(qnx_input.c) Cleanups

This commit is contained in:
twinaphex 2015-04-03 00:57:41 +02:00
parent e1f7097341
commit ae922a9593

View File

@ -31,26 +31,27 @@
#define MAX_TOUCH 4
#endif
typedef struct {
typedef struct
{
#ifdef HAVE_BB10
screen_device_t handle;
screen_device_t handle;
#endif
int type;
int analogCount;
int buttonCount;
char id[64];
char vid[64];
char pid[64];
int type;
int analogCount;
int buttonCount;
char id[64];
char vid[64];
char pid[64];
int device;
int port;
int index;
int device;
int port;
int index;
// Current state.
int buttons;
int analog0[3];
int analog1[3];
} input_device_t;
/* Current state. */
int buttons;
int analog0[3];
int analog1[3];
} qnx_input_device_t;
struct input_pointer
{
@ -72,30 +73,49 @@ typedef struct qnx_input
* active index in pointer array.
* Saves us from searching through pointer array when polling state.
*/
input_device_t *port_device[MAX_PADS];
input_device_t devices[MAX_PADS];
qnx_input_device_t *port_device[MAX_PADS];
qnx_input_device_t devices[MAX_PADS];
const rarch_joypad_driver_t *joypad;
int16_t analog_state[MAX_PADS][2][2];
uint64_t pad_state[MAX_PADS];
} qnx_input_t;
static void qnx_input_autodetect_gamepad(void *data,
input_device_t* controller, int port);
static void qnx_init_controller(qnx_input_t *qnx, qnx_input_device_t* controller)
{
if (!qnx)
return;
static void handle_device(void *data,
input_device_t* controller);
/* Initialize controller values. */
#ifdef HAVE_BB10
controller->handle = 0;
#endif
controller->type = 0;
controller->analogCount = 0;
controller->buttonCount = 0;
controller->buttons = 0;
controller->analog0[0] = 0;
controller->analog0[1] = 0;
controller->analog0[2] = 0;
controller->analog1[0] = 0;
controller->analog1[1] = 0;
controller->analog1[2] = 0;
controller->port = -1;
controller->device = -1;
controller->index = -1;
memset(controller->id, 0, sizeof(controller->id));
}
#ifdef HAVE_BB10
static void process_gamepad_event(void *data,
static void process_gamepad_event(qnx_input_t *qnx,
screen_event_t screen_event, int type)
{
int i;
screen_device_t device;
input_device_t* controller = NULL;
qnx_input_t *qnx = (qnx_input_t*)data;
qnx_input_device_t* controller = NULL;
settings_t *settings = config_get_ptr();
global_t *global = global_get_ptr();
uint64_t *state_cur = NULL;
uint64_t *state_cur = NULL;
(void)type;
@ -106,7 +126,7 @@ static void process_gamepad_event(void *data,
{
if (device == qnx->devices[i].handle)
{
controller = (input_device_t*)&qnx->devices[i];
controller = (qnx_input_device_t*)&qnx->devices[i];
break;
}
}
@ -118,7 +138,7 @@ static void process_gamepad_event(void *data,
screen_get_event_property_iv(screen_event,
SCREEN_PROPERTY_BUTTONS, &controller->buttons);
state_cur = (uint64_t*)&qnx->pad_state[controller->port];
state_cur = (uint64_t*)&qnx->pad_state[controller->port];
*state_cur = 0;
for (i = 0; i < 20; i++)
@ -140,142 +160,10 @@ static void process_gamepad_event(void *data,
global->lifecycle_state ^= (1ULL << RARCH_MENU_TOGGLE);
}
static void handle_device(void *data, input_device_t* controller)
{
int device;
qnx_input_t *qnx = (qnx_input_t*)data;
(void)device;
if (!qnx)
return;
/* Query libscreen for information about this device. */
screen_get_device_property_iv(controller->handle,
SCREEN_PROPERTY_TYPE, &controller->type);
screen_get_device_property_cv(controller->handle,
