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Fix references to bbctx-qnx post-rebase
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@ -69,7 +69,7 @@ static const gfx_ctx_driver_t *gfx_ctx_drivers[] = {
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&gfx_ctx_android,
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#endif
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#if defined(__QNX__)
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&gfx_ctx_bbqnx,
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&gfx_ctx_qnx,
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#endif
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#if defined(HAVE_COCOA) || defined(HAVE_COCOATOUCH)
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&gfx_ctx_cocoagl,
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@ -124,7 +124,7 @@ bool video_context_driver_find_prev_driver(void)
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settings_t *settings = config_get_ptr();
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int i = find_video_context_driver_index(
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settings->video.context_driver);
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if (i > 0)
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{
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strlcpy(settings->video.context_driver,
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@ -233,7 +233,7 @@ static const gfx_ctx_driver_t *video_context_driver_find_driver(void *data,
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for (i = 0; gfx_ctx_drivers[i]; i++)
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{
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const gfx_ctx_driver_t *ctx =
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const gfx_ctx_driver_t *ctx =
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video_context_driver_init(data, gfx_ctx_drivers[i], ident,
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api, major, minor, hw_render_ctx);
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@ -268,8 +268,8 @@ const gfx_ctx_driver_t *video_context_driver_init_first(void *data,
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bool video_context_driver_check_window(gfx_ctx_size_t *size_data)
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{
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if ( video_context_data
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&& current_video_context
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if ( video_context_data
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&& current_video_context
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&& current_video_context->check_window)
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{
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current_video_context->check_window(video_context_data,
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@ -285,7 +285,7 @@ bool video_context_driver_check_window(gfx_ctx_size_t *size_data)
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bool video_context_driver_init_image_buffer(const video_info_t *data)
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{
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if ( current_video_context
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if ( current_video_context
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&& current_video_context->image_buffer_init
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&& current_video_context->image_buffer_init(video_context_data, data))
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return true;
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@ -305,7 +305,7 @@ bool video_context_driver_write_to_image_buffer(gfx_ctx_image_t *img)
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bool video_context_driver_get_video_output_prev(void)
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{
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if (!current_video_context
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if (!current_video_context
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|| !current_video_context->get_video_output_prev)
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return false;
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current_video_context->get_video_output_prev(video_context_data);
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@ -314,7 +314,7 @@ bool video_context_driver_get_video_output_prev(void)
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bool video_context_driver_get_video_output_next(void)
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{
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if (!current_video_context ||
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if (!current_video_context ||
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!current_video_context->get_video_output_next)
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return false;
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current_video_context->get_video_output_next(video_context_data);
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@ -398,7 +398,7 @@ bool video_context_driver_get_proc_address(gfx_ctx_proc_address_t *proc)
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bool video_context_driver_get_metrics(gfx_ctx_metrics_t *metrics)
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{
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if ( current_video_context
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if ( current_video_context
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&& current_video_context->get_metrics
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&& current_video_context->get_metrics(video_context_data,
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metrics->type,
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@ -418,7 +418,7 @@ bool video_context_driver_input_driver(gfx_ctx_input_t *inp)
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bool video_context_driver_suppress_screensaver(bool *bool_data)
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{
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if ( video_context_data
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if ( video_context_data
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&& current_video_context
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&& current_video_context->suppress_screensaver(
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video_context_data, *bool_data))
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@ -39,7 +39,7 @@ enum gfx_ctx_api
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GFX_CTX_OPENVG_API,
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GFX_CTX_VULKAN_API
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};
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enum display_metric_types
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{
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DISPLAY_METRIC_NONE = 0,
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@ -107,7 +107,7 @@ typedef struct gfx_ctx_driver
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void (*check_window)(void*, bool*, bool*,
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unsigned*, unsigned*, unsigned);
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/* Acknowledge a resize event. This is needed for some APIs.
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/* Acknowledge a resize event. This is needed for some APIs.
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* Most backends will ignore this. */
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bool (*set_resize)(void*, unsigned, unsigned);
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@ -116,11 +116,11 @@ typedef struct gfx_ctx_driver
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/* Should the screensaver be suppressed? */
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bool (*suppress_screensaver)(void *data, bool enable);
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/* Checks if context driver has windowed support. */
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bool (*has_windowed)(void*);
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/* Swaps buffers. VBlank sync depends on
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/* Swaps buffers. VBlank sync depends on
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* earlier calls to swap_interval. */
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void (*swap_buffers)(void*, video_frame_info_t video_info);
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@ -132,19 +132,19 @@ typedef struct gfx_ctx_driver
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* Does not take opaque, to avoid lots of ugly wrapper code. */
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gfx_ctx_proc_t (*get_proc_address)(const char*);
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/* Returns true if this context supports EGLImage buffers for
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/* Returns true if this context supports EGLImage buffers for
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* screen drawing and was initalized correctly. */
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bool (*image_buffer_init)(void*, const video_info_t*);
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/* Writes the frame to the EGLImage and sets image_handle to it.
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/* Writes the frame to the EGLImage and sets image_handle to it.
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* Returns true if a new image handle is created.
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* Always returns true the first time it's called for a new index.
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* Always returns true the first time it's called for a new index.
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* The graphics core must handle a change in the handle correctly. */
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bool (*image_buffer_write)(void*, const void *frame, unsigned width,
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unsigned height, unsigned pitch, bool rgb32,
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unsigned index, void **image_handle);
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/* Shows or hides mouse. Can be NULL if context doesn't
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/* Shows or hides mouse. Can be NULL if context doesn't
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* have a concept of mouse pointer. */
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void (*show_mouse)(void *data, bool state);
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@ -243,7 +243,7 @@ extern const gfx_ctx_driver_t gfx_ctx_android;
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extern const gfx_ctx_driver_t gfx_ctx_ps3;
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extern const gfx_ctx_driver_t gfx_ctx_wgl;
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extern const gfx_ctx_driver_t gfx_ctx_videocore;
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extern const gfx_ctx_driver_t gfx_ctx_bbqnx;
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extern const gfx_ctx_driver_t gfx_ctx_qnx;
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extern const gfx_ctx_driver_t gfx_ctx_cgl;
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extern const gfx_ctx_driver_t gfx_ctx_cocoagl;
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extern const gfx_ctx_driver_t gfx_ctx_emscripten;
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