(360) Build fixes

This commit is contained in:
twinaphex 2014-10-21 08:13:50 +02:00
parent bf8cec3d04
commit bc254071b9
4 changed files with 361 additions and 350 deletions

View File

@ -26,10 +26,7 @@
#include "../../conf/config_file.h"
#include "../../conf/config_file_macros.h"
#include "../../file.h"
#ifndef IS_SALAMANDER
#include "../../general.h"
#endif
static bool exit_spawn;
static bool exitspawn_start_game;
@ -239,8 +236,8 @@ static void frontend_xdk_get_environment_settings(int *argc, char *argv[],
}
#endif
exit:
#ifndef IS_SALAMANDER
exit:
g_extern.verbosity = original_verbose;
#endif
}
@ -280,12 +277,6 @@ static void frontend_xdk_exitspawn(char *core_path,
frontend_xdk_exec(core_path, should_load_game);
}
#include <stdio.h>
#include <xtl.h>
#include "../../retroarch_logger.h"
static void frontend_xdk_exec(const char *path, bool should_load_game)
{
#ifndef IS_SALAMANDER

View File

@ -75,20 +75,22 @@ static int find_long_index(char * const *argv)
static int parse_short(const char *optstring, char * const *argv)
{
bool extra_opt, takes_arg, embedded_arg;
const char *opt = NULL;
char arg = argv[0][1];
if (arg == ':')
return '?';
const char *opt = strchr(optstring, arg);
opt = strchr(optstring, arg);
if (!opt)
return '?';
bool extra_opt = argv[0][2];
bool takes_arg = opt[1] == ':';
extra_opt = argv[0][2];
takes_arg = opt[1] == ':';
/* If we take an argument, and we see additional characters,
* this is in fact the argument (i.e. -cfoo is same as -c foo). */
bool embedded_arg = extra_opt && takes_arg;
embedded_arg = extra_opt && takes_arg;
if (takes_arg)
{
@ -173,6 +175,7 @@ static void shuffle_block(char **begin, char **last, char **end)
int getopt_long(int argc, char *argv[],
const char *optstring, const struct option *longopts, int *longindex)
{
int short_index, long_index;
(void)longindex;
if (optind == 0)
@ -181,8 +184,8 @@ int getopt_long(int argc, char *argv[],
if (argc == 1)
return -1;
int short_index = find_short_index(&argv[optind]);
int long_index = find_long_index(&argv[optind]);
short_index = find_short_index(&argv[optind]);
long_index = find_long_index(&argv[optind]);
/* We're done here. */
if (short_index == -1 && long_index == -1)
@ -232,13 +235,14 @@ static int casencmp(const char *a, const char *b, size_t n)
char *strcasestr_rarch__(const char *haystack, const char *needle)
{
size_t i;
size_t hay_len = strlen(haystack);
size_t needle_len = strlen(needle);
size_t i, hay_len, needle_len, search_off;
hay_len = strlen(haystack);
needle_len = strlen(needle);
if (needle_len > hay_len)
return NULL;
size_t search_off = hay_len - needle_len;
search_off = hay_len - needle_len;
for (i = 0; i <= search_off; i++)
if (!casencmp(haystack + i, needle, needle_len))
return (char*)haystack + i;
@ -330,16 +334,16 @@ int rarch_isblank__(int c)
char *rarch_strtok_r__(char *str, const char *delim, char **saveptr)
{
char *first = NULL;
if (!saveptr || !delim)
return NULL;
if (str)
*saveptr = str;
char *first = NULL;
do
{
char *ptr = NULL;
first = *saveptr;
while (*first && strchr(delim, *first))
*first++ = '\0';
@ -347,7 +351,7 @@ char *rarch_strtok_r__(char *str, const char *delim, char **saveptr)
if (*first == '\0')
return NULL;
char *ptr = first + 1;
ptr = first + 1;
while (*ptr && !strchr(delim, *ptr))
ptr++;

View File

@ -1,279 +1,292 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="CodeAnalysis|Xbox 360">
<Configuration>CodeAnalysis</Configuration>
<Platform>Xbox 360</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|Xbox 360">
<Configuration>Debug</Configuration>
<Platform>Xbox 360</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Profile|Xbox 360">
<Configuration>Profile</Configuration>
<Platform>Xbox 360</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Profile_FastCap|Xbox 360">
<Configuration>Profile_FastCap</Configuration>
<Platform>Xbox 360</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Xbox 360">
<Configuration>Release</Configuration>
<Platform>Xbox 360</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release_LTCG|Xbox 360">
<Configuration>Release_LTCG</Configuration>
<Platform>Xbox 360</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{29D5B973-F267-4039-84E7-8D34E9D00800}</ProjectGuid>
<Keyword>Xbox360Proj</Keyword>
