(PS3) More libretro commits - broken right now on retro_run

This commit is contained in:
Twinaphex 2012-04-10 01:00:25 +02:00
parent 7c5c04bf36
commit b2fcf5b281
9 changed files with 72 additions and 111 deletions

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@ -19,7 +19,7 @@
#include <xtl.h>
#include "../driver.h"
#include "../general.h"
#include "../libsnes.hpp"
#include "../libretro.h"
#include "../console/console_ext_input.h"
#include "xdk360_input.h"
#include "xdk360_video_general.h"
@ -58,26 +58,8 @@ static int16_t xdk360_input_state(void *data, const struct snes_keybind **binds,
unsigned index, unsigned id)
{
(void)data;
unsigned player;
uint64_t button;
player = 0;
if (device != SNES_DEVICE_JOYPAD)
return 0;
if (port == SNES_PORT_2)
{
if(pads_connected < 2)
return 0;
player = 1;
if (device == SNES_DEVICE_MULTITAP)
player += index;
}
button = binds[player][id].joykey;
unsigned player = port;
uint64_t button = binds[player][id].joykey;
return (state[player] & button) ? 1 : 0;
}
@ -103,22 +85,22 @@ void xdk360_input_map_dpad_to_stick(uint32_t map_dpad_enum, uint32_t controller_
switch(map_dpad_enum)
{
case DPAD_EMULATION_NONE:
g_settings.input.binds[controller_id][SNES_DEVICE_ID_JOYPAD_UP].joykey = ssnes_platform_keybind_lut[XDK360_DEVICE_ID_JOYPAD_UP];
g_settings.input.binds[controller_id][SNES_DEVICE_ID_JOYPAD_DOWN].joykey = ssnes_platform_keybind_lut[XDK360_DEVICE_ID_JOYPAD_DOWN];
g_settings.input.binds[controller_id][SNES_DEVICE_ID_JOYPAD_LEFT].joykey = ssnes_platform_keybind_lut[XDK360_DEVICE_ID_JOYPAD_LEFT];
g_settings.input.binds[controller_id][SNES_DEVICE_ID_JOYPAD_RIGHT].joykey = ssnes_platform_keybind_lut[XDK360_DEVICE_ID_JOYPAD_RIGHT];
g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_UP].joykey = ssnes_platform_keybind_lut[XDK360_DEVICE_ID_JOYPAD_UP];
g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_DOWN].joykey = ssnes_platform_keybind_lut[XDK360_DEVICE_ID_JOYPAD_DOWN];
g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_LEFT].joykey = ssnes_platform_keybind_lut[XDK360_DEVICE_ID_JOYPAD_LEFT];
g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_RIGHT].joykey = ssnes_platform_keybind_lut[XDK360_DEVICE_ID_JOYPAD_RIGHT];
break;
case DPAD_EMULATION_LSTICK:
g_settings.input.binds[controller_id][SNES_DEVICE_ID_JOYPAD_UP].joykey = ssnes_platform_keybind_lut[XDK360_DEVICE_ID_LSTICK_UP_DPAD];
g_settings.input.binds[controller_id][SNES_DEVICE_ID_JOYPAD_DOWN].joykey = ssnes_platform_keybind_lut[XDK360_DEVICE_ID_LSTICK_DOWN_DPAD];
g_settings.input.binds[controller_id][SNES_DEVICE_ID_JOYPAD_LEFT].joykey = ssnes_platform_keybind_lut[XDK360_DEVICE_ID_LSTICK_LEFT_DPAD];
g_settings.input.binds[controller_id][SNES_DEVICE_ID_JOYPAD_RIGHT].joykey = ssnes_platform_keybind_lut[XDK360_DEVICE_ID_LSTICK_RIGHT_DPAD];
g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_UP].joykey = ssnes_platform_keybind_lut[XDK360_DEVICE_ID_LSTICK_UP_DPAD];
g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_DOWN].joykey = ssnes_platform_keybind_lut[XDK360_DEVICE_ID_LSTICK_DOWN_DPAD];
g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_LEFT].joykey = ssnes_platform_keybind_lut[XDK360_DEVICE_ID_LSTICK_LEFT_DPAD];
g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_RIGHT].joykey = ssnes_platform_keybind_lut[XDK360_DEVICE_ID_LSTICK_RIGHT_DPAD];
break;
case DPAD_EMULATION_RSTICK:
g_settings.input.binds[controller_id][SNES_DEVICE_ID_JOYPAD_UP].joykey = ssnes_platform_keybind_lut[XDK360_DEVICE_ID_RSTICK_UP_DPAD];
g_settings.input.binds[controller_id][SNES_DEVICE_ID_JOYPAD_DOWN].joykey = ssnes_platform_keybind_lut[XDK360_DEVICE_ID_RSTICK_DOWN_DPAD];
g_settings.input.binds[controller_id][SNES_DEVICE_ID_JOYPAD_LEFT].joykey = ssnes_platform_keybind_lut[XDK360_DEVICE_ID_RSTICK_LEFT_DPAD];
g_settings.input.binds[controller_id][SNES_DEVICE_ID_JOYPAD_RIGHT].joykey = ssnes_platform_keybind_lut[XDK360_DEVICE_ID_RSTICK_RIGHT_DPAD];
g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_UP].joykey = ssnes_platform_keybind_lut[XDK360_DEVICE_ID_RSTICK_UP_DPAD];
g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_DOWN].joykey = ssnes_platform_keybind_lut[XDK360_DEVICE_ID_RSTICK_DOWN_DPAD];
g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_LEFT].joykey = ssnes_platform_keybind_lut[XDK360_DEVICE_ID_RSTICK_LEFT_DPAD];
g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_RIGHT].joykey = ssnes_platform_keybind_lut[XDK360_DEVICE_ID_RSTICK_RIGHT_DPAD];
break;
}
}

