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(360) 360 compiles again
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@ -23,6 +23,10 @@
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#include <string.h>
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#include <ctype.h>
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#ifdef _WIN32
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#include "../posix_string.h"
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#endif
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const char *ssnes_console_get_rom_ext(void)
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{
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const char *id = snes_library_id();
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@ -62,10 +62,12 @@
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#if defined(_WIN32) && !defined(_XBOX)
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#include "msvc/msvc_compat.h"
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#elif defined(_XBOX)
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#include <xtl.h>
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#include "360/msvc_compat.h"
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#endif
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#if defined(_WIN32)
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#include "msvc/msvc_compat.h"
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#endif
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#define MAX_PLAYERS 8
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@ -292,7 +292,9 @@
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<ClCompile Include="..\..\360\xdk360_video_resources.cpp" />
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<ClCompile Include="..\..\audio\hermite.c" />
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<ClCompile Include="..\..\audio\utils.c" />
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<ClCompile Include="..\..\autosave.c" />
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<ClCompile Include="..\..\autosave.c">
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">true</ExcludedFromBuild>
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</ClCompile>
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<ClCompile Include="..\..\bps.c" />
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<ClCompile Include="..\..\cheats.c">
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'">true</ExcludedFromBuild>
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