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(RMenu) Refactor RMenu images
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@ -36,6 +36,10 @@
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#include "config.h"
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#endif
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#ifdef HAVE_RMENU
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#include "gfx/image.h"
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#endif
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// Platform-specific headers
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// PS3
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#if defined(__CELLOS_LV2__) && !defined(__PSL1GHT__)
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@ -561,6 +565,10 @@ struct global
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{
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oskutil_params oskutil_handle;
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} misc;
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#endif
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#ifdef HAVE_RMENU
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struct texture_image menu_texture;
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struct texture_image menu_panel;
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#endif
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} console;
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@ -44,7 +44,6 @@
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#if defined(HAVE_RMENU)
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GLuint menu_texture_id;
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static struct texture_image menu_texture;
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#endif
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#if defined(HAVE_PSGL)
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@ -311,7 +310,7 @@ static bool gfx_ctx_rmenu_init(void)
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glGenTextures(1, &menu_texture_id);
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RARCH_LOG("Loading texture image for menu...\n");
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if (!texture_image_load(default_paths.menu_border_file, &menu_texture))
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if (!texture_image_load(default_paths.menu_border_file, &g_extern.console.menu_texture))
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{
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RARCH_ERR("Failed to load texture image for menu.\n");
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return false;
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@ -324,12 +323,12 @@ static bool gfx_ctx_rmenu_init(void)
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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glTexImage2D(GL_TEXTURE_2D, 0, RARCH_GL_INTERNAL_FORMAT32,
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menu_texture.width, menu_texture.height, 0,
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RARCH_GL_TEXTURE_TYPE32, RARCH_GL_FORMAT32, menu_texture.pixels);
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g_extern.console.menu_texture.width, g_extern.console.menu_texture.height, 0,
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RARCH_GL_TEXTURE_TYPE32, RARCH_GL_FORMAT32, g_extern.console.menu_texture.pixels);
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glBindTexture(GL_TEXTURE_2D, gl->texture[gl->tex_index]);
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free(menu_texture.pixels);
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free(g_extern.console.menu_texture.pixels);
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menu_bg_inited = true;
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#endif
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@ -82,10 +82,7 @@ unsigned char drive_mapping_idx = 2;
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int xpos, ypos;
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#ifdef _XBOX1
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texture_image m_menuMainRomSelectPanel;
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texture_image m_menuMainBG;
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// Rom list coords
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// Rom list coordinates
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unsigned m_menuMainRomListPos_x;
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unsigned m_menuMainRomListPos_y;
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#endif
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@ -144,19 +141,19 @@ static bool gfx_ctx_xdk_menu_init(void)
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// Load background image
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if(width == 640)
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{
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texture_image_load("D:\\Media\\main-menu_480p.png", &m_menuMainBG);
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texture_image_load("D:\\Media\\main-menu_480p.png", &g_extern.console.menu_texture);
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m_menuMainRomListPos_x = 60;
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m_menuMainRomListPos_y = 80;
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}
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else if(width == 1280)
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{
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texture_image_load("D:\\Media\\main-menu_720p.png", &m_menuMainBG);
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texture_image_load("D:\\Media\\main-menu_720p.png", &g_extern.console.menu_texture);
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m_menuMainRomListPos_x = 360;
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m_menuMainRomListPos_y = 130;
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}
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// Load rom selector panel
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texture_image_load("D:\\Media\\menuMainRomSelectPanel.png", &m_menuMainRomSelectPanel);
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texture_image_load("D:\\Media\\menuMainRomSelectPanel.png", &g_extern.console.menu_panel);
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//Display some text
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//Center the text (hardcoded)
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@ -175,8 +172,8 @@ static void gfx_ctx_xdk_menu_frame(void* data)
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static void gfx_ctx_xdk_menu_free(void)
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{
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#ifdef _XBOX1
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texture_image_free(&m_menuMainBG);
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texture_image_free(&m_menuMainRomSelectPanel);
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texture_image_free(&g_extern.console.menu_texture);
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texture_image_free(&g_extern.console.menu_panel);
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#endif
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}
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@ -198,20 +195,20 @@ static bool gfx_ctx_xdk_window_has_focus(void)
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static void gfx_ctx_xdk_menu_draw_bg(rarch_position_t *position)
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{
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#ifdef _XBOX1
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m_menuMainBG.x = 0;
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m_menuMainBG.y = 0;
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texture_image_render(&m_menuMainBG);
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g_extern.console.menu_texture.x = 0;
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g_extern.console.menu_texture.y = 0;
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texture_image_render(&g_extern.console.menu_texture);
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#endif
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}
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static void gfx_ctx_xdk_menu_draw_panel(rarch_position_t *position)
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{
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#ifdef _XBOX1
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m_menuMainRomSelectPanel.x = position->x;
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m_menuMainRomSelectPanel.y = position->y;
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m_menuMainRomSelectPanel.width = ROM_PANEL_WIDTH;
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m_menuMainRomSelectPanel.height = ROM_PANEL_HEIGHT;
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texture_image_render(&m_menuMainRomSelectPanel);
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g_extern.console.menu_panel.x = position->x;
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g_extern.console.menu_panel.y = position->y;
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g_extern.console.menu_panel.width = ROM_PANEL_WIDTH;
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g_extern.console.menu_panel.height = ROM_PANEL_HEIGHT;
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texture_image_render(&g_extern.console.menu_panel);
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#endif
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}
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