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(PS3/Wii) Salamander build fix
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@ -19,7 +19,7 @@ endif
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STRIP = $(CELL_SDK)/host-win32/ppu/bin/ppu-lv2-strip.exe
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PPU_CFLAGS += -I. -D__CELLOS_LV2__ -DIS_SALAMANDER -DRARCH_CONSOLE -DHAVE_SYSUTILS -DHAVE_SYSMODULES -DHAVE_RARCH_EXEC -DRARCH_INTERNAL
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PPU_SRCS = frontend/frontend_salamander.c frontend/frontend_context.c file_path.c compat/compat.c conf/config_file.c
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PPU_SRCS = frontend/frontend_salamander.c frontend/frontend_context.c frontend/platform/platform_null.c file_path.c compat/compat.c conf/config_file.c
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ifeq ($(HAVE_LOGGER), 1)
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PPU_CFLAGS += -DHAVE_LOGGER -Iconsole/logger
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@ -39,7 +39,7 @@ LIBS := -lfat -lwiiuse -logc -lbte
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APP_BOOTER_DIR = wii/app_booter
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OBJ = frontend/frontend_salamander.o frontend/frontend_context.o file_path.o compat/compat.o conf/config_file.o $(APP_BOOTER_DIR)/app_booter.binobj
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OBJ = frontend/frontend_salamander.o frontend/frontend_context.o frontend/platform/platform_null.o file_path.o compat/compat.o conf/config_file.o $(APP_BOOTER_DIR)/app_booter.binobj
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ifeq ($(HAVE_LOGGER), 1)
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CFLAGS += -DHAVE_LOGGER
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