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Buildfixes for Win32
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229841b1c4
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@ -2529,6 +2529,8 @@ static void gl_unload_texture(void *data, uintptr_t id)
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}
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}
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static const video_poke_interface_t gl_poke_interface = {
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static const video_poke_interface_t gl_poke_interface = {
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NULL, /* set_coords */
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NULL, /* set_mvp */
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gl_load_texture,
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gl_load_texture,
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gl_unload_texture,
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gl_unload_texture,
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gl_set_video_mode,
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gl_set_video_mode,
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@ -2483,7 +2483,7 @@ static bool video_driver_cb_set_coords(void *handle_data,
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}
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}
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#endif
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#endif
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bool video_driver_set_coords_fallback(void *handle_data,
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static bool video_driver_set_coords_fallback(void *handle_data,
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void *shader_data, const struct video_coords *coords)
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void *shader_data, const struct video_coords *coords)
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{
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{
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#ifdef HAVE_OPENGL
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#ifdef HAVE_OPENGL
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@ -1304,9 +1304,6 @@ bool renderchain_gl_init_first(
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const gl_renderchain_driver_t **renderchain_driver,
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const gl_renderchain_driver_t **renderchain_driver,
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void **renderchain_handle);
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void **renderchain_handle);
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bool video_driver_set_coords_fallback(void *handle_data,
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void *shader_data, const struct video_coords *coords);
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extern bool (*video_driver_cb_has_focus)(void);
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extern bool (*video_driver_cb_has_focus)(void);
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extern shader_backend_t *current_shader;
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extern shader_backend_t *current_shader;
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