SCREEN_PROPERTY_ID_STRING, sizeof(controller->id), controller->id);
screen_get_device_property_cv(controller->handle,
SCREEN_PROPERTY_VENDOR, sizeof(controller->id), controller->vid);
screen_get_device_property_cv(controller->handle,
SCREEN_PROPERTY_PRODUCT, sizeof(controller->id), controller->pid);
if (controller->type == SCREEN_EVENT_GAMEPAD ||
controller->type == SCREEN_EVENT_JOYSTICK)
{
screen_get_device_property_iv(controller->handle,
SCREEN_PROPERTY_BUTTON_COUNT, &controller->buttonCount);
/* Check for the existence of analog sticks. */
if (!screen_get_device_property_iv(controller->handle,
SCREEN_PROPERTY_ANALOG0, controller->analog0))
++controller->analogCount;
if (!screen_get_device_property_iv(controller->handle,
SCREEN_PROPERTY_ANALOG1, controller->analog1))
++controller->analogCount;
}
/* Screen service will map supported controllers,
* we still might need to adjust. */
qnx_input_autodetect_gamepad(qnx, controller, controller->port);
if (controller->type == SCREEN_EVENT_GAMEPAD)
RARCH_LOG("Gamepad Device Connected:\n");
else if (controller->type == SCREEN_EVENT_JOYSTICK)
RARCH_LOG("Joystick Device Connected:\n");
else if (controller->type == SCREEN_EVENT_KEYBOARD)
RARCH_LOG("Keyboard Device Connected:\n");
RARCH_LOG("\tID: %s\n", controller->id);
RARCH_LOG("\tVendor ID: %s\n", controller->vid);
RARCH_LOG("\tProduct ID: %s\n", controller->pid);
RARCH_LOG("\tButton Count: %d\n", controller->buttonCount);
RARCH_LOG("\tAnalog Count: %d\n", controller->analogCount);
}
extern screen_context_t screen_ctx;
static void discoverControllers(void *data)
{
/* Get an array of all available devices. */
int deviceCount;
unsigned i;
screen_event_t *event;
qnx_input_t *qnx = (qnx_input_t*)data;
(void)event;
screen_get_context_property_iv(screen_ctx,
SCREEN_PROPERTY_DEVICE_COUNT, &deviceCount);
screen_device_t* devices_found = (screen_device_t*)
calloc(deviceCount, sizeof(screen_device_t));
screen_get_context_property_pv(screen_ctx,
SCREEN_PROPERTY_DEVICES, (void**)devices_found);
/* Scan the list for gamepad and joystick devices. */
for(i = 0; i < qnx->pads_connected; ++i)
initController(qnx, &qnx->devices[i]);
qnx->pads_connected = 0;
for (i = 0; i < deviceCount; i++)
{
int type;
screen_get_device_property_iv(
devices_found[i], SCREEN_PROPERTY_TYPE, &type);
if (
type == SCREEN_EVENT_GAMEPAD ||
type == SCREEN_EVENT_JOYSTICK ||
type == SCREEN_EVENT_KEYBOARD)
{
qnx->devices[qnx->pads_connected].handle = devices_found[i];
qnx->devices[qnx->pads_connected].index = qnx->pads_connected;
handle_device(qnx, &qnx->devices[qnx->pads_connected]);
if (qnx->pads_connected == MAX_PADS)
break;
}
}
free(devices_found);
}
#endif
static void initController(void *data, input_device_t* controller)
{
qnx_input_t *qnx = (qnx_input_t*)data;
if (qnx)
{
/* Initialize controller values. */
#ifdef HAVE_BB10
controller->handle = 0;
#endif
controller->type = 0;
controller->analogCount = 0;
controller->buttonCount = 0;
controller->buttons = 0;
controller->analog0[0] = 0;
controller->analog0[1] = 0;
controller->analog0[2] = 0;
controller->analog1[0] = 0;
controller->analog1[1] = 0;
controller->analog1[2] = 0;
controller->port = -1;
controller->device = -1;
controller->index = -1;
memset(controller->id, 0, sizeof(controller->id));
}
}
static void qnx_input_autodetect_gamepad(void *data,
