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(GL) Cleanup gl_read_viewport
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@ -2666,13 +2666,10 @@ static bool gl_read_viewport(void *data, uint8_t *buffer)
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{
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const uint8_t *ptr = NULL;
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/* Don't readback if we're in menu mode. */
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/* Don't readback if we're in menu mode.
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* We haven't buffered up enough frames yet, come back later. */
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if (!gl->pbo_readback_valid[gl->pbo_readback_index])
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{
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/* We haven't buffered up enough frames yet, come back later. */
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context_bind_hw_render(gl, true);
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return false;
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}
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goto error;
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gl->pbo_readback_valid[gl->pbo_readback_index] = false;
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glBindBuffer(GL_PIXEL_PACK_BUFFER, gl->pbo_readback[gl->pbo_readback_index]);
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@ -2699,16 +2696,14 @@ static bool gl_read_viewport(void *data, uint8_t *buffer)
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else
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{
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RARCH_ERR("[GL]: Failed to map pixel unpack buffer.\n");
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context_bind_hw_render(gl, true);
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return false;
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goto error;
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}
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#else
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ptr = (const uint8_t*)glMapBuffer(GL_PIXEL_PACK_BUFFER, GL_READ_ONLY);
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if (!ptr)
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{
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RARCH_ERR("[GL]: Failed to map pixel unpack buffer.\n");
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context_bind_hw_render(gl, true);
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return false;
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goto error;
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}
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scaler_ctx_scale(&gl->pbo_readback_scaler, buffer, ptr);
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@ -2739,8 +2734,7 @@ static bool gl_read_viewport(void *data, uint8_t *buffer)
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if (!gl->readback_buffer_screenshot)
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{
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RARCH_PERFORMANCE_STOP(read_viewport);
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context_bind_hw_render(gl, true);
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return false;
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goto error;
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}
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rarch_render_cached_frame();
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@ -2762,6 +2756,10 @@ static bool gl_read_viewport(void *data, uint8_t *buffer)
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RARCH_PERFORMANCE_STOP(read_viewport);
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context_bind_hw_render(gl, true);
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return true;
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error:
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context_bind_hw_render(gl, true);
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return false;
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}
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#endif
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