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(VITA) Increase thread stack, fixes overlays
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@ -136,8 +136,15 @@ sthread_t *sthread_create(void (*thread_func)(void*), void *userdata)
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#ifdef USE_WIN32_THREADS
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thread->thread = CreateThread(NULL, 0, thread_wrap, data, 0, NULL);
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thread_created = !!thread->thread;
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#else
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#if defined(VITA)
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pthread_attr_t thread_attr;
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pthread_attr_init(&thread_attr);
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pthread_attr_setstacksize(&thread_attr , 0x10000 );
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thread_created = pthread_create(&thread->id, &thread_attr, thread_wrap, data) == 0;
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#else
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thread_created = pthread_create(&thread->id, NULL, thread_wrap, data) == 0;
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#endif
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#endif
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if (!thread_created)
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