<ProjectName>RetroArch-Salamander</ProjectName>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='CodeAnalysis|Xbox 360'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Xbox 360'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile_FastCap|Xbox 360'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release_LTCG|Xbox 360'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='CodeAnalysis|Xbox 360'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Profile|Xbox 360'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Profile_FastCap|Xbox 360'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release_LTCG|Xbox 360'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'">
<LinkIncremental>true</LinkIncremental>
<ImageXexOutput>$(OutDir)default.xex</ImageXexOutput>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='CodeAnalysis|Xbox 360'">
<LinkIncremental>true</LinkIncremental>
<ImageXexOutput>$(OutDir)default.xex</ImageXexOutput>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Xbox 360'">
<LinkIncremental>false</LinkIncremental>
<ImageXexOutput>$(OutDir)default.xex</ImageXexOutput>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile_FastCap|Xbox 360'">
<LinkIncremental>false</LinkIncremental>
<ImageXexOutput>$(OutDir)default.xex</ImageXexOutput>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">
<LinkIncremental>false</LinkIncremental>
<ImageXexOutput>$(OutDir)default.xex</ImageXexOutput>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release_LTCG|Xbox 360'">
<LinkIncremental>false</LinkIncremental>
<ImageXexOutput>$(OutDir)default.xex</ImageXexOutput>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'">
<ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<Optimization>Disabled</Optimization>
<ExceptionHandling>false</ExceptionHandling>
<MinimalRebuild>true</MinimalRebuild>
<BufferSecurityCheck>false</BufferSecurityCheck>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PreprocessorDefinitions>_DEBUG;_XBOX;%(PreprocessorDefinitions);_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE=1;_XBOX360;IS_SALAMANDER;HAVE_RARCH_EXEC</PreprocessorDefinitions>
<CallAttributedProfiling>Callcap</CallAttributedProfiling>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<ProgramDatabaseFile>$(OutDir)$(ProjectName).pdb</ProgramDatabaseFile>
<AdditionalDependencies>xapilibd.lib;d3d9d.lib;d3dx9d.lib;xgraphicsd.lib;xboxkrnl.lib;xnetd.lib;xaudiod2.lib;xactd3.lib;x3daudiod.lib;xmcored.lib;xbdm.lib;vcompd.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
<Deploy>
<DeploymentType>CopyToHardDrive</DeploymentType>
</Deploy>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='CodeAnalysis|Xbox 360'">
<ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level4</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<Optimization>Disabled</Optimization>
<ExceptionHandling>false</ExceptionHandling>
<MinimalRebuild>true</MinimalRebuild>
<PREfast>AnalyzeOnly</PREfast>
<BufferSecurityCheck>false</BufferSecurityCheck>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PreprocessorDefinitions>_DEBUG;_XBOX;%(PreprocessorDefinitions);_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE=1;_XBOX360;IS_SALAMANDER;HAVE_RARCH_EXEC</PreprocessorDefinitions>
<CallAttributedProfiling>Callcap</CallAttributedProfiling>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<ProgramDatabaseFile>$(OutDir)$(ProjectName).pdb</ProgramDatabaseFile>
<AdditionalDependencies>xapilibd.lib;d3d9d.lib;d3dx9d.lib;xgraphicsd.lib;xboxkrnl.lib;xnetd.lib;xaudiod2.lib;xactd3.lib;x3daudiod.lib;xmcored.lib;xbdm.lib;vcompd.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
<Deploy>
<DeploymentType>CopyToHardDrive</DeploymentType>
</Deploy>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Xbox 360'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<Optimization>Full</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<ExceptionHandling>false</ExceptionHandling>
<StringPooling>true</StringPooling>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
<BufferSecurityCheck>false</BufferSecurityCheck>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PreprocessorDefinitions>NDEBUG;_XBOX;PROFILE;%(PreprocessorDefinitions);_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE=1;_XBOX360;IS_SALAMANDER;HAVE_RARCH_EXEC</PreprocessorDefinitions>
<CallAttributedProfiling>Callcap</CallAttributedProfiling>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>false</EnableCOMDATFolding>
<IgnoreSpecificDefaultLibraries>xapilib.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
<OptimizeReferences>true</OptimizeReferences>
<ProgramDatabaseFile>$(OutDir)$(ProjectName).pdb</ProgramDatabaseFile>
<SetChecksum>true</SetChecksum>