input_device_t* controller, int port)
static void qnx_input_autodetect_gamepad(qnx_input_t *qnx,
qnx_input_device_t* controller, int port)
{
char name_buf[256];
qnx_input_t *qnx = (qnx_input_t*)data;
settings_t *settings = config_get_ptr();
if (!qnx)
@ -325,23 +213,116 @@ static void qnx_input_autodetect_gamepad(void *data,
}
}
static void process_keyboard_event(void *data,
static void qnx_handle_device(qnx_input_t *qnx,
qnx_input_device_t* controller)
{
if (!qnx)
return;
/* Query libscreen for information about this device. */
screen_get_device_property_iv(controller->handle,
SCREEN_PROPERTY_TYPE, &controller->type);
screen_get_device_property_cv(controller->handle,
SCREEN_PROPERTY_ID_STRING, sizeof(controller->id), controller->id);
screen_get_device_property_cv(controller->handle,
SCREEN_PROPERTY_VENDOR, sizeof(controller->id), controller->vid);
screen_get_device_property_cv(controller->handle,
SCREEN_PROPERTY_PRODUCT, sizeof(controller->id), controller->pid);
if (controller->type == SCREEN_EVENT_GAMEPAD ||
controller->type == SCREEN_EVENT_JOYSTICK)
{
screen_get_device_property_iv(controller->handle,
SCREEN_PROPERTY_BUTTON_COUNT, &controller->buttonCount);
/* Check for the existence of analog sticks. */
if (!screen_get_device_property_iv(controller->handle,
SCREEN_PROPERTY_ANALOG0, controller->analog0))
++controller->analogCount;
if (!screen_get_device_property_iv(controller->handle,
SCREEN_PROPERTY_ANALOG1, controller->analog1))
++controller->analogCount;
}
/* Screen service will map supported controllers,
* we still might need to adjust. */
qnx_input_autodetect_gamepad(qnx, controller, controller->port);
if (controller->type == SCREEN_EVENT_GAMEPAD)
RARCH_LOG("Gamepad Device Connected:\n");
else if (controller->type == SCREEN_EVENT_JOYSTICK)
RARCH_LOG("Joystick Device Connected:\n");
else if (controller->type == SCREEN_EVENT_KEYBOARD)
RARCH_LOG("Keyboard Device Connected:\n");
RARCH_LOG("\tID: %s\n", controller->id);
RARCH_LOG("\tVendor ID: %s\n", controller->vid);
RARCH_LOG("\tProduct ID: %s\n", controller->pid);
RARCH_LOG("\tButton Count: %d\n", controller->buttonCount);
RARCH_LOG("\tAnalog Count: %d\n", controller->analogCount);
}
extern screen_context_t screen_ctx;
/* Find currently connected gamepads. */
static void qnx_discover_controllers(qnx_input_t *qnx)
{
/* Get an array of all available devices. */
int deviceCount;
unsigned i;
screen_get_context_property_iv(screen_ctx,
SCREEN_PROPERTY_DEVICE_COUNT, &deviceCount);
screen_device_t* devices_found = (screen_device_t*)
calloc(deviceCount, sizeof(screen_device_t));
screen_get_context_property_pv(screen_ctx,
SCREEN_PROPERTY_DEVICES, (void**)devices_found);
/* Scan the list for gamepad and joystick devices. */
for(i = 0; i < qnx->pads_connected; ++i)
qnx_init_controller(qnx, &qnx->devices[i]);
qnx->pads_connected = 0;
for (i = 0; i < deviceCount; i++)
{
int type;
screen_get_device_property_iv(
devices_found[i], SCREEN_PROPERTY_TYPE, &type);
if (
type == SCREEN_EVENT_GAMEPAD ||
type == SCREEN_EVENT_JOYSTICK ||
type == SCREEN_EVENT_KEYBOARD)
{
qnx->devices[qnx->pads_connected].handle = devices_found[i];
qnx->devices[qnx->pads_connected].index = qnx->pads_connected;
qnx_handle_device(qnx, &qnx->devices[qnx->pads_connected]);
if (qnx->pads_connected == MAX_PADS)
break;
}
}
free(devices_found);
