(GLX) 80-char width limit style nits

This commit is contained in:
twinaphex 2016-02-14 16:34:31 +01:00
parent e842ebbfc4
commit b0995e6eee

View File

@ -101,7 +101,8 @@ static void ctx_glx_destroy_resources(gfx_ctx_glx_data_t *glx)
glx->g_should_reset_mode = false;
}
if (!video_driver_ctl(RARCH_DISPLAY_CTL_IS_VIDEO_CACHE_CONTEXT, NULL) && g_x11_dpy)
if (!video_driver_ctl(RARCH_DISPLAY_CTL_IS_VIDEO_CACHE_CONTEXT, NULL)
&& g_x11_dpy)
{
XCloseDisplay(g_x11_dpy);
g_x11_dpy = NULL;
@ -186,7 +187,8 @@ static void *gfx_ctx_glx_init(void *data)
};
int nelements, major, minor;
GLXFBConfig *fbcs = NULL;
gfx_ctx_glx_data_t *glx = (gfx_ctx_glx_data_t*)calloc(1, sizeof(gfx_ctx_glx_data_t));
gfx_ctx_glx_data_t *glx = (gfx_ctx_glx_data_t*)
calloc(1, sizeof(gfx_ctx_glx_data_t));
#ifndef GL_DEBUG
const struct retro_hw_render_callback *hw_render =
(const struct retro_hw_render_callback*)video_driver_callback();
@ -206,7 +208,8 @@ static void *gfx_ctx_glx_init(void *data)
if ((major * 1000 + minor) < 1003)
goto error;
glx_create_context_attribs = (PFNGLXCREATECONTEXTATTRIBSARBPROC)glXGetProcAddress((const GLubyte*)"glXCreateContextAttribsARB");
glx_create_context_attribs = (PFNGLXCREATECONTEXTATTRIBSARBPROC)
glXGetProcAddress((const GLubyte*)"glXCreateContextAttribsARB");
#ifdef GL_DEBUG
glx->g_debug = true;
@ -324,7 +327,8 @@ static bool gfx_ctx_glx_set_video_mode(void *data,
g_x11_win = XCreateWindow(g_x11_dpy, RootWindow(g_x11_dpy, vi->screen),
x_off, y_off, width, height, 0,
vi->depth, InputOutput, vi->visual,
CWBorderPixel | CWColormap | CWEventMask | (true_full ? CWOverrideRedirect : 0), &swa);
CWBorderPixel | CWColormap | CWEventMask |
(true_full ? CWOverrideRedirect : 0), &swa);
XSetWindowBackground(g_x11_dpy, g_x11_win, 0);
glx->g_glx_win = glXCreateWindow(g_x11_dpy, glx->g_fbc, g_x11_win, 0);
@ -339,11 +343,16 @@ static bool gfx_ctx_glx_set_video_mode(void *data,
RARCH_LOG("[GLX]: Using true fullscreen.\n");
XMapRaised(g_x11_dpy, g_x11_win);
}
else if (fullscreen) /* We attempted true fullscreen, but failed. Attempt using windowed fullscreen. */
else if (fullscreen)
{
/* We attempted true fullscreen, but failed.
* Attempt using windowed fullscreen. */
XMapRaised(g_x11_dpy, g_x11_win);
RARCH_LOG("[GLX]: Using windowed fullscreen.\n");
/* We have to move the window to the screen we want to go fullscreen on first.
/* We have to move the window to the screen we want
* to go fullscreen on first.
* x_off and y_off usually get ignored in XCreateWindow().
*/
x11_move_window(g_x11_dpy, g_x11_win, x_off, y_off, width, height);
@ -352,7 +361,8 @@ static bool gfx_ctx_glx_set_video_mode(void *data,
else
{
XMapWindow(g_x11_dpy, g_x11_win);
/* If we want to map the window on a different screen, we'll have to do it by force.
/* If we want to map the window on a different screen,
* we'll have to do it by force.
* Otherwise, we should try to let the window manager sort it out.
* x_off and y_off usually get ignored in XCreateWindow(). */
if (g_x11_screen)