<AdditionalDependencies>xapilibi.lib;d3d9i.lib;d3dx9.lib;xgraphics.lib;xboxkrnl.lib;xnet.lib;xaudio2.lib;xact3i.lib;x3daudioi.lib;xmcorei.lib;xbdm.lib;vcomp.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
<Deploy>
<DeploymentType>CopyToHardDrive</DeploymentType>
</Deploy>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Profile_FastCap|Xbox 360'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<Optimization>Full</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<ExceptionHandling>false</ExceptionHandling>
<StringPooling>true</StringPooling>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<CallAttributedProfiling>Fastcap</CallAttributedProfiling>
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
<BufferSecurityCheck>false</BufferSecurityCheck>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PreprocessorDefinitions>NDEBUG;_XBOX;PROFILE;FASTCAP;%(PreprocessorDefinitions);_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE=1;_XBOX360;IS_SALAMANDER;HAVE_RARCH_EXEC</PreprocessorDefinitions>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>false</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<ProgramDatabaseFile>$(OutDir)$(ProjectName).pdb</ProgramDatabaseFile>
<SetChecksum>true</SetChecksum>
<AdditionalDependencies>xapilib.lib;d3d9.lib;d3dx9.lib;xgraphics.lib;xboxkrnl.lib;xnet.lib;xaudio2.lib;xact3.lib;x3daudio.lib;xmcore.lib;vcomp.lib;xbdm.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
<Deploy>
<DeploymentType>CopyToHardDrive</DeploymentType>
</Deploy>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<Optimization>Full</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<StringPooling>true</StringPooling>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
<ExceptionHandling>false</ExceptionHandling>
<BufferSecurityCheck>false</BufferSecurityCheck>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PreprocessorDefinitions>NDEBUG;_XBOX;%(PreprocessorDefinitions);_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE=1;_XBOX360;IS_SALAMANDER;HAVE_RARCH_EXEC</PreprocessorDefinitions>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<ProgramDatabaseFile>$(OutDir)$(ProjectName).pdb</ProgramDatabaseFile>
<SetChecksum>true</SetChecksum>
<AdditionalDependencies>xapilib.lib;d3d9.lib;d3dx9.lib;xgraphics.lib;xboxkrnl.lib;xnet.lib;xaudio2.lib;xact3.lib;x3daudio.lib;xmcore.lib;vcomp.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
<Deploy>
<DeploymentType>CopyToHardDrive</DeploymentType>
</Deploy>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release_LTCG|Xbox 360'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<Optimization>Full</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<StringPooling>true</StringPooling>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
<ExceptionHandling>false</ExceptionHandling>
<BufferSecurityCheck>false</BufferSecurityCheck>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PreprocessorDefinitions>NDEBUG;_XBOX;LTCG;%(PreprocessorDefinitions);_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE=1;_XBOX360;IS_SALAMANDER;HAVE_RARCH_EXEC</PreprocessorDefinitions>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<ProgramDatabaseFile>$(OutDir)$(ProjectName).pdb</ProgramDatabaseFile>
<SetChecksum>true</SetChecksum>
<AdditionalDependencies>xapilib.lib;d3d9ltcg.lib;d3dx9.lib;xgraphics.lib;xboxkrnl.lib;xnet.lib;xaudio2.lib;xact3ltcg.lib;x3daudioltcg.lib;xmcoreltcg.lib;vcomp.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
<Deploy>
<DeploymentType>CopyToHardDrive</DeploymentType>
</Deploy>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\..\compat\compat.c" />
<ClCompile Include="..\..\conf\config_file.c">
<CompileAs Condition="'$(Configuration)|$(Platform)'=='CodeAnalysis|Xbox 360'">CompileAsCpp</CompileAs>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'">CompileAsCpp</CompileAs>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Profile|Xbox 360'">CompileAsCpp</CompileAs>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Profile_FastCap|Xbox 360'">CompileAsCpp</CompileAs>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">CompileAsCpp</CompileAs>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release_LTCG|Xbox 360'">CompileAsCpp</CompileAs>
</ClCompile>
<ClCompile Include="..\..\file_path.c" />
<ClCompile Include="..\..\dir_list.c" />
<ClCompile Include="..\..\string_list.c" />
<ClCompile Include="..\..\frontend\frontend_salamander.c" />
<ClCompile Include="..\..\frontend\frontend_context.c" />
<ClCompile Include="..\..\frontend\platform\platform_null.c" />
