
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"INFO - Increase or decrease the font size.",
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WHITE,
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},
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{
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@ -77,7 +77,7 @@ item rmenu_items[MAX_NO_OF_CONTROLS_SETTINGS] =
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0.0f,
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0.0f,
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YELLOW,
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"INFO - [Aspect Ratio] is set to 'Scaled (4:3)' - screen will have black\nborders left/right on widescreen TVs/monitors.",
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"INFO - [Aspect Ratio] is set to 'Scaled (4:3)'.",
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WHITE,
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},
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{
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@ -87,7 +87,7 @@ item rmenu_items[MAX_NO_OF_CONTROLS_SETTINGS] =
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0.0f,
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0.0f,
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YELLOW,
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"INFO - Hardware filtering #1 is set to 'Bilinear filtering'.",
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"INFO - Hardware filtering #1 is set to 'Bilinear'.",
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WHITE,
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},
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#ifdef HAVE_FBO
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@ -98,7 +98,7 @@ item rmenu_items[MAX_NO_OF_CONTROLS_SETTINGS] =
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0.0f,
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0.0f,
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YELLOW,
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"INFO - Hardware filtering #2 is set to 'Bilinear filtering'.",
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"INFO - Hardware filtering #2 is set to 'Bilinear'.",
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WHITE,
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},
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{
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@ -604,7 +604,7 @@ item rmenu_items[MAX_NO_OF_CONTROLS_SETTINGS] =
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0.0f,
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0.0f,
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YELLOW,
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"INFO - Set all [Controls settings] back to their 'DEFAULT' values.",
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"INFO - Set all [Controls] back to their 'DEFAULT' values.",
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GREEN,
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}
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};
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@ -473,6 +473,9 @@ static bool xdk_d3d_frame(void *data, const void *frame,
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}
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}
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if (msg)
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xfonts_render_msg_place(d3d, 100, 390, 0, msg); //TODO: dehardcode x/y here for HD (720p) mode
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if(!d3d->block_swap)
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gfx_ctx_swap_buffers();
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