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https://github.com/CTCaer/RetroArch.git
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(GLX) 80-char width limit style nits
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@ -101,7 +101,8 @@ static void ctx_glx_destroy_resources(gfx_ctx_glx_data_t *glx)
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glx->g_should_reset_mode = false;
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}
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if (!video_driver_ctl(RARCH_DISPLAY_CTL_IS_VIDEO_CACHE_CONTEXT, NULL) && g_x11_dpy)
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if (!video_driver_ctl(RARCH_DISPLAY_CTL_IS_VIDEO_CACHE_CONTEXT, NULL)
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&& g_x11_dpy)
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{
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XCloseDisplay(g_x11_dpy);
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g_x11_dpy = NULL;
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@ -186,7 +187,8 @@ static void *gfx_ctx_glx_init(void *data)
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};
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int nelements, major, minor;
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GLXFBConfig *fbcs = NULL;
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gfx_ctx_glx_data_t *glx = (gfx_ctx_glx_data_t*)calloc(1, sizeof(gfx_ctx_glx_data_t));
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gfx_ctx_glx_data_t *glx = (gfx_ctx_glx_data_t*)
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calloc(1, sizeof(gfx_ctx_glx_data_t));
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#ifndef GL_DEBUG
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const struct retro_hw_render_callback *hw_render =
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(const struct retro_hw_render_callback*)video_driver_callback();
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@ -206,7 +208,8 @@ static void *gfx_ctx_glx_init(void *data)
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if ((major * 1000 + minor) < 1003)
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goto error;
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glx_create_context_attribs = (PFNGLXCREATECONTEXTATTRIBSARBPROC)glXGetProcAddress((const GLubyte*)"glXCreateContextAttribsARB");
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glx_create_context_attribs = (PFNGLXCREATECONTEXTATTRIBSARBPROC)
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glXGetProcAddress((const GLubyte*)"glXCreateContextAttribsARB");
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#ifdef GL_DEBUG
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glx->g_debug = true;
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@ -324,7 +327,8 @@ static bool gfx_ctx_glx_set_video_mode(void *data,
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g_x11_win = XCreateWindow(g_x11_dpy, RootWindow(g_x11_dpy, vi->screen),
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x_off, y_off, width, height, 0,
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vi->depth, InputOutput, vi->visual,
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CWBorderPixel | CWColormap | CWEventMask | (true_full ? CWOverrideRedirect : 0), &swa);
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CWBorderPixel | CWColormap | CWEventMask |
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(true_full ? CWOverrideRedirect : 0), &swa);
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XSetWindowBackground(g_x11_dpy, g_x11_win, 0);
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glx->g_glx_win = glXCreateWindow(g_x11_dpy, glx->g_fbc, g_x11_win, 0);
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@ -339,11 +343,16 @@ static bool gfx_ctx_glx_set_video_mode(void *data,
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RARCH_LOG("[GLX]: Using true fullscreen.\n");
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XMapRaised(g_x11_dpy, g_x11_win);
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}
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else if (fullscreen) /* We attempted true fullscreen, but failed. Attempt using windowed fullscreen. */
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else if (fullscreen)
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{
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/* We attempted true fullscreen, but failed.
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* Attempt using windowed fullscreen. */
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XMapRaised(g_x11_dpy, g_x11_win);
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RARCH_LOG("[GLX]: Using windowed fullscreen.\n");
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/* We have to move the window to the screen we want to go fullscreen on first.
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/* We have to move the window to the screen we want
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* to go fullscreen on first.
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* x_off and y_off usually get ignored in XCreateWindow().
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*/
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x11_move_window(g_x11_dpy, g_x11_win, x_off, y_off, width, height);
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@ -352,7 +361,8 @@ static bool gfx_ctx_glx_set_video_mode(void *data,
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else
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{
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XMapWindow(g_x11_dpy, g_x11_win);
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/* If we want to map the window on a different screen, we'll have to do it by force.
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/* If we want to map the window on a different screen,
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* we'll have to do it by force.
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* Otherwise, we should try to let the window manager sort it out.
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* x_off and y_off usually get ignored in XCreateWindow(). */
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if (g_x11_screen)
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@ -378,7 +388,8 @@ static bool gfx_ctx_glx_set_video_mode(void *data,
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if (glx->g_core_es_core)
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{
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/* Technically, we don't have core/compat until 3.2.
