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https://github.com/CTCaer/RetroArch.git
synced 2025-01-31 00:22:31 +00:00
Add platform_apple.c frontend driver
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@ -21,12 +21,6 @@
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#include "frontend_context.h"
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frontend_ctx_driver_t *frontend_ctx;
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#if defined(__APPLE__)
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#include <dispatch/dispatch.h>
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#include <pthread.h>
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#include "../apple/RetroArch/rarch_wrapper.h"
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#endif
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#if defined(HAVE_RGUI) || defined(HAVE_RMENU) || defined(HAVE_RMENU_XUI)
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#define HAVE_MENU
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#else
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@ -146,56 +140,6 @@ static void rarch_get_environment(int argc, char *argv[])
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}
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#if defined(__APPLE__)
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static pthread_mutex_t apple_event_queue_lock = PTHREAD_MUTEX_INITIALIZER;
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static struct
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{
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void (*function)(void*);
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void* userdata;
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} apple_event_queue[16];
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static uint32_t apple_event_queue_size;
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void apple_frontend_post_event(void (*fn)(void*), void* userdata)
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{
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pthread_mutex_lock(&apple_event_queue_lock);
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if (apple_event_queue_size < 16)
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{
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apple_event_queue[apple_event_queue_size].function = fn;
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apple_event_queue[apple_event_queue_size].userdata = userdata;
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apple_event_queue_size ++;
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}
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pthread_mutex_unlock(&apple_event_queue_lock);
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}
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static void apple_free_main_wrap(struct rarch_main_wrap* wrap)
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{
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if (wrap)
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{
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free((char*)wrap->libretro_path);
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free((char*)wrap->rom_path);
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free((char*)wrap->sram_path);
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free((char*)wrap->state_path);
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free((char*)wrap->config_path);
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}
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free(wrap);
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}
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static void process_events(void)
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{
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pthread_mutex_lock(&apple_event_queue_lock);
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for (int i = 0; i < apple_event_queue_size; i ++)
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apple_event_queue[i].function(apple_event_queue[i].userdata);
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apple_event_queue_size = 0;
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pthread_mutex_unlock(&apple_event_queue_lock);
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}
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void* rarch_main(void* args)
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#else
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int rarch_main(int argc, char *argv[])
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@ -273,11 +217,9 @@ int rarch_main(int argc, char *argv[])
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#if defined(RARCH_CONSOLE) || defined(__QNX__)
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g_extern.lifecycle_mode_state |= (1ULL << MODE_MENU);
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#else
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#if defined(__APPLE__)
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// This needs to be here to tell the GUI thread that the emulator loop has stopped,
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// the (void*)1 makes it display the 'Failed to load game' message.
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dispatch_async_f(dispatch_get_main_queue(), (void*)1, apple_rarch_exited);
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#endif
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if (frontend_ctx && frontend_ctx->shutdown)
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frontend_ctx->shutdown(true);
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return 1;
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#endif
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}
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@ -294,9 +236,8 @@ int rarch_main(int argc, char *argv[])
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while ((g_extern.is_paused && !g_extern.is_oneshot) ? rarch_main_idle_iterate() : rarch_main_iterate())
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{
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#if defined(__APPLE__)
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process_events();
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#endif
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if (frontend_ctx && frontend_ctx->process_events)
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frontend_ctx->process_events();
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if (!(g_extern.lifecycle_mode_state & (1ULL << MODE_GAME)))
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break;
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@ -314,9 +255,8 @@ int rarch_main(int argc, char *argv[])
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while (!g_extern.system.shutdown && menu_iterate())
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{
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#if defined(__APPLE__)
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process_events();
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#endif
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if (frontend_ctx && frontend_ctx->process_events)
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frontend_ctx->process_events();
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if (!(g_extern.lifecycle_mode_state & (1ULL << MODE_MENU)))
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break;
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@ -382,11 +322,7 @@ int rarch_main(int argc, char *argv[])
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rarch_main_clear_state();
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if (frontend_ctx && frontend_ctx->shutdown)
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frontend_ctx->shutdown(true);
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#if defined(__APPLE__)
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dispatch_async_f(dispatch_get_main_queue(), 0, apple_rarch_exited);
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#endif
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frontend_ctx->shutdown(false);
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return 0;
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}
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@ -33,6 +33,9 @@ static const frontend_ctx_driver_t *frontend_ctx_drivers[] = {
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#if defined(__QNX__)
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&frontend_ctx_qnx,
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#endif
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#if defined(IOS) || defined(OSX)
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&frontend_ctx_apple,
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#endif
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};
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const frontend_ctx_driver_t *frontend_ctx_find_driver(const char *ident)
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@ -50,6 +50,7 @@ extern const frontend_ctx_driver_t frontend_ctx_gx;
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extern const frontend_ctx_driver_t frontend_ctx_ps3;
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extern const frontend_ctx_driver_t frontend_ctx_xdk;
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extern const frontend_ctx_driver_t frontend_ctx_qnx;
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extern const frontend_ctx_driver_t frontend_ctx_apple;
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const frontend_ctx_driver_t *frontend_ctx_find_driver(const char *ident); // Finds driver with ident. Does not initialize.
