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https://github.com/CTCaer/RetroArch.git
synced 2025-02-01 01:03:11 +00:00
More style fixes. Fix C++ build.
This commit is contained in:
parent
5e1d558bb2
commit
a7588fdc0c
222
rewind.c
222
rewind.c
@ -61,10 +61,10 @@ extern char double_check_sizeof_size_t[(sizeof(size_t)==8)?1:-1];
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#ifdef USE_64BIT
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static inline void write_size_t(uint16_t* ptr, size_t val)
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{
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ptr[0]=val>>0;
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ptr[1]=val>>16;
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ptr[2]=val>>32;
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ptr[3]=val>>48;
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ptr[0] = val>>0;
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ptr[1] = val>>16;
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ptr[2] = val>>32;
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ptr[3] = val>>48;
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}
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static inline size_t read_size_t(uint16_t* ptr)
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@ -77,8 +77,8 @@ static inline size_t read_size_t(uint16_t* ptr)
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#else
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static inline void write_size_t(uint16_t* ptr, size_t val)
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{
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ptr[0]=val;
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ptr[1]=val>>16;
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ptr[0] = val;
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ptr[1] = val>>16;
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}
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static inline size_t read_size_t(uint16_t* ptr)
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@ -110,22 +110,22 @@ struct state_manager {
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state_manager_t *state_manager_new(size_t state_size, size_t buffer_size)
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{
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state_manager_t *state=malloc(sizeof(*state));
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state_manager_t *state = (state_manager_t*)malloc(sizeof(*state));
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state->capacity=0;
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state->blocksize=0;
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state->capacity = 0;
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state->blocksize = 0;
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int newblocksize=((state_size-1)|(sizeof(uint16_t)-1))+1;
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state->blocksize=newblocksize;
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int newblocksize = ((state_size-1)|(sizeof(uint16_t)-1))+1;
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state->blocksize = newblocksize;
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const int maxcblkcover=UINT16_MAX*sizeof(uint16_t);
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const int maxcblks=(state->blocksize+maxcblkcover-1)/maxcblkcover;
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state->maxcompsize=state->blocksize + maxcblks*sizeof(uint16_t)*2 + sizeof(uint16_t)+sizeof(uint32_t) + sizeof(size_t)*2;
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const int maxcblkcover = UINT16_MAX*sizeof(uint16_t);
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const int maxcblks = (state->blocksize+maxcblkcover-1)/maxcblkcover;
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state->maxcompsize = state->blocksize + maxcblks*sizeof(uint16_t)*2 + sizeof(uint16_t)+sizeof(uint32_t) + sizeof(size_t)*2;
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state->data=malloc(buffer_size);
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state->data = (char*)malloc(buffer_size);
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state->thisblock=calloc(state->blocksize+sizeof(uint16_t)*8, 1);
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state->nextblock=calloc(state->blocksize+sizeof(uint16_t)*8, 1);
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state->thisblock = (char*)calloc(state->blocksize+sizeof(uint16_t)*8, 1);
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state->nextblock = (char*)calloc(state->blocksize+sizeof(uint16_t)*8, 1);
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if (!state->data || !state->thisblock || !state->nextblock)
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{
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free(state->data);
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@ -138,17 +138,17 @@ state_manager_t *state_manager_new(size_t state_size, size_t buffer_size)
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//There is also a large amount of data that's the same, to stop the other scan
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//There is also some padding at the end. This is so we don't read outside the buffer end if we're reading in large blocks;
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// it doesn't make any difference to us, but sacrificing 16 bytes to get Valgrind happy is worth it.
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*(uint16_t*)(state->thisblock+state->blocksize+sizeof(uint16_t)*3)=0xFFFF;
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*(uint16_t*)(state->nextblock+state->blocksize+sizeof(uint16_t)*3)=0x0000;
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*(uint16_t*)(state->thisblock+state->blocksize+sizeof(uint16_t)*3) = 0xFFFF;
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*(uint16_t*)(state->nextblock+state->blocksize+sizeof(uint16_t)*3) = 0x0000;
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state->capacity=buffer_size;
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state->head=state->data+sizeof(size_t);
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state->tail=state->data+sizeof(size_t);
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state->head = state->data+sizeof(size_t);
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state->tail = state->data+sizeof(size_t);
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state->thisblock_valid=false;
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state->thisblock_valid = false;
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state->entries=0;
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state->entries = 0;
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return state;
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}
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@ -163,53 +163,53 @@ void state_manager_free(state_manager_t *state)
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bool state_manager_pop(state_manager_t *state, void **data)
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{
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*data=NULL;
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*data = NULL;
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if (state->thisblock_valid)
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{
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state->thisblock_valid=false;
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state->thisblock_valid = false;
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state->entries--;
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*data=state->thisblock;
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*data = state->thisblock;
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return true;
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}
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if (state->head==state->tail) return false;
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if (state->head == state->tail) return false;
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size_t start=read_size_t((uint16_t*)(state->head - sizeof(size_t)));
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state->head=state->data+start;
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size_t start = read_size_t((uint16_t*)(state->head - sizeof(size_t)));
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state->head = state->data+start;
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const char * compressed=state->data+start+sizeof(size_t);
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char * out=state->thisblock;
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const char *compressed = state->data+start+sizeof(size_t);
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char *out = state->thisblock;
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//Begin decompression code
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//out is the last pushed (or returned) state
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const uint16_t *compressed16=(const uint16_t*)compressed;
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uint16_t *out16=(uint16_t*)out;
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const uint16_t *compressed16 = (const uint16_t*)compressed;
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uint16_t *out16 = (uint16_t*)out;
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while (true)
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{
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uint16_t numchanged=*(compressed16++);
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uint16_t numchanged = *(compressed16++);
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if (numchanged)
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{
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out16+=*(compressed16++);
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out16 += *(compressed16++);
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//We could do memcpy, but it seems that memcpy has a constant-per-call overhead that actually shows up.