@ -378,7 +388,8 @@ static bool gfx_ctx_glx_set_video_mode(void *data,
if (glx->g_core_es_core)
{
/* Technically, we don't have core/compat until 3.2.
* Version 3.1 is either compat or not depending on GL_ARB_compatibility.
* Version 3.1 is either compat or not depending on
* GL_ARB_compatibility.
*/
*aptr++ = GLX_CONTEXT_PROFILE_MASK_ARB;
#ifdef HAVE_OPENGLES2
@ -396,21 +407,27 @@ static bool gfx_ctx_glx_set_video_mode(void *data,
}
*aptr = None;
glx->g_ctx = glx_create_context_attribs(g_x11_dpy, glx->g_fbc, NULL, True, attribs);
glx->g_ctx = glx_create_context_attribs(g_x11_dpy,
glx->g_fbc, NULL, True, attribs);
if (glx->g_use_hw_ctx)
{
RARCH_LOG("[GLX]: Creating shared HW context.\n");
glx->g_hw_ctx = glx_create_context_attribs(g_x11_dpy, glx->g_fbc, glx->g_ctx, True, attribs);
glx->g_hw_ctx = glx_create_context_attribs(g_x11_dpy,
glx->g_fbc, glx->g_ctx, True, attribs);
if (!glx->g_hw_ctx)
RARCH_ERR("[GLX]: Failed to create new shared context.\n");
}
}
else
{
glx->g_ctx = glXCreateNewContext(g_x11_dpy, glx->g_fbc, GLX_RGBA_TYPE, 0, True);
glx->g_ctx = glXCreateNewContext(g_x11_dpy, glx->g_fbc,
GLX_RGBA_TYPE, 0, True);
if (glx->g_use_hw_ctx)
{
glx->g_hw_ctx = glXCreateNewContext(g_x11_dpy, glx->g_fbc, GLX_RGBA_TYPE, glx->g_ctx, True);
glx->g_hw_ctx = glXCreateNewContext(g_x11_dpy, glx->g_fbc,
GLX_RGBA_TYPE, glx->g_ctx, True);
if (!glx->g_hw_ctx)
RARCH_ERR("[GLX]: Failed to create new shared context.\n");
}
@ -428,7 +445,8 @@ static bool gfx_ctx_glx_set_video_mode(void *data,
RARCH_LOG("[GLX]: Using cached GL context.\n");
}
glXMakeContextCurrent(g_x11_dpy, glx->g_glx_win, glx->g_glx_win, glx->g_ctx);
glXMakeContextCurrent(g_x11_dpy,
glx->g_glx_win, glx->g_glx_win, glx->g_ctx);
XSync(g_x11_dpy, False);
x11_install_quit_atom();
@ -440,9 +458,12 @@ static bool gfx_ctx_glx_set_video_mode(void *data,
{
const char *swap_func = NULL;
g_pglSwapIntervalEXT = (void (*)(Display*, GLXDrawable, int))glXGetProcAddress((const GLubyte*)"glXSwapIntervalEXT");
g_pglSwapIntervalSGI = (int (*)(int))glXGetProcAddress((const GLubyte*)"glXSwapIntervalSGI");
g_pglSwapInterval = (int (*)(int))glXGetProcAddress((const GLubyte*)"glXSwapIntervalMESA");
g_pglSwapIntervalEXT = (void (*)(Display*, GLXDrawable, int))
glXGetProcAddress((const GLubyte*)"glXSwapIntervalEXT");
g_pglSwapIntervalSGI = (int (*)(int))
glXGetProcAddress((const GLubyte*)"glXSwapIntervalSGI");
g_pglSwapInterval = (int (*)(int))
glXGetProcAddress((const GLubyte*)"glXSwapIntervalMESA");
if (g_pglSwapIntervalEXT)
swap_func = "glXSwapIntervalEXT";
@ -461,7 +482,8 @@ static bool gfx_ctx_glx_set_video_mode(void *data,
gfx_ctx_glx_swap_interval(data, glx->g_interval);
/* This can blow up on some drivers. It's not fatal, so override errors for this call. */
/* This can blow up on some drivers.
* It's not fatal, so override errors for this call. */
old_handler = XSetErrorHandler(glx_nul_handler);
XSetInputFocus(g_x11_dpy, g_x11_win, RevertToNone, CurrentTime);
XSync(g_x11_dpy, False);