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(Menu) Move more settings
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parent
b85ba22d7f
commit
8dbd5f544f
@ -1038,37 +1038,9 @@ static int menu_setting_set(unsigned id, unsigned action)
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break;
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}
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case MENU_SETTINGS_CUSTOM_BIND_MODE:
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if (action == MENU_ACTION_OK || action == MENU_ACTION_LEFT ||
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action == MENU_ACTION_RIGHT)
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if (action == MENU_ACTION_LEFT || action == MENU_ACTION_RIGHT)
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driver.menu->bind_mode_keyboard =
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!driver.menu->bind_mode_keyboard;
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break;
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case MENU_SETTINGS_CUSTOM_BIND_ALL:
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if (action == MENU_ACTION_OK)
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{
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driver.menu->binds.target = &g_settings.input.binds[port][0];
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driver.menu->binds.begin = MENU_SETTINGS_BIND_BEGIN;
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driver.menu->binds.last = MENU_SETTINGS_BIND_LAST;
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file_list_push(driver.menu->menu_stack, "", "",
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driver.menu->bind_mode_keyboard ?
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MENU_SETTINGS_CUSTOM_BIND_KEYBOARD :
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MENU_SETTINGS_CUSTOM_BIND,
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driver.menu->selection_ptr);
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if (driver.menu->bind_mode_keyboard)
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{
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driver.menu->binds.timeout_end =
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rarch_get_time_usec() +
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MENU_KEYBOARD_BIND_TIMEOUT_SECONDS * 1000000;
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input_keyboard_wait_keys(driver.menu,
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menu_custom_bind_keyboard_cb);
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}
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else
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{
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menu_poll_bind_get_rested_axes(&driver.menu->binds);
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menu_poll_bind_state(&driver.menu->binds);
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}
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}
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!driver.menu->bind_mode_keyboard;
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break;
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#if defined(GEKKO)
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case MENU_SETTINGS_VIDEO_RESOLUTION:
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@ -1175,44 +1147,6 @@ static int menu_setting_set(unsigned id, unsigned action)
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gfx_shader_resolve_parameters(NULL, driver.menu->shader);
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}
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break;
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case MENU_SETTINGS_SHADER_APPLY:
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{
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struct gfx_shader *shader = (struct gfx_shader*)driver.menu->shader;
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unsigned type = RARCH_SHADER_NONE;
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if (!driver.video || !driver.video->set_shader ||
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action != MENU_ACTION_OK)
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return 0;
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RARCH_LOG("Applying shader ...\n");
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if (driver.menu_ctx && driver.menu_ctx->backend &&
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driver.menu_ctx->backend->shader_manager_get_type)
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type = driver.menu_ctx->backend->shader_manager_get_type(
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driver.menu->shader);
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if (shader->passes && type != RARCH_SHADER_NONE
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&& driver.menu_ctx && driver.menu_ctx->backend &&
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driver.menu_ctx->backend->shader_manager_save_preset)
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driver.menu_ctx->backend->shader_manager_save_preset(NULL, true);
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else
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{
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type = gfx_shader_parse_type("", DEFAULT_SHADER_TYPE);
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if (type == RARCH_SHADER_NONE)
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{
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#if defined(HAVE_GLSL)
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type = RARCH_SHADER_GLSL;
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#elif defined(HAVE_CG) || defined(HAVE_HLSL)
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type = RARCH_SHADER_CG;
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#endif
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}
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if (driver.menu_ctx && driver.menu_ctx->backend &&
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driver.menu_ctx->backend->shader_manager_set_preset)
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driver.menu_ctx->backend->shader_manager_set_preset(
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NULL, type, NULL);
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}
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}
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break;
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case MENU_SETTINGS_SHADER_PRESET_SAVE:
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if (action == MENU_ACTION_OK)
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menu_key_start_line(driver.menu, "Preset Filename: ",
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@ -1236,7 +1170,68 @@ static int menu_setting_ok_toggle(unsigned type,
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const char *dir, const char *label,
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unsigned action)
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{
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if (type == MENU_SETTINGS_CUSTOM_BIND_DEFAULT_ALL)
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if (type == MENU_SETTINGS_CUSTOM_BIND_ALL)
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{
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driver.menu->binds.target = &g_settings.input.binds
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[driver.menu->current_pad][0];
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driver.menu->binds.begin = MENU_SETTINGS_BIND_BEGIN;
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driver.menu->binds.last = MENU_SETTINGS_BIND_LAST;
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file_list_push(driver.menu->menu_stack, "", "",
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driver.menu->bind_mode_keyboard ?
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MENU_SETTINGS_CUSTOM_BIND_KEYBOARD :
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MENU_SETTINGS_CUSTOM_BIND,
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driver.menu->selection_ptr);
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if (driver.menu->bind_mode_keyboard)
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{
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driver.menu->binds.timeout_end =
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rarch_get_time_usec() +
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MENU_KEYBOARD_BIND_TIMEOUT_SECONDS * 1000000;
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input_keyboard_wait_keys(driver.menu,
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menu_custom_bind_keyboard_cb);
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}
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else
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{
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menu_poll_bind_get_rested_axes(&driver.menu->binds);
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menu_poll_bind_state(&driver.menu->binds);
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}
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return 0;
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}
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#ifdef HAVE_SHADER_MANAGER
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else if (type == MENU_SETTINGS_SHADER_APPLY)
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{
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struct gfx_shader *shader = (struct gfx_shader*)driver.menu->shader;
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unsigned shader_type = RARCH_SHADER_NONE;
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if (driver.menu_ctx && driver.menu_ctx->backend &&
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driver.menu_ctx->backend->shader_manager_get_type)
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shader_type = driver.menu_ctx->backend->shader_manager_get_type(
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driver.menu->shader);
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if (shader->passes && shader_type != RARCH_SHADER_NONE
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&& driver.menu_ctx && driver.menu_ctx->backend &&
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driver.menu_ctx->backend->shader_manager_save_preset)
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driver.menu_ctx->backend->shader_manager_save_preset(NULL, true);
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else
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{
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shader_type = gfx_shader_parse_type("", DEFAULT_SHADER_TYPE);
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if (shader_type == RARCH_SHADER_NONE)
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{
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#if defined(HAVE_GLSL)
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shader_type = RARCH_SHADER_GLSL;
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#elif defined(HAVE_CG) || defined(HAVE_HLSL)
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shader_type = RARCH_SHADER_CG;
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#endif
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}
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if (driver.menu_ctx && driver.menu_ctx->backend &&
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driver.menu_ctx->backend->shader_manager_set_preset)
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driver.menu_ctx->backend->shader_manager_set_preset(
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NULL, shader_type, NULL);
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}
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return 0;
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}
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#endif
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else if (type == MENU_SETTINGS_CUSTOM_BIND_DEFAULT_ALL)
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{
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unsigned i;
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struct retro_keybind *target = (struct retro_keybind*)
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