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//Our average size in here seems to be 8 or something.
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//Therefore, we do something with lower overhead.
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for (int i=0;i<numchanged;i++) out16[i]=compressed16[i];
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compressed16+=numchanged;
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out16+=numchanged;
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for (int i=0;i<numchanged;i++) out16[i] = compressed16[i];
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compressed16 += numchanged;
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out16 += numchanged;
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}
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else
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{
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uint32_t numunchanged=compressed16[0] | compressed16[1]<<16;
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uint32_t numunchanged = compressed16[0] | compressed16[1]<<16;
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if (!numunchanged) break;
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compressed16+=2;
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out16+=numunchanged;
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compressed16 += 2;
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out16 += numunchanged;
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}
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}
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//End decompression code
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state->entries--;
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*data=state->thisblock;
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*data = state->thisblock;
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return true;
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}
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@ -222,7 +222,7 @@ void *state_manager_push_where(state_manager_t *state)
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void *ignore;
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if (state_manager_pop(state, &ignore))
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{
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state->thisblock_valid=true;
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state->thisblock_valid = true;
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}
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}
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@ -236,28 +236,28 @@ bool state_manager_push_do(state_manager_t *state)
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if (state->capacity<sizeof(size_t)+state->maxcompsize) return false;
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recheckcapacity:;
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size_t headpos=(state->head-state->data);
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size_t tailpos=(state->tail-state->data);
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size_t remaining=(tailpos+state->capacity-sizeof(size_t)-headpos-1)%state->capacity + 1;
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if (remaining<=state->maxcompsize)
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size_t headpos = (state->head-state->data);
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size_t tailpos = (state->tail-state->data);
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size_t remaining = (tailpos+state->capacity-sizeof(size_t)-headpos-1)%state->capacity + 1;
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if (remaining <= state->maxcompsize)
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{
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state->tail=state->data + read_size_t((uint16_t*)state->tail);
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state->tail = state->data + read_size_t((uint16_t*)state->tail);
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state->entries--;
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goto recheckcapacity;
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}
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const char *old=state->thisblock;
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const char *new=state->nextblock;
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char *compressed=state->head+sizeof(size_t);
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const char *oldb = state->thisblock;
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const char *newb = state->nextblock;
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char *compressed = state->head+sizeof(size_t);
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//Begin compression code; 'compressed' will point to the end of the compressed data (excluding the prev pointer).
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const uint16_t *old16=(const uint16_t*)old;
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const uint16_t *new16=(const uint16_t*)new;
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uint16_t *compressed16=(uint16_t*)compressed;
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size_t num16s=state->blocksize/sizeof(uint16_t);
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const uint16_t *old16 = (const uint16_t*)oldb;
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const uint16_t *new16 = (const uint16_t*)newb;
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uint16_t *compressed16 = (uint16_t*)compressed;
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size_t num16s = state->blocksize/sizeof(uint16_t);
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while (num16s)
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{
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const uint16_t * oldprev=old16;
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const uint16_t *oldprev = old16;
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#ifdef NO_UNALIGNED_MEM
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while ((uintptr_t)old16 & (sizeof(size_t)-1) && *old16==*new16)
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{
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@ -267,102 +267,104 @@ bool state_manager_push_do(state_manager_t *state)
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if (*old16==*new16)
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#endif
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{
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const size_t *olds=(const size_t*)old16;
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const size_t *news=(const size_t*)new16;
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const size_t *olds = (const size_t*)old16;
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const size_t *news = (const size_t*)new16;
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while (*olds==*news)
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while (*olds == *news)
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{
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olds++;
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news++;
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}
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old16=(const uint16_t*)olds;
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new16=(const uint16_t*)news;
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old16 = (const uint16_t*)olds;
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new16 = (const uint16_t*)news;
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while (*old16==*new16)
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while (*old16 == *new16)
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{
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old16++;
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new16++;
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}
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}
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size_t skip=(old16-oldprev);
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size_t skip = (old16-oldprev);
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if (skip>=num16s) break;
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num16s-=skip;
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if (skip >= num16s) break;
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num16s -= skip;
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if (skip>UINT16_MAX)
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if (skip > UINT16_MAX)
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{
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if (skip>UINT32_MAX)
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if (skip > UINT32_MAX)
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{
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old16-=skip;
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new16-=skip;
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skip=UINT32_MAX;
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old16+=skip;
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new16+=skip;
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// This will make it scan the entire thing again, but it only hits on 8GB unchanged
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// data anyways, and if you're doing that, you've got bigger problems.
