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@ -385,29 +385,6 @@ static int action_ok_shader_pass_load(const char *path,
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static int action_ok_configurations_list(const char *path,
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const char *label, unsigned type, size_t idx, size_t entry_idx)
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{
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menu_displaylist_info_t info = {0};
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settings_t *settings = config_get_ptr();
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const char *dir = settings->menu_config_directory;
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menu_list_t *menu_list = menu_list_get_ptr();
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if (!menu_list)
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return -1;
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info.list = menu_list->menu_stack;
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info.type = type;
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info.directory_ptr = idx;
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if (dir)
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strlcpy(info.path, dir, sizeof(info.path));
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else
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strlcpy(info.path, label, sizeof(info.path));
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strlcpy(info.label, label, sizeof(info.label));
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return menu_displaylist_push_list(&info, DISPLAYLIST_GENERIC);
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}
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static int action_ok_core_updater_list(const char *path,
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const char *label, unsigned type, size_t idx, size_t entry_idx)
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{
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@ -1405,7 +1382,8 @@ enum
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ACTION_OK_DL_PLAYLIST_COLLECTION,
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ACTION_OK_DL_CONTENT_COLLECTION_LIST,
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ACTION_OK_DL_CHEAT_FILE,
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ACTION_OK_DL_CORE_LIST
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ACTION_OK_DL_CORE_LIST,
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ACTION_OK_DL_CONFIGURATIONS_LIST
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};
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static int generic_action_ok_displaylist_push(const char *path,
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@ -1571,6 +1549,15 @@ static int generic_action_ok_displaylist_push(const char *path,
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strlcpy(info.label, tmp, sizeof(info.label));
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}
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break;
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case ACTION_OK_DL_CONFIGURATIONS_LIST:
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info.type = type;
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info.directory_ptr = idx;
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if (path)
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strlcpy(info.path, path, sizeof(info.path));
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else
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strlcpy(info.path, label, sizeof(info.path));
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strlcpy(info.label, label, sizeof(info.label));
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break;
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}
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info.list = menu_list->menu_stack;
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@ -1597,6 +1584,13 @@ static int action_ok_shader_parameters(const char *path,
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entry_idx, ACTION_OK_DL_SHADER_PARAMETERS);
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}
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static int action_ok_configurations_list(const char *path,
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const char *label, unsigned type, size_t idx, size_t entry_idx)
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{
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return generic_action_ok_displaylist_push(path, label, type, idx,
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entry_idx, ACTION_OK_DL_CONFIGURATIONS_LIST);
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}
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static int action_ok_rdb_entry(const char *path,
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const char *label, unsigned type, size_t idx, size_t entry_idx)
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{
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