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(Menu common) Get rid of menu_free_history
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4282c17cf4
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@ -165,13 +165,6 @@ void load_menu_game_history(unsigned game_index)
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#endif
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}
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static void menu_free_history(menu_handle_t *menu)
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{
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if (menu->history)
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content_history_free(menu->history);
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menu->history = NULL;
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}
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static void menu_update_libretro_info(menu_handle_t *menu)
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{
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#ifndef HAVE_DYNAMIC
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@ -249,7 +242,9 @@ bool load_menu_game(void)
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// Update menu state which depends on config.
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menu_update_libretro_info(driver.menu);
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menu_free_history(driver.menu);
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if (driver.menu->history)
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content_history_free(driver.menu->history);
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driver.menu->history = content_history_init(g_settings.game_history_path, g_settings.game_history_size);
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if (driver.menu_ctx && driver.menu_ctx->backend && driver.menu_ctx->backend->shader_manager_init)
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@ -332,7 +327,9 @@ void menu_free(void *data)
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file_list_free(menu->menu_stack);
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file_list_free(menu->selection_buf);
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menu_free_history(menu);
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if (menu->history)
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content_history_free(menu->history);
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menu->history = NULL;
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core_info_list_free(menu->core_info);
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if (menu->core_info_current)
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