}
#endif
static void qnx_process_keyboard_event(
qnx_input_t *qnx,
screen_event_t event, int type)
{
input_device_t* controller = NULL;
int i, b, sym, modifiers, flags, scan, cap;
qnx_input_t *qnx = (qnx_input_t*)data;
qnx_input_device_t* controller = NULL;
settings_t *settings = config_get_ptr();
global_t *global = global_get_ptr();
(void)type;
i = 0;
sym = 0;
modifiers = 0;
flags = 0;
scan = 0;
cap = 0;
int i = 0;
int sym = 0;
int modifiers = 0;
int flags = 0;
int scan = 0;
int cap = 0;
uint64_t *state_cur = NULL;
/* Get Keyboard state. */
screen_get_event_property_iv(event,
@ -366,7 +347,7 @@ static void process_keyboard_event(void *data,
{
if (device == qnx->devices[i].handle)
{
controller = (input_device_t*)&qnx->devices[i];
controller = (qnx_input_device_t*)&qnx->devices[i];
break;
}
}
@ -374,13 +355,13 @@ static void process_keyboard_event(void *data,
if (!controller)
return;
#else
controller = (input_device_t*)&qnx->devices[0];
controller = (qnx_input_device_t*)&qnx->devices[0];
#endif
if(controller->port == -1)
return;
uint64_t *state_cur = &qnx->pad_state[controller->port];
state_cur = &qnx->pad_state[controller->port];
*state_cur = 0;
for (b = 0; b < RARCH_FIRST_CUSTOM_BIND; ++b)
@ -409,11 +390,11 @@ static void process_keyboard_event(void *data,
}
}
static void process_touch_event(void *data, screen_event_t event, int type)
static void qnx_process_touch_event(
qnx_input_t *qnx, screen_event_t event, int type)
{
int contact_id, pos[2];
unsigned i, j;
qnx_input_t *qnx = (qnx_input_t*)data;
screen_get_event_property_iv(event,
SCREEN_PROPERTY_TOUCH_ID, (int*)&contact_id);
@ -430,8 +411,8 @@ static void process_touch_event(void *data, screen_event_t event, int type)
{
qnx->pointer[i].contact_id = contact_id;
input_translate_coord_viewport(pos[0], pos[1],
&qnx->pointer[i].x, &qnx->pointer[i].y,
&qnx->pointer[i].full_x, &qnx->pointer[i].full_y);
&qnx->pointer[i].x, &qnx->pointer[i].y,
&qnx->pointer[i].full_x, &qnx->pointer[i].full_y);
/* Add this pointer to the map to signal it's valid. */
qnx->pointer[i].map = qnx->pointer_count;
@ -463,9 +444,9 @@ static void process_touch_event(void *data, screen_event_t event, int type)
qnx->touch_map[qnx->pointer[i].map] = -1;
for(j = qnx->pointer[i].map; j < qnx->pointer_count; ++j)
{
qnx->touch_map[j] = qnx->touch_map[j+1];
qnx->pointer[qnx->touch_map[j+1]].map = j;
qnx->touch_map[j+1] = -1;
qnx->touch_map[j] = qnx->touch_map[j+1];
qnx->pointer[qnx->touch_map[j+1]].map = j;
qnx->touch_map[j+1] = -1;
}
qnx->pointer_count--;
break;
@ -519,12 +500,11 @@ static void process_touch_event(void *data, screen_event_t event, int type)
}
}
static void handle_screen_event(void *data, bps_event_t *event)
static void qnx_handle_screen_event(qnx_input_t *qnx, bps_event_t *event)
{
int type;
qnx_input_t *qnx = (qnx_input_t*)data;
screen_event_t screen_event = screen_event_get_event(event);
screen_get_event_property_iv(screen_event, SCREEN_PROPERTY_TYPE, &type);
switch(type)
@ -532,15 +512,15 @@ static void handle_screen_event(void *data, bps_event_t *event)
case SCREEN_EVENT_MTOUCH_TOUCH:
case SCREEN_EVENT_MTOUCH_RELEASE:
case SCREEN_EVENT_MTOUCH_MOVE:
process_touch_event(data, screen_event, type);
qnx_process_touch_event(qnx, screen_event, type);
break;
case SCREEN_EVENT_KEYBOARD:
process_keyboard_event(data, screen_event, type);