<ClCompile Include="..\..\frontend\platform\platform_xdk.c" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="CodeAnalysis|Xbox 360">
<Configuration>CodeAnalysis</Configuration>
<Platform>Xbox 360</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|Xbox 360">
<Configuration>Debug</Configuration>
<Platform>Xbox 360</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Profile|Xbox 360">
<Configuration>Profile</Configuration>
<Platform>Xbox 360</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Profile_FastCap|Xbox 360">
<Configuration>Profile_FastCap</Configuration>
<Platform>Xbox 360</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Xbox 360">
<Configuration>Release</Configuration>
<Platform>Xbox 360</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release_LTCG|Xbox 360">
<Configuration>Release_LTCG</Configuration>
<Platform>Xbox 360</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{29D5B973-F267-4039-84E7-8D34E9D00800}</ProjectGuid>
<Keyword>Xbox360Proj</Keyword>
<ProjectName>RetroArch-Salamander</ProjectName>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='CodeAnalysis|Xbox 360'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Xbox 360'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile_FastCap|Xbox 360'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release_LTCG|Xbox 360'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='CodeAnalysis|Xbox 360'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Profile|Xbox 360'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Profile_FastCap|Xbox 360'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release_LTCG|Xbox 360'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'">
<LinkIncremental>true</LinkIncremental>
<ImageXexOutput>$(OutDir)default.xex</ImageXexOutput>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='CodeAnalysis|Xbox 360'">
<LinkIncremental>true</LinkIncremental>
<ImageXexOutput>$(OutDir)default.xex</ImageXexOutput>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Xbox 360'">
<LinkIncremental>false</LinkIncremental>
<ImageXexOutput>$(OutDir)default.xex</ImageXexOutput>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile_FastCap|Xbox 360'">
<LinkIncremental>false</LinkIncremental>
<ImageXexOutput>$(OutDir)default.xex</ImageXexOutput>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">
<LinkIncremental>false</LinkIncremental>
<ImageXexOutput>$(OutDir)default.xex</ImageXexOutput>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release_LTCG|Xbox 360'">
<LinkIncremental>false</LinkIncremental>
<ImageXexOutput>$(OutDir)default.xex</ImageXexOutput>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'">
<ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<Optimization>Disabled</Optimization>
<ExceptionHandling>false</ExceptionHandling>
<MinimalRebuild>true</MinimalRebuild>
<BufferSecurityCheck>false</BufferSecurityCheck>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PreprocessorDefinitions>_DEBUG;_XBOX;%(PreprocessorDefinitions);_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE=1;_XBOX360;IS_SALAMANDER;HAVE_RARCH_EXEC</PreprocessorDefinitions>
<CallAttributedProfiling>Callcap</CallAttributedProfiling>
<AdditionalIncludeDirectories>$(SolutionDir)\..\libretro-sdk\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<ProgramDatabaseFile>$(OutDir)$(ProjectName).pdb</ProgramDatabaseFile>
<AdditionalDependencies>xapilibd.lib;d3d9d.lib;d3dx9d.lib;xgraphicsd.lib;xboxkrnl.lib;xnetd.lib;xaudiod2.lib;xactd3.lib;x3daudiod.lib;xmcored.lib;xbdm.lib;vcompd.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
<Deploy>
<DeploymentType>CopyToHardDrive</DeploymentType>
</Deploy>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='CodeAnalysis|Xbox 360'">
<ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level4</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<Optimization>Disabled</Optimization>
<ExceptionHandling>false</ExceptionHandling>
<MinimalRebuild>true</MinimalRebuild>
<PREfast>AnalyzeOnly</PREfast>
<BufferSecurityCheck>false</BufferSecurityCheck>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PreprocessorDefinitions>_DEBUG;_XBOX;%(PreprocessorDefinitions);_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE=1;_XBOX360;IS_SALAMANDER;HAVE_RARCH_EXEC</PreprocessorDefinitions>
<CallAttributedProfiling>Callcap</CallAttributedProfiling>
<AdditionalIncludeDirectories>$(SolutionDir)\..\libretro-sdk\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<ProgramDatabaseFile>$(OutDir)$(ProjectName).pdb</ProgramDatabaseFile>
