[zr] draw window offscreen till a better solution is available

This commit is contained in:
radius 2016-03-02 01:09:11 -05:00
parent 75c05a5d7f
commit 8d89b1fa86

View File

@ -252,14 +252,20 @@ static void zrmenu_set_style(struct zr_context *ctx, enum zr_theme theme)
}
static int zrmenu_wnd_control(struct zr_context *ctx,
int width, int height, struct zrmenu *gui)
int width, int height, struct zrmenu *gui, bool visible)
{
int i;
struct zr_panel layout;
if (zr_begin(ctx, &layout, "Control", zr_rect(900, 60, 350, 520),
ZR_WINDOW_CLOSABLE|ZR_WINDOW_MINIMIZABLE|ZR_WINDOW_MOVABLE|
ZR_WINDOW_SCALABLE|ZR_WINDOW_BORDER))
{
if (visible)
zr_window_set_position(ctx, zr_vec2(900, 60));
else
zr_window_set_position(ctx, zr_vec2(width + 10 , height + 10));
/* Style */
if (zr_layout_push(ctx, ZR_LAYOUT_TAB, "Metrics", ZR_MINIMIZED))
{
@ -437,7 +443,7 @@ static void zrmenu_wnd_main(struct zr_context *ctx, int width, int height, struc
zr_layout_row_dynamic(ctx, 25, 1);
if (zr_menu_item(ctx, ZR_TEXT_LEFT, "Control"))
wnd_control_visible = !wnd_control_visible;
wnd_control_visible = !wnd_control_visible;
zr_menu_end(ctx);
}
@ -454,10 +460,7 @@ static void zrmenu_frame(struct zrmenu *gui, int width, int height)
zrmenu_wnd_main(ctx, width, height, gui);
zrmenu_wnd_demo(ctx, width, height, gui);
if (wnd_control_visible)
zrmenu_wnd_control(ctx, width, height, gui);
zrmenu_wnd_control(ctx, width, height, gui, wnd_control_visible);
zr_buffer_info(&gui->status, &gui->ctx.memory);
}