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@ -41,19 +41,15 @@
ROM EXTENSIONS
============================================================ */
static char g_rom_ext[1024];
void ssnes_console_set_rom_ext(const char *ext)
{
strlcpy(g_rom_ext, ext, sizeof(g_rom_ext));
}
const char *ssnes_console_get_rom_ext(void)
{
const char *retval = NULL;
if (*g_rom_ext)
retval = g_rom_ext;
struct retro_system_info info;
retro_get_system_info(&info);
if (info.valid_extensions)
retval = info.valid_extensions;
else
retval = "ZIP|zip";

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@ -50,8 +50,6 @@ enum
ROM EXTENSIONS
============================================================ */
void ssnes_console_set_rom_ext(const char *ext);
// Get rom extensions for current library.
// Returns NULL if library doesn't have any preferences in particular.
const char *ssnes_console_get_rom_ext(void);

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@ -25,6 +25,6 @@
#define ssnes_render_cached_frame() \
const char *msg = msg_queue_pull(g_extern.msg_queue); \
video_frame_func(g_extern.frame_cache.data, g_extern.frame_cache.width, g_extern.frame_cache.height, lines_to_pitch(g_extern.frame_cache.height), msg);
video_frame_func(g_extern.frame_cache.data, g_extern.frame_cache.width, g_extern.frame_cache.height, g_extern.frame_cache.height, msg);
#endif

