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(FFT) Swap around matrices arguments for matrix_4x4_multiply
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@ -297,7 +297,7 @@ static void fft_render(glfft_t *fft, GLuint backbuffer, unsigned width, unsigned
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MAT_ELEM_4X4(mvp_lookat, 3, 3)
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);
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#endif
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matrix_4x4_multiply(mvp, mvp_persp, mvp_lookat);
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matrix_4x4_multiply(mvp, mvp_lookat, mvp_persp);
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#ifdef GLM_USE_DEBUG
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printf("mvp: \n %.2f, %.2f, %.2f, %.2f \n %.2f, %.2f, %.2f, %.2f \n %.2f, %.2f, %.2f, %.2f \n %.2f, %.2f, %.2f, %.2f \n\n",
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MAT_ELEM_4X4(mvp, 0, 0),
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