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const frontend_ctx_driver_t *frontend_ctx_init_first(void); // Finds first suitable driver and initializes.
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95
frontend/platform/platform_apple.c
Normal file
95
frontend/platform/platform_apple.c
Normal file
@ -0,0 +1,95 @@
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/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2013 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2013 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <dispatch/dispatch.h>
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#include <pthread.h>
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#include "../apple/RetroArch/rarch_wrapper.h"
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#include <stdint.h>
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#include "../../boolean.h"
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#include <stddef.h>
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#include <string.h>
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static pthread_mutex_t apple_event_queue_lock = PTHREAD_MUTEX_INITIALIZER;
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static struct
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{
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void (*function)(void*);
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void* userdata;
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} apple_event_queue[16];
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static uint32_t apple_event_queue_size;
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void apple_frontend_post_event(void (*fn)(void*), void* userdata)
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{
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pthread_mutex_lock(&apple_event_queue_lock);
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if (apple_event_queue_size < 16)
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{
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apple_event_queue[apple_event_queue_size].function = fn;
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apple_event_queue[apple_event_queue_size].userdata = userdata;
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apple_event_queue_size ++;
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}
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pthread_mutex_unlock(&apple_event_queue_lock);
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}
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static void apple_free_main_wrap(struct rarch_main_wrap* wrap)
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{
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if (wrap)
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{
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free((char*)wrap->libretro_path);
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free((char*)wrap->rom_path);
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free((char*)wrap->sram_path);
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free((char*)wrap->state_path);
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free((char*)wrap->config_path);
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}
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free(wrap);
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}
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static void process_events(void)
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{
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pthread_mutex_lock(&apple_event_queue_lock);
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for (int i = 0; i < apple_event_queue_size; i ++)
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apple_event_queue[i].function(apple_event_queue[i].userdata);
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apple_event_queue_size = 0;
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pthread_mutex_unlock(&apple_event_queue_lock);
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}
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static void system_shutdown(bool force)
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{
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/* force set to true makes it display the 'Failed to load game' message. */
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if (force)
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dispatch_async_f(dispatch_get_main_queue(), (void*)1, apple_rarch_exited);
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else
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dispatch_async_f(dispatch_get_main_queue(), 0, apple_rarch_exited);
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}
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const frontend_ctx_driver_t frontend_ctx_apple = {
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NULL, /* get_environment_settings */
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NULL, /* init */
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NULL, /* deinit */
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NULL, /* exitspawn */
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NULL, /* process_args */
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process_events, /* process_events */
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NULL, /* exec */
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system_shutdown, /* shutdown */
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"apple",
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};
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@ -458,6 +458,8 @@ FRONTEND
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#include "../frontend/platform/platform_psp.c"
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#elif defined(__QNX__)
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#include "../frontend/platform/platform_qnx.c"
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#elif defined(OSX) || defined(IOS)
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#include "../frontend/platform/platform_apple.c"
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#endif
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/*============================================================
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