qnx_process_keyboard_event(qnx, screen_event, type);
break;
#ifdef HAVE_BB10
case SCREEN_EVENT_GAMEPAD:
case SCREEN_EVENT_JOYSTICK:
process_gamepad_event(data, screen_event, type);
process_gamepad_event(qnx, screen_event, type);
break;
case SCREEN_EVENT_DEVICE:
{
@ -557,10 +537,11 @@ static void handle_screen_event(void *data, bps_event_t *event)
screen_get_device_property_iv(device,
SCREEN_PROPERTY_TYPE, &type);
if (attached && (
type == SCREEN_EVENT_GAMEPAD ||
type == SCREEN_EVENT_JOYSTICK ||
type == SCREEN_EVENT_KEYBOARD)
if (attached &&
(
type == SCREEN_EVENT_GAMEPAD ||
type == SCREEN_EVENT_JOYSTICK ||
type == SCREEN_EVENT_KEYBOARD)
)
{
for (i = 0; i < MAX_PADS; ++i)
@ -568,7 +549,7 @@ static void handle_screen_event(void *data, bps_event_t *event)
if (!qnx->devices[i].handle)
{
qnx->devices[i].handle = device;
handle_device(data, &qnx->devices[i]);
qnx_handle_device(qnx, &qnx->devices[i]);
break;
}
}
@ -581,7 +562,7 @@ static void handle_screen_event(void *data, bps_event_t *event)
{
RARCH_LOG("Device %s: Disconnected.\n",
qnx->devices[i].id);
initController(data, &qnx->devices[i]);
qnx_init_controller(qnx, &qnx->devices[i]);
break;
}
}
@ -594,14 +575,14 @@ static void handle_screen_event(void *data, bps_event_t *event)
}
}
static void handle_navigator_event(void *data, bps_event_t *event)
static void qnx_handle_navigator_event(
qnx_input_t *qnx, bps_event_t *event)
{
int rc;
navigator_window_state_t state;
bps_event_t *event_pause = NULL;
global_t *global = global_get_ptr();
(void)data;
(void)rc;
switch (bps_event_get_code(event))
@ -651,7 +632,8 @@ static void *qnx_input_init(void)
{
int i;
settings_t *settings = config_get_ptr();
qnx_input_t *qnx = (qnx_input_t*)calloc(1, sizeof(*qnx));
qnx_input_t *qnx = (qnx_input_t*)calloc(1, sizeof(*qnx));
if (!qnx)
return NULL;
@ -661,17 +643,17 @@ static void *qnx_input_init(void)
qnx->touch_map[i] = -1;
}
qnx->joypad = input_joypad_init_driver(settings->input.joypad_driver);
qnx->joypad = input_joypad_init_driver(
settings->input.joypad_driver);
for (i = 0; i < MAX_PADS; ++i)
{
initController(qnx, &qnx->devices[i]);
qnx_init_controller(qnx, &qnx->devices[i]);
qnx->port_device[i] = 0;
}
#ifdef HAVE_BB10
/* Find currently connected gamepads. */
discoverControllers(qnx);
qnx_discover_controllers(qnx);
#else
/* Initialize Playbook keyboard. */
strlcpy(qnx->devices[0].id, "0A5C-8502",
@ -685,10 +667,9 @@ static void *qnx_input_init(void)
static void qnx_input_poll(void *data)
{
int rc, domain;
global_t *global = global_get_ptr();
qnx_input_t *qnx = (qnx_input_t*)data;
(void)data;
global->lifecycle_state &= ~(1ULL << RARCH_MENU_TOGGLE);
/* Request and process all available BPS events. */
@ -696,19 +677,20 @@ static void qnx_input_poll(void *data)
while(true)
{
bps_event_t *event = NULL;
rc = bps_get_event(&event, 0);
int rc = bps_get_event(&event, 0);
if(rc == BPS_SUCCESS)
{
if (event)
{
domain = bps_event_get_domain(event);
if (domain == navigator_get_domain())
handle_navigator_event(data, event);
else if (domain == screen_get_domain())
handle_screen_event(data, event);
}
else
int domain;
if (!event)
break;
domain = bps_event_get_domain(event);
if (domain == navigator_get_domain())
qnx_handle_navigator_event(qnx, event);
else if (domain == screen_get_domain())
qnx_handle_screen_event(qnx, event);
}
}
}