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@ -159,7 +159,7 @@ static void set_default_settings(void)
g_extern.verbose = true;
}
static void init_settings(bool load_libsnes_path)
static void init_settings(bool load_libretro_path)
{
if(!path_file_exists(SYS_CONFIG_FILE))
{
@ -175,13 +175,13 @@ static void init_settings(bool load_libsnes_path)
// g_settings
if(load_libsnes_path)
if(load_libretro_path)
{
CONFIG_GET_STRING(libsnes, "libsnes_path");
CONFIG_GET_STRING(libretro, "libretro_path");
if(!strcmp(g_settings.libsnes, ""))
if(!strcmp(g_settings.libretro, ""))
{
//We need to set libsnes to the first entry in the cores
//We need to set libretro to the first entry in the cores
//directory so that it will be saved to the config file
char ** dir_list = dir_list_new(LIBSNES_DIR_PATH, ".SELF");
if (!dir_list)
@ -194,12 +194,12 @@ static void init_settings(bool load_libsnes_path)
if(first_self)
{
SSNES_LOG("Set first entry in libsnes %s dir: [%s] to libsnes path.\n", EMULATOR_CORE_DIR, first_self);
strlcpy(g_settings.libsnes, first_self, sizeof(g_settings.libsnes));
SSNES_LOG("Set first entry in libretro %s dir: [%s] to libretro path.\n", EMULATOR_CORE_DIR, first_self);
strlcpy(g_settings.libretro, first_self, sizeof(g_settings.libretro));
}
else
{
SSNES_ERR("Failed to set first entry in libsnes %s dir to libsnes path.\n", EMULATOR_CORE_DIR);
SSNES_ERR("Failed to set first entry in libretro %s dir to libretro path.\n", EMULATOR_CORE_DIR);
}
dir_list_free(dir_list);
@ -269,7 +269,7 @@ static void save_settings(void)
conf = config_file_new(NULL);
// g_settings
config_set_string(conf, "libsnes_path", g_settings.libsnes);
config_set_string(conf, "libretro_path", g_settings.libretro);
config_set_string(conf, "cheat_database_path", g_settings.cheat_database);
config_set_bool(conf, "rewind_enable", g_settings.rewind_enable);
config_set_string(conf, "video_cg_shader", g_settings.video.cg_shader_path);
@ -467,19 +467,19 @@ static void startup_ssnes(void)
}
}
static bool manage_libsnes_core(void)
static bool manage_libretro_core(void)
{
g_extern.verbose = true;
bool return_code;
bool set_libsnes_path = false;
bool set_libretro_path = false;
char tmp_path[1024], tmp_path2[1024], tmp_pathnewfile[1024];
snprintf(tmp_path, sizeof(tmp_path), "%s/%s/CORE.SELF", usrDirPath, EMULATOR_CORE_DIR);
SSNES_LOG("Assumed path of CORE.SELF: [%s]\n", tmp_path);
if(path_file_exists(tmp_path))
{
//if CORE.SELF exists, this indicates we have just installed
//a new libsnes port and that we need to change it to a more
//a new libretro port and that we need to change it to a more
//sane name.
CellFsErrno ret;
@ -491,17 +491,17 @@ static bool manage_libsnes_core(void)
if(path_file_exists(tmp_pathnewfile))
{
SSNES_LOG("Upgrading emulator core...\n");
//if libsnes core already exists, then that means we are
//upgrading the libsnes core - so delete pre-existing
//if libretro core already exists, then that means we are
//upgrading the libretro core - so delete pre-existing
//file first
ret = cellFsUnlink(tmp_pathnewfile);
if(ret == CELL_FS_SUCCEEDED)
{
SSNES_LOG("Succeeded in removing pre-existing libsnes core: [%s].\n", tmp_pathnewfile);
SSNES_LOG("Succeeded in removing pre-existing libretro core: [%s].\n", tmp_pathnewfile);
}
else
{
SSNES_LOG("Failed to remove pre-existing libsnes core: [%s].\n", tmp_pathnewfile);
SSNES_LOG("Failed to remove pre-existing libretro core: [%s].\n", tmp_pathnewfile);
}
}
@ -514,25 +514,25 @@ static bool manage_libsnes_core(void)
else
{
SSNES_LOG("Libsnes core [%s] renamed to: [%s].\n", tmp_path, tmp_pathnewfile);
set_libsnes_path = true;
set_libretro_path = true;
}
}
else
{
SSNES_LOG("CORE.SELF was not found, libsnes core path will be loaded from config file.\n");
SSNES_LOG("CORE.SELF was not found, libretro core path will be loaded from config file.\n");
}
if(set_libsnes_path)
if(set_libretro_path)
{
//CORE.BIN has been renamed, libsnes path will now be set to the recently
//renamed new libsnes core
strlcpy(g_settings.libsnes, tmp_pathnewfile, sizeof(g_settings.libsnes));
//CORE.BIN has been renamed, libretro path will now be set to the recently
//renamed new libretro core
strlcpy(g_settings.libretro, tmp_pathnewfile, sizeof(g_settings.libretro));
return_code = 0;
}
else
{
//There was no CORE.BIN present, or the CORE.BIN file was not renamed.
//The libsnes core path will still be loaded from the config file
//The libretro core path will still be loaded from the config file
return_code = 1;
}
@ -568,11 +568,11 @@ int main(int argc, char *argv[])
config_set_defaults();
bool load_libsnes_path = manage_libsnes_core();
bool load_libretro_path = manage_libretro_core();
set_default_settings();
init_settings(load_libsnes_path);
init_libsnes_sym();
init_settings(load_libretro_path);
init_libretro_sym();
#if(CELL_SDK_VERSION > 0x340000)
if (g_console.screenshots_enable)

