mirror of
https://github.com/CTCaer/RetroArch.git
synced 2025-02-12 14:58:57 +00:00
(XDK D3D) Cleanups
This commit is contained in:
parent
cfc2fac31a
commit
9570e39744
@ -408,13 +408,8 @@ static bool gfx_ctx_xdk_init(void)
|
||||
|
||||
xdk_d3d_generate_pp(&d3dpp);
|
||||
|
||||
#if defined(_XBOX1)
|
||||
d3d->d3d_device->CreateDevice(0, D3DDEVTYPE_HAL, NULL, D3DCREATE_HARDWARE_VERTEXPROCESSING,
|
||||
&d3dpp, &d3d->d3d_render_device);
|
||||
#elif defined(_XBOX360)
|
||||
d3d->d3d_device->CreateDevice(0, D3DDEVTYPE_HAL, NULL, D3DCREATE_HARDWARE_VERTEXPROCESSING,
|
||||
&d3dpp, &d3d->d3d_render_device);
|
||||
#endif
|
||||
d3d->d3d_render_device->Clear(0, NULL, D3DCLEAR_TARGET, 0xff000000, 1.0f, 0);
|
||||
|
||||
return true;
|
||||
|
@ -337,35 +337,35 @@ void xdk_d3d_generate_pp(D3DPRESENT_PARAMETERS *d3dpp)
|
||||
|
||||
// Check if we are able to use progressive mode
|
||||
if(d3d->video_mode & XC_VIDEO_FLAGS_HDTV_480p)
|
||||
*d3dpp->Flags = D3DPRESENTFLAG_PROGRESSIVE;
|
||||
d3dpp->Flags = D3DPRESENTFLAG_PROGRESSIVE;
|
||||
else
|
||||
*d3dpp->Flags = D3DPRESENTFLAG_INTERLACED;
|
||||
d3dpp->Flags = D3DPRESENTFLAG_INTERLACED;
|
||||
|
||||
// Safe mode
|
||||
*d3dpp->BackBufferWidth = 640;
|
||||
*d3dpp->BackBufferHeight = 480;
|
||||
d3dpp->BackBufferWidth = 640;
|
||||
d3dpp->BackBufferHeight = 480;
|
||||
g_extern.console.rmenu.state.rmenu_hd.enable = false;
|
||||
|
||||
// Only valid in PAL mode, not valid for HDTV modes!
|
||||
if(XGetVideoStandard() == XC_VIDEO_STANDARD_PAL_I)
|
||||
{
|
||||
if(d3d->video_mode & XC_VIDEO_FLAGS_PAL_60Hz)
|
||||
*d3dpp->FullScreen_RefreshRateInHz = 60;
|
||||
d3dpp->FullScreen_RefreshRateInHz = 60;
|
||||
else
|
||||
*d3dpp->FullScreen_RefreshRateInHz = 50;
|
||||
d3dpp->FullScreen_RefreshRateInHz = 50;
|
||||
|
||||
// Check for 16:9 mode (PAL REGION)
|
||||
if(d3d->video_mode & XC_VIDEO_FLAGS_WIDESCREEN)
|
||||
{
|
||||
if(d3d->video_mode & XC_VIDEO_FLAGS_PAL_60Hz)
|
||||
{ //60 Hz, 720x480i
|
||||
*d3dpp->BackBufferWidth = 720;
|
||||
*d3dpp->BackBufferHeight = 480;
|
||||
d3dpp->BackBufferWidth = 720;
|
||||
d3dpp->BackBufferHeight = 480;
|
||||
}
|
||||
else
|
||||
{ //50 Hz, 720x576i
|
||||
*d3dpp->BackBufferWidth = 720;
|
||||
*d3dpp->BackBufferHeight = 576;
|
||||
d3dpp->BackBufferWidth = 720;
|
||||
d3dpp->BackBufferHeight = 576;
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -374,8 +374,8 @@ void xdk_d3d_generate_pp(D3DPRESENT_PARAMETERS *d3dpp)
|
||||
// Check for 16:9 mode (NTSC REGIONS)
|
||||
if(d3d->video_mode & XC_VIDEO_FLAGS_WIDESCREEN)
|
||||
{
|
||||
*d3dpp->BackBufferWidth = 720;
|
||||
*d3dpp->BackBufferHeight = 480;
|
||||
d3dpp->BackBufferWidth = 720;
|
||||
d3dpp->BackBufferHeight = 480;
|
||||
}
|
||||
}
|
||||
|
||||
@ -384,39 +384,34 @@ void xdk_d3d_generate_pp(D3DPRESENT_PARAMETERS *d3dpp)
|
||||
if(d3d->video_mode & XC_VIDEO_FLAGS_HDTV_480p)
|
||||
{
|
||||
g_extern.console.rmenu.state.rmenu_hd.enable = false;
|
||||