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old16 -= skip;
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new16 -= skip;
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skip = UINT32_MAX;
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old16 += skip;
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new16 += skip;
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}
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*(compressed16++)=0;
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*(compressed16++)=skip;
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*(compressed16++)=skip>>16;
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skip=0;
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*(compressed16++) = 0;
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*(compressed16++) = skip;
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*(compressed16++) = skip>>16;
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skip = 0;
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continue;
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}
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size_t changed;
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const uint16_t *old16prev=old16;
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const uint16_t *old16prev = old16;
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//Comparing two or three words makes no real difference.
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//With two, the smaller blocks are less likely to be chopped up elsewhere due to 64KB;
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// with three, we get larger blocks which should be a minuscle bit faster to decompress,
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// but probably a little slower to compress. Since compression is more bottleneck than decompression is, we favor that.
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while (old16[0]!=new16[0] || old16[1]!=new16[1])
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while (old16[0] != new16[0] || old16[1] != new16[1])
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{
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old16++;
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new16++;
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//Optimize this by only checking one at the time for as long as possible.
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while (*old16!=*new16)
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while (*old16 != *new16)
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{
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old16++;
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new16++;
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}
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}
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changed=(old16-old16prev);
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changed = (old16-old16prev);
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if (!changed) continue;
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if (changed>UINT16_MAX)
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if (changed > UINT16_MAX)
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{
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old16-=changed;
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new16-=changed;
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changed=UINT16_MAX;
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old16+=changed;
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new16+=changed;
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old16 -= changed;
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new16 -= changed;
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changed = UINT16_MAX;
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old16 += changed;
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new16 += changed;
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}
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num16s-=changed;
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*(compressed16++)=changed;
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*(compressed16++)=skip;
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for (int i=0;i<changed;i++) compressed16[i]=old16prev[i];
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compressed16+=changed;
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num16s -= changed;
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*(compressed16++) = changed;
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*(compressed16++) = skip;
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for (int i=0;i<changed;i++) compressed16[i] = old16prev[i];
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compressed16 += changed;
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}
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compressed16[0]=0;
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compressed16[1]=0;
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compressed16[2]=0;
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compressed=(char*)(compressed16+3);
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compressed16[0] = 0;
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compressed16[1] = 0;
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compressed16[2] = 0;
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compressed = (char*)(compressed16+3);
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//End compression code.
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if (compressed-state->data+state->maxcompsize > state->capacity)
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if (compressed - state->data + state->maxcompsize > state->capacity)
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{
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compressed=state->data;
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if (state->tail==state->data+sizeof(size_t)) state->tail=state->data + *(size_t*)state->tail;
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compressed = state->data;
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if (state->tail == state->data+sizeof(size_t)) state->tail = state->data + *(size_t*)state->tail;
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}
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write_size_t((uint16_t*)compressed, state->head-state->data);
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compressed+=sizeof(size_t);
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compressed += sizeof(size_t);
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write_size_t((uint16_t*)state->head, compressed-state->data);
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state->head=compressed;
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state->head = compressed;
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}
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else
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{
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state->thisblock_valid=true;
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state->thisblock_valid = true;
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}
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char *swap=state->thisblock;
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state->thisblock=state->nextblock;
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state->nextblock=swap;
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char *swap = state->thisblock;
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state->thisblock = state->nextblock;
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state->nextblock = swap;
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state->entries++;
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@ -371,11 +373,11 @@ bool state_manager_push_do(state_manager_t *state)
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void state_manager_capacity(state_manager_t *state, unsigned int * entries, size_t * bytes, bool * full)
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{
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size_t headpos=(state->head-state->data);
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size_t tailpos=(state->tail-state->data);
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size_t remaining=(tailpos+state->capacity-sizeof(size_t)-headpos-1)%state->capacity + 1;
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size_t headpos = (state->head-state->data);
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size_t tailpos = (state->tail-state->data);
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size_t remaining = (tailpos+state->capacity-sizeof(size_t)-headpos-1)%state->capacity + 1;
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if (entries) *entries=state->entries;
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if (bytes) *bytes=(state->capacity-remaining);
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if (full) *full=(remaining<=state->maxcompsize*2);
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if (entries) *entries = state->entries;
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if (bytes) *bytes = (state->capacity-remaining);
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if (full) *full = (remaining<=state->maxcompsize*2);
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}
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