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(XDK360) Buildfix
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@ -1770,7 +1770,11 @@ static void d3d_set_menu_texture_frame(void *data,
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d3d->menu->alpha_mod = alpha;
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#ifdef _XBOX
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d3d->menu->tex->LockRect(0, &d3dlr, NULL, D3DLOCK_NOSYSLOCK);
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#else
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if (SUCCEEDED(d3d->menu->tex->LockRect(0, &d3dlr, NULL, D3DLOCK_NOSYSLOCK)))
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#endif
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{
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unsigned h, w;
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if (rgb32)
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