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@ -596,7 +596,7 @@ static void set_setting_label(menu * menu_obj, uint64_t currentsetting)
case SETTING_SSNES_DEFAULT_EMU:
{
char fname[MAX_PATH_LENGTH];
fill_pathname_base(fname, g_settings.libsnes, sizeof(fname));
fill_pathname_base(fname, g_settings.libretro, sizeof(fname));
snprintf(menu_obj->items[currentsetting].setting_text, sizeof(menu_obj->items[currentsetting].setting_text), "%s", fname);
menu_obj->items[currentsetting].text_color = GREEN;
@ -739,7 +739,7 @@ static void set_setting_label(menu * menu_obj, uint64_t currentsetting)
else
menu_obj->items[currentsetting].text_color = ORANGE;
const char * value = ssnes_input_find_platform_key_label(g_settings.input.binds[currently_selected_controller_menu][currentsetting-(FIRST_CONTROL_BIND)].joykey);
snprintf(menu_obj->items[currentsetting].text, sizeof(menu_obj->items[currentsetting].text), ssnes_default_libsnes_keybind_name_lut[currentsetting-(FIRST_CONTROL_BIND)]);
snprintf(menu_obj->items[currentsetting].text, sizeof(menu_obj->items[currentsetting].text), ssnes_default_libretro_keybind_name_lut[currentsetting-(FIRST_CONTROL_BIND)]);
snprintf(menu_obj->items[currentsetting].comment, sizeof(menu_obj->items[currentsetting].comment), "INFO - [%s] on the PS3 controller is mapped to action:\n[%s].", menu_obj->items[currentsetting].text, value);
snprintf(menu_obj->items[currentsetting].setting_text, sizeof(menu_obj->items[currentsetting].setting_text), value);
}
@ -938,8 +938,8 @@ static void select_file(uint32_t menu_id)
case BORDER_CHOICE:
break;
case LIBSNES_CHOICE:
strlcpy(g_settings.libsnes, path,
sizeof(g_settings.libsnes));
strlcpy(g_settings.libretro, path,
sizeof(g_settings.libretro));
strlcpy(g_console.launch_app_on_exit, path,
sizeof(g_console.launch_app_on_exit));
g_console.return_to_launcher = true;
@ -2017,8 +2017,12 @@ static void select_rom(void)
if (FILEBROWSER_IS_CURRENT_A_FILE(browser))
cellDbgFontPrintf(0.09f, 0.83f, 0.91f, LIGHTBLUE, "INFO - Press X to load the game. ");
struct retro_system_info info;
retro_get_system_info(&info);
const char *id = info.library_name ? info.library_name : "Unknown";
cellDbgFontPuts (0.09f, 0.05f, FONT_SIZE, RED, "FILE BROWSER");
cellDbgFontPrintf (0.3f, 0.05f, 0.82f, WHITE, "Libretro core: %s (v%s)", snes_library_id(), g_extern.system.version);
cellDbgFontPrintf (0.3f, 0.05f, 0.82f, WHITE, "Libretro core: %s (v%s)", id, info.library_version);
cellDbgFontPrintf (0.7f, 0.05f, 0.82f, WHITE, "%s v%s", EMULATOR_NAME, EMULATOR_VERSION);
cellDbgFontPrintf (0.09f, 0.09f, FONT_SIZE, YELLOW,
"PATH: %s", FILEBROWSER_GET_CURRENT_DIRECTORY_NAME(browser));
@ -2300,8 +2304,11 @@ static void ingame_menu(uint32_t menu_id)
if(CTRL_SQUARE(~state))
{
struct retro_system_info info;
retro_get_system_info(&info);
const char *id = info.library_name ? info.library_name : "Unknown";
cellDbgFontPuts (0.09f, 0.05f, FONT_SIZE, RED, "QUICK MENU");
cellDbgFontPrintf (0.3f, 0.05f, 0.82f, WHITE, "Libretro core: %s", snes_library_id());
cellDbgFontPrintf (0.3f, 0.05f, 0.82f, WHITE, "Libretro core: %s", id);
cellDbgFontPrintf (0.7f, 0.05f, 0.82f, WHITE, "%s v%s", EMULATOR_NAME, EMULATOR_VERSION);
cellDbgFontPrintf(x_position, 0.14f, 1.4f, WHITE, "Resize Mode");
cellDbgFontPrintf (x_position, ypos, font_size, GREEN, "Viewport X: #%d", g_console.custom_viewport_x);
@ -2528,8 +2535,12 @@ static void ingame_menu(uint32_t menu_id)
cellDbgFontPuts(x_position, (ypos+(ypos_increment*MENU_ITEM_RETURN_TO_XMB)), font_size, MENU_ITEM_SELECTED(MENU_ITEM_RETURN_TO_XMB), "Return to XMB");
cellDbgFontDraw();
struct retro_system_info info;
retro_get_system_info(&info);
const char *id = info.library_name ? info.library_name : "Unknown";
cellDbgFontPuts (0.09f, 0.05f, FONT_SIZE, RED, "QUICK MENU");
cellDbgFontPrintf (0.3f, 0.05f, 0.82f, WHITE, "Libretro core: %s", snes_library_id());
cellDbgFontPrintf (0.3f, 0.05f, 0.82f, WHITE, "Libretro core: %s", id);
cellDbgFontPrintf (0.7f, 0.05f, 0.82f, WHITE, "%s v%s", EMULATOR_NAME, EMULATOR_VERSION);
cellDbgFontDraw();
cellDbgFontPrintf (0.05f, 0.90f, 1.10f, WHITE, special_action_msg);

