(RMenu XUI) Take out fixed second pass shader slot

This commit is contained in:
twinaphex 2013-04-06 00:03:09 +02:00
parent f58a038a5f
commit a61437c3db
2 changed files with 0 additions and 46 deletions

View File

@ -288,9 +288,6 @@ static void menu_settings_create_menu_item_label_w(wchar_t *strwbuf, unsigned se
case S_LBL_SHADER:
snprintf(str, size, "Shader #1: %s", g_settings.video.cg_shader_path);
break;
case S_LBL_SHADER_2:
snprintf(str, size, "Shader #2: %s", g_settings.video.second_pass_shader);
break;
case S_LBL_RARCH_VERSION:
snprintf(str, size, "RetroArch %s", PACKAGE_VERSION);
break;
@ -692,7 +689,6 @@ HRESULT CRetroArchSettings::OnInit(XUIMessageInit * pInitData, BOOL& bHandled)
m_settingslist.SetText(SETTING_GAMMA_CORRECTION_ENABLED, g_extern.console.screen.gamma_correction ? L"Gamma correction: ON" : L"Gamma correction: OFF");
m_settingslist.SetText(SETTING_AUDIO_RESAMPLER_TYPE, strstr(g_settings.audio.resampler, "sinc") ? L"Audio Resampler: Sinc" : L"Audio Resampler: Hermite");
m_settingslist.SetText(SETTING_HW_TEXTURE_FILTER, g_settings.video.smooth ? L"Hardware filtering shader #1: Linear interpolation" : L"Hardware filtering shader #1: Point filtering");
m_settingslist.SetText(SETTING_HW_TEXTURE_FILTER_2, g_settings.video.second_pass_smooth ? L"Hardware filtering shader #2: Linear interpolation" : L"Hardware filtering shader #2: Point filtering");
m_settingslist.SetText(SETTING_SCALE_ENABLED, g_settings.video.render_to_texture ? L"Custom Scaling/Dual Shaders: ON" : L"Custom Scaling/Dual Shaders: OFF");
menu_settings_create_menu_item_label_w(strw_buffer, S_LBL_SHADER, sizeof(strw_buffer));
m_settingslist.SetText(SETTING_SHADER, strw_buffer);
@ -794,20 +790,6 @@ HRESULT CRetroArchSettings::OnNotifyPress( HXUIOBJ hObjPressed, int & bHandled
hCur = app.hShaderBrowser;
if (g_extern.lifecycle_mode_state & (1ULL << MODE_INFO_DRAW))
msg_queue_push(g_extern.msg_queue,
"INFO - Select a shader from the menu.", 1, 180);
NavigateForward(app.hShaderBrowser);
break;
case SETTING_SHADER_2:
g_extern.lifecycle_mode_state |= (1ULL << MODE_LOAD_SECOND_SHADER);
hr = XuiSceneCreate((g_extern.lifecycle_mode_state & (1ULL << MODE_MENU_HD)) ? L"file://game:/media/hd/" : L"file://game:/media/sd/", L"rarch_shader_browser.xur", NULL, &app.hShaderBrowser);
if (hr < 0)
RARCH_ERR("Failed to load scene.\n");
hCur = app.hShaderBrowser;
if (g_extern.lifecycle_mode_state & (1ULL << MODE_INFO_DRAW))
msg_queue_push(g_extern.msg_queue,
"INFO - Select a shader from the menu.", 1, 180);
@ -818,10 +800,6 @@ HRESULT CRetroArchSettings::OnNotifyPress( HXUIOBJ hObjPressed, int & bHandled
g_settings.video.smooth = !g_settings.video.smooth;
m_settingslist.SetText(SETTING_HW_TEXTURE_FILTER, g_settings.video.smooth ? L"Hardware filtering shader #1: Linear interpolation" : L"Hardware filtering shader #1: Point filtering");
break;
case SETTING_HW_TEXTURE_FILTER_2:
g_settings.video.second_pass_smooth = !g_settings.video.second_pass_smooth;
m_settingslist.SetText(SETTING_HW_TEXTURE_FILTER_2, g_settings.video.second_pass_smooth ? L"Hardware filtering shader #2: Linear interpolation" : L"Hardware filtering shader #2: Point filtering");
break;
case SETTING_SCALE_ENABLED:
g_settings.video.render_to_texture = !g_settings.video.render_to_texture;