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* Version 3.1 is either compat or not depending on GL_ARB_compatibility.
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* Version 3.1 is either compat or not depending on
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* GL_ARB_compatibility.
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*/
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*aptr++ = GLX_CONTEXT_PROFILE_MASK_ARB;
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#ifdef HAVE_OPENGLES2
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@ -396,21 +407,27 @@ static bool gfx_ctx_glx_set_video_mode(void *data,
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}
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*aptr = None;
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glx->g_ctx = glx_create_context_attribs(g_x11_dpy, glx->g_fbc, NULL, True, attribs);
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glx->g_ctx = glx_create_context_attribs(g_x11_dpy,
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glx->g_fbc, NULL, True, attribs);
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if (glx->g_use_hw_ctx)
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{
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RARCH_LOG("[GLX]: Creating shared HW context.\n");
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glx->g_hw_ctx = glx_create_context_attribs(g_x11_dpy, glx->g_fbc, glx->g_ctx, True, attribs);
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glx->g_hw_ctx = glx_create_context_attribs(g_x11_dpy,
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glx->g_fbc, glx->g_ctx, True, attribs);
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if (!glx->g_hw_ctx)
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RARCH_ERR("[GLX]: Failed to create new shared context.\n");
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}
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}
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else
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{
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glx->g_ctx = glXCreateNewContext(g_x11_dpy, glx->g_fbc, GLX_RGBA_TYPE, 0, True);
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glx->g_ctx = glXCreateNewContext(g_x11_dpy, glx->g_fbc,
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GLX_RGBA_TYPE, 0, True);
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if (glx->g_use_hw_ctx)
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{
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glx->g_hw_ctx = glXCreateNewContext(g_x11_dpy, glx->g_fbc, GLX_RGBA_TYPE, glx->g_ctx, True);
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glx->g_hw_ctx = glXCreateNewContext(g_x11_dpy, glx->g_fbc,
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GLX_RGBA_TYPE, glx->g_ctx, True);
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if (!glx->g_hw_ctx)
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RARCH_ERR("[GLX]: Failed to create new shared context.\n");
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}
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@ -428,7 +445,8 @@ static bool gfx_ctx_glx_set_video_mode(void *data,
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RARCH_LOG("[GLX]: Using cached GL context.\n");
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}
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glXMakeContextCurrent(g_x11_dpy, glx->g_glx_win, glx->g_glx_win, glx->g_ctx);
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glXMakeContextCurrent(g_x11_dpy,
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glx->g_glx_win, glx->g_glx_win, glx->g_ctx);
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XSync(g_x11_dpy, False);
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x11_install_quit_atom();
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@ -440,9 +458,12 @@ static bool gfx_ctx_glx_set_video_mode(void *data,
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{
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const char *swap_func = NULL;
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g_pglSwapIntervalEXT = (void (*)(Display*, GLXDrawable, int))glXGetProcAddress((const GLubyte*)"glXSwapIntervalEXT");
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g_pglSwapIntervalSGI = (int (*)(int))glXGetProcAddress((const GLubyte*)"glXSwapIntervalSGI");
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g_pglSwapInterval = (int (*)(int))glXGetProcAddress((const GLubyte*)"glXSwapIntervalMESA");
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g_pglSwapIntervalEXT = (void (*)(Display*, GLXDrawable, int))
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glXGetProcAddress((const GLubyte*)"glXSwapIntervalEXT");
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g_pglSwapIntervalSGI = (int (*)(int))
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glXGetProcAddress((const GLubyte*)"glXSwapIntervalSGI");
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g_pglSwapInterval = (int (*)(int))
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glXGetProcAddress((const GLubyte*)"glXSwapIntervalMESA");
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if (g_pglSwapIntervalEXT)
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swap_func = "glXSwapIntervalEXT";
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@ -461,7 +482,8 @@ static bool gfx_ctx_glx_set_video_mode(void *data,
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gfx_ctx_glx_swap_interval(data, glx->g_interval);
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/* This can blow up on some drivers. It's not fatal, so override errors for this call. */
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/* This can blow up on some drivers.
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* It's not fatal, so override errors for this call. */
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old_handler = XSetErrorHandler(glx_nul_handler);
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XSetInputFocus(g_x11_dpy, g_x11_win, RevertToNone, CurrentTime);
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XSync(g_x11_dpy, False);
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