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Create video_shader_driver_get_current_shader
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7eef22dbe0
commit
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@ -68,3 +68,14 @@ const shader_backend_t *shader_ctx_init_first(void)
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return NULL;
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}
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struct video_shader *video_shader_driver_get_current_shader(void)
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{
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if (!driver.video_poke)
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return NULL;
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if (!driver.video_data)
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return NULL;
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if (!driver.video_poke->get_current_shader)
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return NULL;
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return driver.video_poke->get_current_shader(driver.video_data);
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}
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@ -103,4 +103,6 @@ const shader_backend_t *shader_ctx_find_driver(const char *ident);
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**/
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const shader_backend_t *shader_ctx_init_first(void);
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struct video_shader *video_shader_driver_get_current_shader(void);
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#endif
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@ -1934,11 +1934,8 @@ static int action_start_shader_action_parameter(unsigned type, const char *label
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unsigned action)
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{
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#ifdef HAVE_SHADER_MANAGER
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struct video_shader *shader = NULL;
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struct video_shader_parameter *param = NULL;
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if (driver.video_poke && driver.video_data && driver.video_poke->get_current_shader)
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shader = driver.video_poke->get_current_shader(driver.video_data);
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struct video_shader *shader = video_shader_driver_get_current_shader();
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if (!shader)
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return 0;
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@ -1976,11 +1973,8 @@ static int shader_action_parameter_toggle(unsigned type, const char *label,
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unsigned action)
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{
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#ifdef HAVE_SHADER_MANAGER
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struct video_shader *shader = NULL;
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struct video_shader_parameter *param = NULL;
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if (driver.video_poke && driver.video_data && driver.video_poke->get_current_shader)
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shader = driver.video_poke->get_current_shader(driver.video_data);
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struct video_shader *shader = video_shader_driver_get_current_shader();
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if (!shader)
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return 0;
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@ -2992,9 +2986,8 @@ static inline struct video_shader *shader_manager_get_current_shader(const char
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if (!strcmp(label, "video_shader_preset_parameters"))
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return menu->shader;
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else if (!strcmp(label, "video_shader_parameters") &&
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driver.video_poke && driver.video_data && driver.video_poke->get_current_shader)
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return driver.video_poke->get_current_shader(driver.video_data);
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else if (!strcmp(label, "video_shader_parameters"))
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return video_shader_driver_get_current_shader();
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return NULL;
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}
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@ -3041,10 +3034,7 @@ static int deferred_push_video_shader_preset_parameters(void *data, void *userda
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static int deferred_push_video_shader_parameters(void *data, void *userdata,
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const char *path, const char *label, unsigned type)
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{
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struct video_shader *shader = NULL;
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if (driver.video_poke && driver.video_data && driver.video_poke->get_current_shader)
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shader = driver.video_poke->get_current_shader(driver.video_data);
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struct video_shader *shader = video_shader_driver_get_current_shader();
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if (!shader)
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return 0;
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@ -4708,10 +4698,7 @@ static void menu_action_setting_disp_set_label_shader_parameter(
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strlcpy(path_buf, path, path_buf_size);
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#if defined(HAVE_CG) || defined(HAVE_GLSL) || defined(HAVE_HLSL)
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if (!driver.video_poke->get_current_shader)
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return;
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shader = driver.video_poke->get_current_shader(driver.video_data);
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shader = video_shader_driver_get_current_shader();
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if (!shader)
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return;
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