<AdditionalDependencies>xapilibd.lib;d3d9d.lib;d3dx9d.lib;xgraphicsd.lib;xboxkrnl.lib;xnetd.lib;xaudiod2.lib;xactd3.lib;x3daudiod.lib;xmcored.lib;xbdm.lib;vcompd.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
<Deploy>
<DeploymentType>CopyToHardDrive</DeploymentType>
</Deploy>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Xbox 360'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<Optimization>Full</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<ExceptionHandling>false</ExceptionHandling>
<StringPooling>true</StringPooling>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
<BufferSecurityCheck>false</BufferSecurityCheck>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PreprocessorDefinitions>NDEBUG;_XBOX;PROFILE;%(PreprocessorDefinitions);_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE=1;_XBOX360;IS_SALAMANDER;HAVE_RARCH_EXEC</PreprocessorDefinitions>
<CallAttributedProfiling>Callcap</CallAttributedProfiling>
<AdditionalIncludeDirectories>$(SolutionDir)\..\libretro-sdk\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>false</EnableCOMDATFolding>
<IgnoreSpecificDefaultLibraries>xapilib.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
<OptimizeReferences>true</OptimizeReferences>
<ProgramDatabaseFile>$(OutDir)$(ProjectName).pdb</ProgramDatabaseFile>
<SetChecksum>true</SetChecksum>
<AdditionalDependencies>xapilibi.lib;d3d9i.lib;d3dx9.lib;xgraphics.lib;xboxkrnl.lib;xnet.lib;xaudio2.lib;xact3i.lib;x3daudioi.lib;xmcorei.lib;xbdm.lib;vcomp.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
<Deploy>
<DeploymentType>CopyToHardDrive</DeploymentType>
</Deploy>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Profile_FastCap|Xbox 360'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<Optimization>Full</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<ExceptionHandling>false</ExceptionHandling>
<StringPooling>true</StringPooling>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<CallAttributedProfiling>Fastcap</CallAttributedProfiling>
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
<BufferSecurityCheck>false</BufferSecurityCheck>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PreprocessorDefinitions>NDEBUG;_XBOX;PROFILE;FASTCAP;%(PreprocessorDefinitions);_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE=1;_XBOX360;IS_SALAMANDER;HAVE_RARCH_EXEC</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(SolutionDir)\..\libretro-sdk\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>false</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<ProgramDatabaseFile>$(OutDir)$(ProjectName).pdb</ProgramDatabaseFile>
<SetChecksum>true</SetChecksum>
<AdditionalDependencies>xapilib.lib;d3d9.lib;d3dx9.lib;xgraphics.lib;xboxkrnl.lib;xnet.lib;xaudio2.lib;xact3.lib;x3daudio.lib;xmcore.lib;vcomp.lib;xbdm.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
<Deploy>
<DeploymentType>CopyToHardDrive</DeploymentType>
</Deploy>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<Optimization>Full</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<StringPooling>true</StringPooling>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
<ExceptionHandling>false</ExceptionHandling>
<BufferSecurityCheck>false</BufferSecurityCheck>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PreprocessorDefinitions>NDEBUG;_XBOX;%(PreprocessorDefinitions);_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE=1;_XBOX360;IS_SALAMANDER;HAVE_RARCH_EXEC</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(SolutionDir)\..\libretro-sdk\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<ProgramDatabaseFile>$(OutDir)$(ProjectName).pdb</ProgramDatabaseFile>
<SetChecksum>true</SetChecksum>
<AdditionalDependencies>xapilib.lib;d3d9.lib;d3dx9.lib;xgraphics.lib;xboxkrnl.lib;xnet.lib;xaudio2.lib;xact3.lib;x3daudio.lib;xmcore.lib;vcomp.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
<Deploy>
<DeploymentType>CopyToHardDrive</DeploymentType>
</Deploy>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release_LTCG|Xbox 360'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<Optimization>Full</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<StringPooling>true</StringPooling>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
<ExceptionHandling>false</ExceptionHandling>
<BufferSecurityCheck>false</BufferSecurityCheck>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PreprocessorDefinitions>NDEBUG;_XBOX;LTCG;%(PreprocessorDefinitions);_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE=1;_XBOX360;IS_SALAMANDER;HAVE_RARCH_EXEC</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(SolutionDir)\..\libretro-sdk\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<ProgramDatabaseFile>$(OutDir)$(ProjectName).pdb</ProgramDatabaseFile>
