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(360) Define HAVE_FILTERS_BUILTIN
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1500302e13
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8b41762639
@ -113,7 +113,7 @@
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<MinimalRebuild>true</MinimalRebuild>
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<BufferSecurityCheck>false</BufferSecurityCheck>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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<PreprocessorDefinitions>_DEBUG;_XBOX;HAVE_XINPUT2;%(PreprocessorDefinitions);_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE;HAVE_RMENU_XUI;HAVE_MENU;HAVE_NETPLAY;HAVE_SOCKET_LEGACY;HAVE_ZLIB;HAVE_RARCH_EXEC;HAVE_LIBRETRO_MANAGEMENT;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_HLSL;HAVE_D3D9;RARCH_INTERNAL;MSB_FIRST;_XBOX360;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_XAUDIO;WANT_RPNG;HAVE_THREADS;HAVE_BUILTIN_AUTOCONFIG</PreprocessorDefinitions>
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<PreprocessorDefinitions>_DEBUG;_XBOX;HAVE_XINPUT2;%(PreprocessorDefinitions);_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE;HAVE_RMENU_XUI;HAVE_MENU;HAVE_NETPLAY;HAVE_SOCKET_LEGACY;HAVE_ZLIB;HAVE_RARCH_EXEC;HAVE_LIBRETRO_MANAGEMENT;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_HLSL;HAVE_D3D9;RARCH_INTERNAL;MSB_FIRST;_XBOX360;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_XAUDIO;WANT_RPNG;HAVE_THREADS;HAVE_BUILTIN_AUTOCONFIG;HAVE_FILTERS_BUILTIN</PreprocessorDefinitions>
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<CallAttributedProfiling>Callcap</CallAttributedProfiling>
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<AdditionalIncludeDirectories>$(SolutionDir)\..\deps\rzlib;$(SolutionDir)\..\libretro-sdk\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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@ -152,7 +152,7 @@
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<PREfast>AnalyzeOnly</PREfast>
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<BufferSecurityCheck>false</BufferSecurityCheck>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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<PreprocessorDefinitions>_DEBUG;_XBOX;%(PreprocessorDefinitions);HAVE_XINPUT2;_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE;HAVE_RMENU_XUI;HAVE_MENU;HAVE_ZLIB;HAVE_RARCH_EXEC;HAVE_LIBRETRO_MANAGEMENT;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_HLSL;HAVE_D3D9;RARCH_INTERNAL;MSB_FIRST;_XBOX360;WANT_MINIZ;SINC_LOWER_QUALITY;WANT_RPNG;HAVE_THREADS;HAVE_BUILTIN_AUTOCONFIG</PreprocessorDefinitions>
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<PreprocessorDefinitions>_DEBUG;_XBOX;%(PreprocessorDefinitions);HAVE_XINPUT2;_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE;HAVE_RMENU_XUI;HAVE_MENU;HAVE_ZLIB;HAVE_RARCH_EXEC;HAVE_LIBRETRO_MANAGEMENT;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_HLSL;HAVE_D3D9;RARCH_INTERNAL;MSB_FIRST;_XBOX360;WANT_MINIZ;SINC_LOWER_QUALITY;WANT_RPNG;HAVE_THREADS;HAVE_BUILTIN_AUTOCONFIG;HAVE_FILTERS_BUILTIN</PreprocessorDefinitions>
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<CallAttributedProfiling>Callcap</CallAttributedProfiling>
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<AdditionalIncludeDirectories>$(SolutionDir)\..\deps\rzlib;$(SolutionDir)\..\libretro-sdk\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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@ -192,7 +192,7 @@
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<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
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<BufferSecurityCheck>false</BufferSecurityCheck>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<PreprocessorDefinitions>NDEBUG;_XBOX;PROFILE;%(PreprocessorDefinitions);HAVE_XINPUT2;_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE;HAVE_RMENU_XUI;HAVE_MENU;HAVE_ZLIB;HAVE_RARCH_EXEC;HAVE_LIBRETRO_MANAGEMENT;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_HLSL;HAVE_D3D9;RARCH_INTERNAL;MSB_FIRST;_XBOX360;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_XAUDIO;WANT_RPNG;HAVE_THREADS;HAVE_BUILTIN_AUTOCONFIG</PreprocessorDefinitions>
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<PreprocessorDefinitions>NDEBUG;_XBOX;PROFILE;%(PreprocessorDefinitions);HAVE_XINPUT2;_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE;HAVE_RMENU_XUI;HAVE_MENU;HAVE_ZLIB;HAVE_RARCH_EXEC;HAVE_LIBRETRO_MANAGEMENT;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_HLSL;HAVE_D3D9;RARCH_INTERNAL;MSB_FIRST;_XBOX360;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_XAUDIO;WANT_RPNG;HAVE_THREADS;HAVE_BUILTIN_AUTOCONFIG;HAVE_FILTERS_BUILTIN</PreprocessorDefinitions>
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<CallAttributedProfiling>Callcap</CallAttributedProfiling>