*d3dpp->BackBufferWidth = 640;
|
||||
*d3dpp->BackBufferHeight = 480;
|
||||
*d3dpp->Flags = D3DPRESENTFLAG_PROGRESSIVE;
|
||||
d3dpp->BackBufferWidth = 640;
|
||||
d3dpp->BackBufferHeight = 480;
|
||||
d3dpp->Flags = D3DPRESENTFLAG_PROGRESSIVE;
|
||||
}
|
||||
else if(d3d->video_mode & XC_VIDEO_FLAGS_HDTV_720p)
|
||||
{
|
||||
g_extern.console.rmenu.state.rmenu_hd.enable = true;
|
||||
*d3dpp->BackBufferWidth = 1280;
|
||||
*d3dpp->BackBufferHeight = 720;
|
||||
*d3dpp->Flags = D3DPRESENTFLAG_PROGRESSIVE;
|
||||
d3dpp->BackBufferWidth = 1280;
|
||||
d3dpp->BackBufferHeight = 720;
|
||||
d3dpp->Flags = D3DPRESENTFLAG_PROGRESSIVE;
|
||||
}
|
||||
else if(d3d->video_mode & XC_VIDEO_FLAGS_HDTV_1080i)
|
||||
{
|
||||
g_extern.console.rmenu.state.rmenu_hd.enable = true;
|
||||
*d3dpp->BackBufferWidth = 1920;
|
||||
*d3dpp->BackBufferHeight = 1080;
|
||||
*d3dpp->Flags = D3DPRESENTFLAG_INTERLACED;
|
||||
d3dpp->BackBufferWidth = 1920;
|
||||
d3dpp->BackBufferHeight = 1080;
|
||||
d3dpp->Flags = D3DPRESENTFLAG_INTERLACED;
|
||||
}
|
||||
}
|
||||
|
||||
if(d3dpp->BackBufferWidth > 640 && ((float)d3dpp->BackBufferHeight / (float)d3dpp->BackBufferWidth != 0.75) ||
|
||||
((d3dpp->BackBufferWidth == 720) && (d3dpp->BackBufferHeight == 576))) // 16:9
|
||||
*d3dpp->Flags |= D3DPRESENTFLAG_WIDESCREEN;
|
||||
// no letterboxing in 4:3 mode (if widescreen is unsupported
|
||||
*d3dpp->BackBufferFormat = D3DFMT_A8R8G8B8;
|
||||
*d3dpp->FullScreen_PresentationInterval = d3d->vsync ? D3DPRESENT_INTERVAL_ONE : D3DPRESENT_INTERVAL_IMMEDIATE;
|
||||
*d3dpp->MultiSampleType = D3DMULTISAMPLE_NONE;
|
||||
*d3dpp->BackBufferCount = 2;
|
||||
*d3dpp->EnableAutoDepthStencil = FALSE;
|
||||
*d3dpp->SwapEffect = D3DSWAPEFFECT_COPY;
|
||||
d3dpp->Flags |= D3DPRESENTFLAG_WIDESCREEN;
|
||||
|
||||
d3dpp->BackBufferFormat = D3DFMT_A8R8G8B8;
|
||||
d3dpp->FullScreen_PresentationInterval = d3d->vsync ? D3DPRESENT_INTERVAL_ONE : D3DPRESENT_INTERVAL_IMMEDIATE;
|
||||
d3dpp->SwapEffect = D3DSWAPEFFECT_COPY;
|
||||
#elif defined(_XBOX360)
|
||||
// no letterboxing in 4:3 mode (if widescreen is
|
||||
// unsupported
|
||||
// Get video settings
|
||||
memset(&d3d->video_mode, 0, sizeof(d3d->video_mode));
|
||||
XGetVideoMode(&d3d->video_mode);
|
||||
@ -441,12 +436,11 @@ void xdk_d3d_generate_pp(D3DPRESENT_PARAMETERS *d3dpp)
|
||||
}
|
||||
d3dpp->MultiSampleQuality = 0;
|
||||
d3dpp->PresentationInterval = d3d->vsync ? D3DPRESENT_INTERVAL_ONE : D3DPRESENT_INTERVAL_IMMEDIATE;
|
||||
|
||||
d3dpp->MultiSampleType = D3DMULTISAMPLE_NONE;
|
||||
d3dpp->BackBufferCount = 2;
|
||||
d3dpp->EnableAutoDepthStencil = FALSE;
|
||||
d3dpp->SwapEffect = D3DSWAPEFFECT_DISCARD;
|
||||
#endif
|
||||
d3dpp->BackBufferCount = 2;
|
||||
d3dpp->MultiSampleType = D3DMULTISAMPLE_NONE;
|
||||
d3dpp->EnableAutoDepthStencil = FALSE;
|
||||
|
||||
d3d->win_width = d3dpp->BackBufferWidth;
|
||||
d3d->win_height = d3dpp->BackBufferHeight;
|
||||
|
Loading…
x
Reference in New Issue
Block a user