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(XUI) menu_iterate_xui updated
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@ -244,8 +244,8 @@ bool menu_iterate_xui(void)
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xdk_d3d_video_t *d3d = (xdk_d3d_video_t*)driver.video_data;
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xdk_d3d_video_t *d3d = (xdk_d3d_video_t*)driver.video_data;
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LPDIRECT3DDEVICE d3dr = (LPDIRECT3DDEVICE)d3d->d3d_render_device;
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LPDIRECT3DDEVICE d3dr = (LPDIRECT3DDEVICE)d3d->d3d_render_device;
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app.RunFrame(); /* Update XUI */
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app.RunFrame();
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XuiTimersRun();
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XuiRenderBegin( app.GetDC(), D3DCOLOR_ARGB( 255, 0, 0, 0 ) );
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XuiRenderBegin( app.GetDC(), D3DCOLOR_ARGB( 255, 0, 0, 0 ) );
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D3DXMATRIX matOrigView;
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D3DXMATRIX matOrigView;
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@ -259,7 +259,6 @@ bool menu_iterate_xui(void)
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XuiRenderSetViewTransform( app.GetDC(), &matOrigView );
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XuiRenderSetViewTransform( app.GetDC(), &matOrigView );
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XuiRenderEnd( app.GetDC() );
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XuiRenderEnd( app.GetDC() );
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XuiTimersRun();
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return true;
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return true;
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}
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}
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