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<AdditionalIncludeDirectories>$(SolutionDir)\..\deps\rzlib;$(SolutionDir)\..\libretro-sdk\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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@ -237,7 +237,7 @@
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<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
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<BufferSecurityCheck>false</BufferSecurityCheck>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<PreprocessorDefinitions>NDEBUG;_XBOX;PROFILE;FASTCAP;%(PreprocessorDefinitions);HAVE_XINPUT2;_CRT_SECURE_NO_WARNINGS;HAVE_ZLIB;HAVE_RARCH_EXEC;HAVE_LIBRETRO_MANAGEMENT;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_HLSL;HAVE_D3D9;RARCH_INTERNAL;MSB_FIRST;_XBOX360;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_RMENU_XUI;HAVE_MENU;HAVE_XAUDIO;WANT_RPNG;HAVE_THREADS;HAVE_BUILTIN_AUTOCONFIG</PreprocessorDefinitions>
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<PreprocessorDefinitions>NDEBUG;_XBOX;PROFILE;FASTCAP;%(PreprocessorDefinitions);HAVE_XINPUT2;_CRT_SECURE_NO_WARNINGS;HAVE_ZLIB;HAVE_RARCH_EXEC;HAVE_LIBRETRO_MANAGEMENT;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_HLSL;HAVE_D3D9;RARCH_INTERNAL;MSB_FIRST;_XBOX360;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_RMENU_XUI;HAVE_MENU;HAVE_XAUDIO;WANT_RPNG;HAVE_THREADS;HAVE_BUILTIN_AUTOCONFIG;HAVE_FILTERS_BUILTIN</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>$(SolutionDir)\..\deps\rzlib;$(SolutionDir)\..\libretro-sdk\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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<Link>
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@ -279,7 +279,7 @@
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<ExceptionHandling>false</ExceptionHandling>
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<BufferSecurityCheck>false</BufferSecurityCheck>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<PreprocessorDefinitions>NDEBUG;_XBOX;%(PreprocessorDefinitions);HAVE_XINPUT2;_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE=1;HAVE_NETPLAY;HAVE_SOCKET_LEGACY;HAVE_ZLIB;HAVE_RARCH_EXEC;HAVE_LIBRETRO_MANAGEMENT;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_HLSL;HAVE_D3D9;RARCH_INTERNAL;MSB_FIRST;_XBOX360;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_RMENU_XUI;HAVE_MENU;HAVE_XAUDIO;WANT_RPNG;HAVE_THREADS;HAVE_BUILTIN_AUTOCONFIG</PreprocessorDefinitions>
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<PreprocessorDefinitions>NDEBUG;_XBOX;%(PreprocessorDefinitions);HAVE_XINPUT2;_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE=1;HAVE_NETPLAY;HAVE_SOCKET_LEGACY;HAVE_ZLIB;HAVE_RARCH_EXEC;HAVE_LIBRETRO_MANAGEMENT;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_HLSL;HAVE_D3D9;RARCH_INTERNAL;MSB_FIRST;_XBOX360;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_RMENU_XUI;HAVE_MENU;HAVE_XAUDIO;WANT_RPNG;HAVE_THREADS;HAVE_BUILTIN_AUTOCONFIG;HAVE_FILTERS_BUILTIN</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>$(SolutionDir)\..\deps\rzlib;$(SolutionDir)\..\libretro-sdk\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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<Link>
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@ -321,7 +321,7 @@
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<ExceptionHandling>false</ExceptionHandling>
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<BufferSecurityCheck>false</BufferSecurityCheck>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<PreprocessorDefinitions>NDEBUG;_XBOX;LTCG;%(PreprocessorDefinitions);HAVE_XINPUT2;_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE;HAVE_RMENU_XUI;HAVE_MENU;HAVE_NETPLAY;HAVE_SOCKET_LEGACY;HAVE_ZLIB;HAVE_RARCH_EXEC;HAVE_LIBRETRO_MANAGEMENT;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_HLSL;HAVE_D3D9;RARCH_INTERNAL;MSB_FIRST;_XBOX360;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_XAUDIO;WANT_RPNG;HAVE_THREADS;HAVE_BUILTIN_AUTOCONFIG</PreprocessorDefinitions>
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<PreprocessorDefinitions>NDEBUG;_XBOX;LTCG;%(PreprocessorDefinitions);HAVE_XINPUT2;_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE;HAVE_RMENU_XUI;HAVE_MENU;HAVE_NETPLAY;HAVE_SOCKET_LEGACY;HAVE_ZLIB;HAVE_RARCH_EXEC;HAVE_LIBRETRO_MANAGEMENT;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_HLSL;HAVE_D3D9;RARCH_INTERNAL;MSB_FIRST;_XBOX360;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_XAUDIO;WANT_RPNG;HAVE_THREADS;HAVE_BUILTIN_AUTOCONFIG;HAVE_FILTERS_BUILTIN</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>$(SolutionDir)\..\deps\rzlib;$(SolutionDir)\..\libretro-sdk\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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<Link>
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