(PS3) Going to get rid of redundant apply fbo changes function -

non-FBO mode still broken
This commit is contained in:
twinaphex 2012-11-18 22:02:29 +01:00
parent 7445d15f53
commit 8f821dd1d7
2 changed files with 0 additions and 3 deletions

View File

@ -399,8 +399,6 @@ static void gfx_ctx_set_filtering(unsigned index, bool set_smooth)
static void gfx_ctx_set_fbo(bool enable)
{
gl_t *gl = driver.video_data;
gl->fbo_inited = enable;
}
static void gfx_ctx_apply_fbo_state_changes(unsigned mode)

View File

@ -1608,7 +1608,6 @@ static void gl_start(void)
gl_t *gl = (gl_t*)driver.video_data;
context_set_fbo_func(g_settings.video.render_to_texture);
context_get_available_resolutions_func();
gl_init_menu(gl);