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Forgot to commit null drivers ...
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74
audio/null.c
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74
audio/null.c
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/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "../general.h"
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#include "../driver.h"
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static void *null_audio_init(const char *device, unsigned rate, unsigned latency)
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{
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(void)device;
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(void)rate;
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(void)latency;
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return (void*)-1;
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}
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static void null_audio_free(void *data)
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{
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(void)data;
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}
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static ssize_t null_audio_write(void *data, const void *buf, size_t size)
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{
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(void)data;
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(void)buf;
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return size;
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}
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static bool null_audio_stop(void *data)
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{
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(void)data;
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return true;
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}
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static bool null_audio_start(void *data)
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{
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(void)data;
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return true;
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}
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static void null_audio_set_nonblock_state(void *data, bool state)
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{
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(void)data;
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(void)state;
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}
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static bool null_audio_use_float(void *data)
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{
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(void)data;
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return true;
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}
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const audio_driver_t audio_null = {
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null_audio_init,
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null_audio_write,
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null_audio_stop,
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null_audio_start,
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null_audio_set_nonblock_state,
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null_audio_free,
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null_audio_use_float,
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"null",
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};
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75
gfx/null.c
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75
gfx/null.c
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@ -0,0 +1,75 @@
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/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "../general.h"
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#include "../driver.h"
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static void *null_gfx_init(const video_info_t *video,
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const input_driver_t **input, void **input_data)
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{
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*input = NULL;
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*input_data = NULL;
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(void)video;
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return (void*)-1;
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}
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static bool null_gfx_frame(void *data, const void *frame,
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unsigned width, unsigned height, unsigned pitch, const char *msg)
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{
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(void)data;
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(void)frame;
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(void)width;
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(void)height;
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(void)pitch;
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(void)msg;
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return true;
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}
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static void null_gfx_set_nonblock_state(void *data, bool toggle)
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{
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(void)data;
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(void)toggle;
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}
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static bool null_gfx_alive(void *data)
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{
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(void)data;
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return true;
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}
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static bool null_gfx_focus(void *data)
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{
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(void)data;
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return true;
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}
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static void null_gfx_free(void *data)
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{
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(void)data;
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}
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const video_driver_t video_null = {
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null_gfx_init,
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null_gfx_frame,
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null_gfx_set_nonblock_state,
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null_gfx_alive,
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null_gfx_focus,
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NULL,
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null_gfx_free,
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"null",
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};
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62
input/null.c
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62
input/null.c
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@ -0,0 +1,62 @@
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/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "../general.h"
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#include "../driver.h"
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static void *null_input_init(void)
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{
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return (void*)-1;
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}
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static void null_input_poll(void *data)
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{
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(void)data;
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}
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static int16_t null_input_state(void *data, const struct snes_keybind **snes_keybinds, unsigned port, unsigned device, unsigned index, unsigned id)
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{
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(void)data;
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(void)snes_keybinds;
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(void)port;
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(void)device;
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(void)index;
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(void)id;
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return 0;
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}
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static bool null_input_key_pressed(void *data, int key)
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{
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(void)data;
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(void)key;
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return false;
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}
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static void null_input_free(void *data)
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{
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(void)data;
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}
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const input_driver_t input_null = {
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null_input_init,
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null_input_poll,
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null_input_state,
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null_input_key_pressed,
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null_input_free,
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"null",
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};
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