Add platform_apple.c frontend driver

This commit is contained in:
twinaphex 2013-07-27 17:40:21 +02:00
parent a9dd629fe6
commit ac8f57e679
5 changed files with 109 additions and 72 deletions

View File

@ -21,12 +21,6 @@
#include "frontend_context.h"
frontend_ctx_driver_t *frontend_ctx;
#if defined(__APPLE__)
#include <dispatch/dispatch.h>
#include <pthread.h>
#include "../apple/RetroArch/rarch_wrapper.h"
#endif
#if defined(HAVE_RGUI) || defined(HAVE_RMENU) || defined(HAVE_RMENU_XUI)
#define HAVE_MENU
#else
@ -146,56 +140,6 @@ static void rarch_get_environment(int argc, char *argv[])
}
#if defined(__APPLE__)
static pthread_mutex_t apple_event_queue_lock = PTHREAD_MUTEX_INITIALIZER;
static struct
{
void (*function)(void*);
void* userdata;
} apple_event_queue[16];
static uint32_t apple_event_queue_size;
void apple_frontend_post_event(void (*fn)(void*), void* userdata)
{
pthread_mutex_lock(&apple_event_queue_lock);
if (apple_event_queue_size < 16)
{
apple_event_queue[apple_event_queue_size].function = fn;
apple_event_queue[apple_event_queue_size].userdata = userdata;
apple_event_queue_size ++;
}
pthread_mutex_unlock(&apple_event_queue_lock);
}
static void apple_free_main_wrap(struct rarch_main_wrap* wrap)
{
if (wrap)
{
free((char*)wrap->libretro_path);
free((char*)wrap->rom_path);
free((char*)wrap->sram_path);
free((char*)wrap->state_path);
free((char*)wrap->config_path);
}
free(wrap);
}
static void process_events(void)
{
pthread_mutex_lock(&apple_event_queue_lock);
for (int i = 0; i < apple_event_queue_size; i ++)
apple_event_queue[i].function(apple_event_queue[i].userdata);
apple_event_queue_size = 0;
pthread_mutex_unlock(&apple_event_queue_lock);
}
void* rarch_main(void* args)
#else
int rarch_main(int argc, char *argv[])
@ -273,11 +217,9 @@ int rarch_main(int argc, char *argv[])
#if defined(RARCH_CONSOLE) || defined(__QNX__)
g_extern.lifecycle_mode_state |= (1ULL << MODE_MENU);
#else
#if defined(__APPLE__)
// This needs to be here to tell the GUI thread that the emulator loop has stopped,
// the (void*)1 makes it display the 'Failed to load game' message.
dispatch_async_f(dispatch_get_main_queue(), (void*)1, apple_rarch_exited);
#endif
if (frontend_ctx && frontend_ctx->shutdown)
frontend_ctx->shutdown(true);
return 1;
#endif
}
@ -294,9 +236,8 @@ int rarch_main(int argc, char *argv[])
while ((g_extern.is_paused && !g_extern.is_oneshot) ? rarch_main_idle_iterate() : rarch_main_iterate())
{
#if defined(__APPLE__)
process_events();
#endif
if (frontend_ctx && frontend_ctx->process_events)
frontend_ctx->process_events();
if (!(g_extern.lifecycle_mode_state & (1ULL << MODE_GAME)))
break;
@ -314,9 +255,8 @@ int rarch_main(int argc, char *argv[])
while (!g_extern.system.shutdown && menu_iterate())
{
#if defined(__APPLE__)
process_events();
#endif
if (frontend_ctx && frontend_ctx->process_events)
frontend_ctx->process_events();
if (!(g_extern.lifecycle_mode_state & (1ULL << MODE_MENU)))
break;
@ -382,11 +322,7 @@ int rarch_main(int argc, char *argv[])
rarch_main_clear_state();
if (frontend_ctx && frontend_ctx->shutdown)
frontend_ctx->shutdown(true);
#if defined(__APPLE__)
dispatch_async_f(dispatch_get_main_queue(), 0, apple_rarch_exited);
#endif
frontend_ctx->shutdown(false);
return 0;
}

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@ -33,6 +33,9 @@ static const frontend_ctx_driver_t *frontend_ctx_drivers[] = {
#if defined(__QNX__)
&frontend_ctx_qnx,
#endif
#if defined(IOS) || defined(OSX)
&frontend_ctx_apple,
#endif
};
const frontend_ctx_driver_t *frontend_ctx_find_driver(const char *ident)

View File

@ -50,6 +50,7 @@ extern const frontend_ctx_driver_t frontend_ctx_gx;
extern const frontend_ctx_driver_t frontend_ctx_ps3;
extern const frontend_ctx_driver_t frontend_ctx_xdk;
extern const frontend_ctx_driver_t frontend_ctx_qnx;
extern const frontend_ctx_driver_t frontend_ctx_apple;
const frontend_ctx_driver_t *frontend_ctx_find_driver(const char *ident); // Finds driver with ident. Does not initialize.
const frontend_ctx_driver_t *frontend_ctx_init_first(void); // Finds first suitable driver and initializes.

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@ -0,0 +1,95 @@
/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2013 - Hans-Kristian Arntzen
* Copyright (C) 2011-2013 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <dispatch/dispatch.h>
#include <pthread.h>
#include "../apple/RetroArch/rarch_wrapper.h"
#include <stdint.h>
#include "../../boolean.h"
#include <stddef.h>
#include <string.h>
static pthread_mutex_t apple_event_queue_lock = PTHREAD_MUTEX_INITIALIZER;
static struct
{
void (*function)(void*);
void* userdata;
} apple_event_queue[16];
static uint32_t apple_event_queue_size;
void apple_frontend_post_event(void (*fn)(void*), void* userdata)
{
pthread_mutex_lock(&apple_event_queue_lock);
if (apple_event_queue_size < 16)
{
apple_event_queue[apple_event_queue_size].function = fn;
apple_event_queue[apple_event_queue_size].userdata = userdata;
apple_event_queue_size ++;
}
pthread_mutex_unlock(&apple_event_queue_lock);
}
static void apple_free_main_wrap(struct rarch_main_wrap* wrap)
{
if (wrap)
{
free((char*)wrap->libretro_path);
free((char*)wrap->rom_path);
free((char*)wrap->sram_path);
free((char*)wrap->state_path);
free((char*)wrap->config_path);
}
free(wrap);
}
static void process_events(void)
{
pthread_mutex_lock(&apple_event_queue_lock);
for (int i = 0; i < apple_event_queue_size; i ++)
apple_event_queue[i].function(apple_event_queue[i].userdata);
apple_event_queue_size = 0;
pthread_mutex_unlock(&apple_event_queue_lock);
}
static void system_shutdown(bool force)
{
/* force set to true makes it display the 'Failed to load game' message. */
if (force)
dispatch_async_f(dispatch_get_main_queue(), (void*)1, apple_rarch_exited);
else
dispatch_async_f(dispatch_get_main_queue(), 0, apple_rarch_exited);
}
const frontend_ctx_driver_t frontend_ctx_apple = {
NULL, /* get_environment_settings */
NULL, /* init */
NULL, /* deinit */
NULL, /* exitspawn */
NULL, /* process_args */
process_events, /* process_events */
NULL, /* exec */
system_shutdown, /* shutdown */
"apple",
};

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@ -458,6 +458,8 @@ FRONTEND
#include "../frontend/platform/platform_psp.c"
#elif defined(__QNX__)
#include "../frontend/platform/platform_qnx.c"
#elif defined(OSX) || defined(IOS)
#include "../frontend/platform/platform_apple.c"
#endif
/*============================================================