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@ -98,32 +98,13 @@ static void ps3_input_poll(void *data)
}
static int16_t ps3_input_state(void *data, const struct snes_keybind **binds,
bool port, unsigned device,
unsigned port, unsigned device,
unsigned index, unsigned id)
{
(void)data;
unsigned pads_connected, player;
uint64_t button;
player = 0;
pads_connected = cell_pad_input_pads_connected();
if (device != RETRO_DEVICE_JOYPAD)
return 0;
if (port == 1)
{
if(pads_connected < 2)
return 0;
player = 1;
if(device == RETRO_DEVICE_MULTITAP)
player += index;
}
button = binds[player][id].joykey;
unsigned player = port;
uint64_t button = binds[player][id].joykey;
return CTRL_MASK(state[player], button) ? 1 : 0;
}

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@ -20,7 +20,7 @@
#include <string.h>
#include "../driver.h"
#include "../libsnes.hpp"
#include "../libretro.h"
#include <stdlib.h>
// Just plain pads for now.
@ -29,21 +29,14 @@ static bool wpad_state[5][SSNES_FIRST_META_KEY];
static bool g_quit;
static int16_t wii_input_state(void *data, const struct snes_keybind **binds,
bool port, unsigned device,
unsigned port, unsigned device,
unsigned index, unsigned id)
{
(void)data;
(void)binds;
(void)index;
if (device != SNES_DEVICE_JOYPAD)
return 0;
unsigned player = 0;
if (port == SNES_PORT_2 && device == SNES_DEVICE_MULTITAP)
player = index + 1;
else if (port == SNES_PORT_2)
player = 1;
unsigned player = port;
return pad_state[player][id] || wpad_state[player][id];
}

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@ -19,7 +19,7 @@
#include "../console/sgui.h"
#include "../driver.h"
#include "../general.h"
#include "../libsnes.hpp"
#include "../libretro.h"
#include "driver.h"
#include <stdlib.h>