m_settingslist.SetText(SETTING_SCALE_ENABLED, g_settings.video.render_to_texture ? L"Custom Scaling/Dual Shaders: ON" : L"Custom Scaling/Dual Shaders: OFF");
@ -944,10 +922,6 @@ HRESULT CRetroArchSettings::OnControlNavigate(XUIMessageControlNavigate *pContro
g_settings.video.smooth = !g_settings.video.smooth;
m_settingslist.SetText(SETTING_HW_TEXTURE_FILTER, g_settings.video.smooth ? L"Hardware filtering shader #1: Linear interpolation" : L"Hardware filtering shader #1: Point filtering");
break;
case SETTING_HW_TEXTURE_FILTER_2:
g_settings.video.second_pass_smooth = !g_settings.video.second_pass_smooth;
m_settingslist.SetText(SETTING_HW_TEXTURE_FILTER_2, g_settings.video.second_pass_smooth ? L"Hardware filtering shader #2: Linear interpolation" : L"Hardware filtering shader #2: Point filtering");
break;
case SETTING_SCALE_ENABLED:
g_settings.video.render_to_texture = !g_settings.video.render_to_texture;
m_settingslist.SetText(SETTING_SCALE_ENABLED, g_settings.video.render_to_texture ? L"Custom Scaling/Dual Shaders: ON" : L"Custom Scaling/Dual Shaders: OFF");
@ -1052,10 +1026,6 @@ HRESULT CRetroArchSettings::OnControlNavigate(XUIMessageControlNavigate *pContro
g_settings.video.smooth = !g_settings.video.smooth;
m_settingslist.SetText(SETTING_HW_TEXTURE_FILTER, g_settings.video.smooth ? L"Hardware filtering shader #1: Linear interpolation" : L"Hardware filtering shader #1: Point filtering");
break;
case SETTING_HW_TEXTURE_FILTER_2:
g_settings.video.second_pass_smooth = !g_settings.video.second_pass_smooth;
m_settingslist.SetText(SETTING_HW_TEXTURE_FILTER_2, g_settings.video.second_pass_smooth ? L"Hardware filtering shader #2: Linear interpolation" : L"Hardware filtering shader #2: Point filtering");
break;
case SETTING_SCALE_ENABLED:
g_settings.video.render_to_texture = !g_settings.video.render_to_texture;
m_settingslist.SetText(SETTING_SCALE_ENABLED, g_settings.video.render_to_texture ? L"Custom Scaling/Dual Shaders: ON" : L"Custom Scaling/Dual Shaders: OFF");
@ -1332,20 +1302,6 @@ HRESULT CRetroArchShaderBrowser::OnNotifyPress( HXUIOBJ hObjPressed, BOOL& bHand
RARCH_ERR("Shaders are unsupported on this platform.\n");
g_extern.lifecycle_mode_state &= ~(1ULL << MODE_LOAD_FIRST_SHADER);
}
if (g_extern.lifecycle_mode_state & (1ULL << MODE_LOAD_SECOND_SHADER))
{
snprintf (g_settings.video.second_pass_shader, sizeof(g_settings.video.second_pass_shader), "%s\\%s", tmp_browser->directory_path, str_buffer);
if (g_settings.video.shader_type != RARCH_SHADER_NONE)
{
driver.video->set_shader(driver.video_data, (enum rarch_shader_type)g_settings.video.shader_type, g_settings.video.second_pass_shader, RARCH_SHADER_INDEX_PASS1);
if (g_extern.lifecycle_mode_state & (1ULL << MODE_INFO_DRAW))
msg_queue_push(g_extern.msg_queue, "INFO - Shader successfully loaded.", 1, 180);
}
else
RARCH_ERR("Shaders are unsupported on this platform.\n");
g_extern.lifecycle_mode_state &= ~(1ULL << MODE_LOAD_SECOND_SHADER);
}
}
else if(tmp_browser->current_dir.list->elems[index].attr.b)
{

View File

@ -26,9 +26,7 @@ enum
SETTING_AUDIO_RESAMPLER_TYPE,
SETTING_GAMMA_CORRECTION_ENABLED,
SETTING_SHADER,
SETTING_SHADER_2,
SETTING_HW_TEXTURE_FILTER,
SETTING_HW_TEXTURE_FILTER_2,
SETTING_SCALE_ENABLED,
SETTING_SCALE_FACTOR,
SETTING_ENABLE_SRAM_PATH,