<SetChecksum>true</SetChecksum>
<AdditionalDependencies>xapilib.lib;d3d9ltcg.lib;d3dx9.lib;xgraphics.lib;xboxkrnl.lib;xnet.lib;xaudio2.lib;xact3ltcg.lib;x3daudioltcg.lib;xmcoreltcg.lib;vcomp.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
<Deploy>
<DeploymentType>CopyToHardDrive</DeploymentType>
</Deploy>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\..\conf\config_file.c">
<CompileAs Condition="'$(Configuration)|$(Platform)'=='CodeAnalysis|Xbox 360'">CompileAsCpp</CompileAs>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'">CompileAsCpp</CompileAs>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Profile|Xbox 360'">CompileAsCpp</CompileAs>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Profile_FastCap|Xbox 360'">CompileAsCpp</CompileAs>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">CompileAsCpp</CompileAs>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release_LTCG|Xbox 360'">CompileAsCpp</CompileAs>
</ClCompile>
<ClCompile Include="..\..\file_path.c" />
<ClCompile Include="..\..\dir_list.c" />
<ClCompile Include="..\..\libretro-sdk\compat\compat.c">
<CompileAs Condition="'$(Configuration)|$(Platform)'=='CodeAnalysis|Xbox 360'">CompileAsC</CompileAs>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'">CompileAsC</CompileAs>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Profile|Xbox 360'">CompileAsC</CompileAs>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Profile_FastCap|Xbox 360'">CompileAsC</CompileAs>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">CompileAsC</CompileAs>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release_LTCG|Xbox 360'">CompileAsC</CompileAs>
</ClCompile>
<ClCompile Include="..\..\string_list.c" />
<ClCompile Include="..\..\frontend\frontend_salamander.c" />
<ClCompile Include="..\..\frontend\frontend_context.c" />
<ClCompile Include="..\..\frontend\platform\platform_null.c" />
<ClCompile Include="..\..\frontend\platform\platform_xdk.c" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

View File

@ -1,48 +1,51 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
</Filter>
<Filter Include="Source Files\compat">
<UniqueIdentifier>{442ff913-d338-430f-8b84-57bd7d4117db}</UniqueIdentifier>
</Filter>
<Filter Include="Source Files\conf">
<UniqueIdentifier>{7ffc19c2-b69a-4272-b986-4fafee630f77}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\conf\config_file.c">
<Filter>Source Files\conf</Filter>
</ClCompile>
<ClCompile Include="..\..\compat\compat.c">
<Filter>Source Files\compat</Filter>
</ClCompile>
<ClCompile Include="..\..\file_path.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\dir_list.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\string_list.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\frontend\frontend_salamander.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\frontend\frontend_context.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\frontend\platform\platform_null.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\frontend\platform\platform_xdk.c">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
</Project>
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
</Filter>
<Filter Include="Source Files\conf">
<UniqueIdentifier>{7ffc19c2-b69a-4272-b986-4fafee630f77}</UniqueIdentifier>
</Filter>
<Filter Include="Source Files\libretro-sdk">
<UniqueIdentifier>{f4a792cf-e151-4c18-90e8-937df3d3562a}</UniqueIdentifier>
</Filter>
<Filter Include="Source Files\libretro-sdk\compat">
<UniqueIdentifier>{442ff913-d338-430f-8b84-57bd7d4117db}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\conf\config_file.c">
<Filter>Source Files\conf</Filter>
</ClCompile>
<ClCompile Include="..\..\file_path.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\dir_list.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\string_list.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\frontend\frontend_salamander.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\frontend\frontend_context.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\frontend\platform\platform_null.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\frontend\platform\platform_xdk.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\libretro-sdk\compat\compat.c">
<Filter>Source Files\libretro-sdk\compat</Filter>
</ClCompile>
</ItemGroup>
</Project>