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(PS3 MSVS 2010) Get rid of ssnes.cfg copy buildevent rule
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@ -46,9 +46,6 @@
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<Link>
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<AdditionalDependencies>"$(SCE_PS3_ROOT)\target\ppu\lib\PSGL\RSX\debug\libPSGL.a";"$(SCE_PS3_ROOT)\target\ppu\lib\PSGL\RSX\debug\libPSGLcgc.a";libcgc.a;libdbgfont.a;libgcm_cmd.a;libgcm_sys_stub.a;libresc_stub.a;libio_stub.a;libfs_stub.a;libsysutil_stub.a;libsysutil_game_stub.a;libsysutil_screenshot_stub.a;libjpgdec_stub.a;libpngdec_stub.a;libpthread.a;libsysmodule_stub.a;libaudio_stub.a;$(TargetDir)libsnes.a;libnet_stub.a;%(AdditionalDependencies)</AdditionalDependencies>
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</Link>
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<PostBuildEvent>
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<Command>copy ssnes.cfg $(TargetDir)</Command>
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</PostBuildEvent>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">
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<ClCompile>
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@ -195,4 +192,4 @@
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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</Project>
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