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(Xbox 1) Build fix
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@ -59,8 +59,14 @@ LPDIRECT3DTEXTURE d3d_texture_new(LPDIRECT3DDEVICE dev,
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pool, filter, mipfilter, color_key, src_info,
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palette, &buf);
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else
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{
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hr = dev->CreateTexture(width, height, miplevels, usage,
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format, pool, &buf, NULL);
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format, pool, &buf
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#ifndef _XBOX1
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, NULL
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#endif
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);
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}
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if (FAILED(hr))
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return NULL;
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